Player Matchup

Skadi
Skadi
Silver V
DoctGreenThumb
Skadi
Silver V
Level 86
God Stats
19W - 18L
1,421 SR
Queue Stats
255W - 325L
366 MMR
Party 2
Ymir
Ymir
Silver V
HelpStepBroh
Ymir
Silver V
Level 80
God Stats
6W - 10L
1,450 SR
Queue Stats
45W - 71L
634 MMR
Solo
Horus
Horus
Silver IV
Jonimtycu
Horus
Silver IV
Level 104
God Stats
15W - 15L
1,554 SR
Queue Stats
314W - 341L
711 MMR
Solo
Susano
Susano
Bronze II
Marchey_
Susano
Bronze II
Level 106
God Stats
9W - 10L
1,502 SR
Queue Stats
313W - 391L
102 MMR
Party 2
Ares
Ares
Bronze II
SeveredMo0n
Ares
Bronze II
Level 86
God Stats
7W - 9L
1,181 SR
Queue Stats
129W - 157L
99 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,422 SR
382 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,410 SR
396 MMR
Hades
Hades
Bronze I
jazzyy44
Hades
Bronze I
Level 85
God Stats
9W - 15L
1,455 SR
Queue Stats
47W - 79L
562 MMR
Party 1
Medusa
Medusa
Bronze III
keekeexbabyy
Medusa
Bronze III
Level 96
God Stats
5W - 32L
1,221 SR
Queue Stats
21W - 51L
191 MMR
Party 3
Izanami
Izanami
Bronze III
rafinharh13
Izanami
Bronze III
Level 85
God Stats
12W - 21L
1,384 SR
Queue Stats
151W - 187L
15 MMR
Solo
Terra
Terra
Bronze II
sparkx32
Terra
Bronze II
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 59L
257 MMR
Party 3
Bakasura
Bakasura
Silver IV
xbirdman83
Bakasura
Silver IV
Level 83
God Stats
4W - 2L
1,492 SR
Queue Stats
39W - 65L
957 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
13,925
536
9,579
12,663
5,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 4
15,857
610
24,441
26,526
12,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Jonimtycu
Horus
20
5 / 1 / 12
13,389
515
19,809
27,892
16,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
Marchey_
Susano
18
7 / 3 / 5
12,491
480
16,285
14,813
7,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 15
11,441
440
9,964
20,841
25,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
CthulhuArachneKing ArthurArtemisBaron Samedi

VS

Bans
ChaacCliodhnaGaneshaBastetMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
jazzyy44
Hades
16
0 / 7 / 1
11,082
426
12,153
22,207
9,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
18
0 / 4 / 2
11,195
431
12,631
15,344
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
rafinharh13
Izanami
20
2 / 4 / 0
13,930
536
8,877
19,903
9,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
sparkx32
Terra
15
0 / 5 / 0
10,565
406
6,478
26,480
25,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
xbirdman83
Bakasura
20
4 / 5 / 1
13,282
511
16,681
30,761
13,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
25
Kills
6
6
Deaths
25
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
9
1
4
11
W
Horus
Jonimtycu
Horus
5
1
12
11
W
Susano
Marchey_
Susano
7
3
5
3.17
W
1
0
15
8.5
L
Hades
jazzyy44
Hades
0
7
1
0.07
L
Medusa
0
4
2
0.25
L
Izanami
rafinharh13
Izanami
2
4
0
0.5
L
Terra
sparkx32
Terra
0
5
0
0
L
Bakasura
xbirdman83
Bakasura
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,078
Damage
56,820
102,735
Taken
114,695
68,692
Mitigated
64,940
21,574
Healing
39,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,579
4,745
0
495
12,663
5,437
6,311
2,107
10,111
0
139,748
W
24,441
4,486
0
4,713
26,526
12,921
1,955
2,263
22,710
153,788
0
W
Horus
Jonimtycu
Horus
19,809
10,067
2,822
5,760
27,892
16,750
1,803
6,366
21,050
0
122,075
W
Susano
Marchey_
Susano
16,285
3,310
0
737
14,813
7,723
1,730
3,762
10,538
0
81,471
W
9,964
1,201
1,858
5,189
20,841
25,861
682
4,847
15,539
32,051
0
L
Hades
jazzyy44
Hades
12,153
622
266
5,790
22,207
9,042
854
6,932
15,275
65,388
0
L
Medusa
12,631
6,045
460
4,117
15,344
8,358
949
2,022
13,322
0
92,744
L
Izanami
rafinharh13
Izanami
8,877
5,257
0
3,910
19,903
9,214
8,358
4,968
14,935
0
121,647
L
Terra
sparkx32
Terra
6,478
1,273
4,008
6,608
26,480
25,248
129
9,934
16,546
44,901
0
L
Bakasura
xbirdman83
Bakasura
16,681
11,510
78
13,769
30,761
13,078
0
10,549
20,212
0
97,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,103
Gold Earned
60,054
711
Minions Killed
670
0
Camps Cleared
0
2,318,047
Distance Traveled
2,300,126
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,925
536
194
7
0
462,466
2
W
Ymir
15,857
610
273
11
0
443,055
3
W
Horus
13,389
515
131
5
0
498,485
2
W
Susano
12,491
480
89
3
0
457,903
5
W
Ares
11,441
440
24
1
0
456,138
6
L
Hades
11,082
426
123
5
0
429,711
1
L
Medusa
11,195
431
130
5
0
481,993
3
L
Izanami
13,930
536
191
7
0
421,859
5
L
Terra
10,565
406
49
2
0
473,527
9
L
Bakasura
13,282
511
177
7
0
493,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role