Player Matchup

Nu Wa
Nu Wa
Bonafide56
Nu Wa
Level 126
God Stats
35W - 17L
1,384 SR
Queue Stats
713W - 573L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
MrDEBO2113
Danzaburou
Level 88
God Stats
55W - 45L
1,522 SR
Queue Stats
458W - 384L
1,536 Elo+
Party 1
Mulan
Mulan
Red man4234
Mulan
Level 124
God Stats
25W - 16L
1,571 SR
Queue Stats
397W - 397L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
UnKindledOne412
Baron Samedi
Level 67
God Stats
59W - 37L
1,673 SR
Queue Stats
62W - 46L
1,561 Elo+
Solo
Ymir
Ymir
dat mr killer
Ymir
Level 119
God Stats
11W - 1L
1,604 SR
Queue Stats
561W - 461L
1,511 Elo+
Party 1
Team Averages
Level 105
1,551 SR
1,523 Elo+

VS

Team Averages
Level 78
1,417 SR
1,430 Elo+
Zeus
Zeus
I ARCHAIUS I
Zeus
Level 28
God Stats
1W - 4L
1,355 SR
Queue Stats
5W - 6L
1,481 Elo+
Party 2
Fenrir
Fenrir
J SQUIP
Fenrir
Level 18
God Stats
4W - 6L
1,438 SR
Queue Stats
4W - 7L
1,368 Elo+
Party 2
Yemoja
Yemoja
Prince Welvin
Yemoja
Level 127
God Stats
2W - 4L
1,483 SR
Queue Stats
7W - 12L
1,387 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tenmaurufu
Ah Muzen Cab
Level 97
God Stats
17W - 26L
1,459 SR
Queue Stats
463W - 434L
1,464 Elo+
Solo
Agni
Agni
pSyOps KaJii
Agni
Level 119
God Stats
4W - 4L
1,348 SR
Queue Stats
70W - 95L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
5 / 1 / 13
11,380
1,138
20,478
6,949
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
MrDEBO2113
Danzaburou
17
7 / 4 / 12
11,662
1,166
22,168
13,540
6,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 0 / 11
10,980
1,098
12,076
8,046
8,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
UnKindledOne412
Baron Samedi
17
5 / 1 / 15
11,020
1,102
14,441
6,834
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 3 / 12
10,401
1,040
7,251
17,095
21,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

302

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 6
9,316
932
7,962
19,045
7,533
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
J SQUIP
Fenrir
15
2 / 6 / 4
9,712
971
7,546
20,174
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 1 / 8
9,235
924
1,903
14,453
11,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Tenmaurufu
Ah Muzen Cab
16
5 / 3 / 4
11,184
1,118
20,308
14,545
6,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 7
10,063
1,006
8,248
11,679
5,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
22
Kills
9
9
Deaths
22
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
1
13
11.5
L
1
9
6
0.44
L
Fenrir
J SQUIP
Fenrir
2
6
4
0.67
W
Danzaburou
MrDEBO2113
Danzaburou
7
4
12
3.25
L
0
1
8
4
W
4
0
11
9.5
L
Ah Muzen Cab
Tenmaurufu
Ah Muzen Cab
5
3
4
2.33
W
Baron Samedi
UnKindledOne412
Baron Samedi
5
1
15
12.5
W
1
3
12
2.33
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,414
Damage
45,967
52,464
Taken
79,896
42,855
Mitigated
42,633
11,185
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
20,478
4,512
0
0
6,949
2,935
0
3,268
3,681
31,981
0
L
7,962
1,784
0
469
19,045
7,533
0
9,585
9,017
16,400
0
L
Fenrir
J SQUIP
Fenrir
7,546
1,287
0
1,266
20,174
11,950
0
8,375
11,217
0
18,016
W
Danzaburou
MrDEBO2113
Danzaburou
22,168
14,591
535
2,557
13,540
6,019
0
4,205
9,242
0
36,294
L
1,903
738
10,338
2,076
14,453
11,564
0
10,508
3,405
5,292
0
W
12,076
2,638
0
1,937
8,046
8,325
0
3,477
4,473
0
28,017
L
Ah Muzen Cab
Tenmaurufu
Ah Muzen Cab
20,308
6,740
0
1,743
14,545
6,468
0
7,131
7,052
0
47,770
W
Baron Samedi
UnKindledOne412
Baron Samedi
14,441
872
2,737
2,831
6,834
3,648
0
2,814
3,919
26,524
0
W
7,251
727
0
588
17,095
21,928
0
4,349
12,429
11,452
0
L
8,248
829
0
0
11,679
5,118
0
4,994
6,396
29,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,443
Gold Earned
49,510
173
Minions Killed
162
7
Camps Cleared
6
972,122
Distance Traveled
803,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,380
1,138
44
4
3
194,135
0
L
Zeus
9,316
932
24
2
3
136,281
0
L
Fenrir
9,712
971
19
2
2
185,590
0
W
Danzaburou
11,662
1,166
39
4
0
189,384
1
L
Yemoja
9,235
924
9
1
0
154,099
1
W
Mulan
10,980
1,098
42
4
3
213,831
0
L
Ah Muzen Cab
11,184
1,118
61
6
0
172,200
0
W
Baron Samedi
11,020
1,102
36
4
1
200,384
0
W
Ymir
10,401
1,040
12
1
0
174,388
1
L
Agni
10,063
1,006
49
5
1
155,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role