Player Matchup

Geb
Geb
Chëerios
Geb
Level 149
God Stats
1W - 0L
1,672 SR
Queue Stats
64W - 35L
1,651 Elo+
Party 1
Thor
Thor
Dreso
Thor
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,523 Elo+
Party 1
Ares
Ares
TheBossian
Ares
Level 17
God Stats
1W - 0L
1,527 SR
Queue Stats
5W - 6L
1,428 Elo+
Solo
Bacchus
Bacchus
Zakyya
Bacchus
Level 160
God Stats
1W - 0L
1,305 SR
Queue Stats
63W - 42L
1,634 Elo+
Party 1
Anubis
Anubis
chri16
Anubis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 30L
1,627 Elo+
Party 1
Team Averages
Level 124
1,501 SR
1,573 Elo+

VS

Team Averages
Level 73
1,481 SR
1,489 Elo+
Chiron
Chiron
EddarkStark
Chiron
Level 93
God Stats
0W - 2L
1,283 SR
Queue Stats
24W - 33L
1,451 Elo+
Party 2
Ullr
Ullr
LoveForYourLife
Ullr
Level 124
God Stats
1W - 1L
1,523 SR
Queue Stats
17W - 17L
1,473 Elo+
Party 2
Atlas
Atlas
Nirri
Atlas
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,436 Elo+
Solo
Tiamat
Tiamat
Skuff
Tiamat
Level 100
God Stats
4W - 4L
1,600 SR
Queue Stats
142W - 127L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
TrixterFX
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 13
9,258
772
6,953
19,470
20,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Dreso
Thor
17
3 / 2 / 15
9,798
817
12,561
11,220
6,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
1 / 6 / 10
8,724
727
5,945
19,990
20,533
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Zakyya
Bacchus
16
2 / 4 / 17
9,372
781
19,308
13,491
13,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
chri16
Anubis
19
15 / 2 / 5
11,573
964
16,135
11,393
7,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
2 / 5 / 7
8,063
672
8,752
11,791
4,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
6 / 4 / 4
8,462
705
8,382
12,870
5,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Nirri
Atlas
14
1 / 6 / 13
9,035
753
10,664
18,399
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Skuff
Tiamat
16
3 / 4 / 12
8,511
709
11,669
11,087
6,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
TrixterFX
Ao Kuang
16
6 / 4 / 9
9,278
773
7,184
15,604
11,514
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
22
Kills
18
19
Deaths
23
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
5
13
1.5
W
Thor
Dreso
Thor
3
2
15
5.25
L
Chiron
2
5
7
1.1
L
6
4
4
2
L
Atlas
Nirri
Atlas
1
6
13
1.25
L
Tiamat
Skuff
Tiamat
3
4
12
2.25
W
1
6
10
1
L
Ao Kuang
TrixterFX
Ao Kuang
6
4
9
2.63
W
Bacchus
Zakyya
Bacchus
2
4
17
2.63
W
Anubis
chri16
Anubis
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,902
Damage
46,651
75,564
Taken
69,751
68,101
Mitigated
43,285
18,075
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,953
421
2,454
2,902
19,470
20,137
196
7,527
11,943
10,253
0
W
Thor
Dreso
Thor
12,561
2,158
641
2,511
11,220
6,634
2,184
5,336
5,884
0
29,039
L
Chiron
8,752
2,875
598
1,650
11,791
4,508
787
8,535
3,106
0
15,998
L
8,382
3,358
776
3,047
12,870
5,468
381
8,635
4,092
0
18,994
L
Atlas
Nirri
Atlas
10,664
3,914
146
1,601
18,399
15,088
102
13,879
4,291
22,614
0
L
Tiamat
Skuff
Tiamat
11,669
356
1,313
2,162
11,087
6,707
0
6,319
4,680
22,934
0
W
5,945
350
0
1,804
19,990
20,533
0
6,444
13,546
11,607
0
L
Ao Kuang
TrixterFX
Ao Kuang
7,184
2,954
1,284
4,291
15,604
11,514
539
10,198
5,241
9,667
0
W
Bacchus
Zakyya
Bacchus
19,308
1,422
1,007
2,576
13,491
13,176
690
5,037
8,454
30,464
0
W
Anubis
chri16
Anubis
16,135
1,227
1,078
3,102
11,393
7,621
1,168
5,173
6,220
33,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
43,349
124
Minions Killed
93
0
Camps Cleared
0
1,144,649
Distance Traveled
1,019,509
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,258
772
7
1
0
225,033
0
W
Thor
9,798
817
30
3
0
248,115
1
L
Chiron
8,063
672
31
3
0
183,989
1
L
Ullr
8,462
705
23
2
0
191,142
0
L
Atlas
9,035
753
14
1
0
192,395
0
L
Tiamat
8,511
709
21
2
0
237,267
0
W
Ares
8,724
727
15
1
0
217,145
0
L
Ao Kuang
9,278
773
4
0
0
214,716
0
W
Bacchus
9,372
781
20
2
0
238,345
0
W
Anubis
11,573
964
52
4
0
216,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role