Player Matchup

Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
GODOFBELT
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,714 Elo+
Party 2
Raijin
Raijin
Kenedaj
Raijin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,635 Elo+
Party 2
Agni
Agni
PpmJAkub
Agni
Level 133
God Stats
2W - 0L
1,678 SR
Queue Stats
34W - 12L
1,634 Elo+
Party 2
Tiamat
Tiamat
Tefso
Tiamat
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 118L
1,633 Elo+
Party 2
Team Averages
Level 118
1,536 SR
1,623 Elo+

VS

Team Averages
Level 71
1,440 SR
1,498 Elo+
Ullr
Ullr
 
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Callit
Cerberus
Level 27
God Stats
9W - 7L
1,479 SR
Queue Stats
444W - 440L
1,446 Elo+
Party 1
He Bo
He Bo
Chulgi
He Bo
Level 156
God Stats
0W - 4L
1,221 SR
Queue Stats
164W - 182L
1,484 Elo+
Solo
Neith
Neith
Darth_Itaa
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Whiffmaster8049
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 168L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 5 / 21
11,741
691
16,121
25,797
27,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
GODOFBELT
Chang'e
20
8 / 2 / 22
12,249
721
13,838
18,289
9,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Kenedaj
Raijin
20
9 / 2 / 21
12,950
762
39,291
23,063
12,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
18
7 / 4 / 17
11,900
700
19,445
20,046
9,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Tefso
Tiamat
20
3 / 0 / 23
11,521
678
15,888
14,305
9,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
2 / 5 / 8
10,050
591
14,968
18,710
13,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Callit
Cerberus
17
0 / 7 / 6
9,341
549
10,240
33,429
45,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Chulgi
He Bo
17
6 / 7 / 4
10,692
629
16,367
17,216
9,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
2 / 9 / 9
9,961
586
13,171
19,310
9,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 6
10,025
590
9,974
21,456
39,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
45
32
Kills
12
13
Deaths
32
104
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
5
21
3.1
L
Ullr
 
Ullr
2
5
8
1.2
L
Cerberus
Callit
Cerberus
0
7
6
0.43
L
He Bo
Chulgi
He Bo
6
7
4
1.14
L
Neith
2
9
9
0.72
W
Chang'e
GODOFBELT
Chang'e
8
2
22
9.5
W
Raijin
Kenedaj
Raijin
9
2
21
9.75
W
Agni
7
4
17
3.88
W
Tiamat
Tefso
Tiamat
3
0
23
14.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,583
Damage
64,720
101,500
Taken
110,121
68,030
Mitigated
117,033
51,410
Healing
40,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
16,121
3,197
2,572
2,277
25,797
27,347
1,068
7,443
18,354
347
25,413
L
Ullr
 
Ullr
14,968
2,112
108
5,191
18,710
13,223
0
16,450
2,260
0
29,263
L
Cerberus
Callit
Cerberus
10,240
1,344
1,044
8,854
33,429
45,011
0
25,816
7,613
27,643
0
L
He Bo
Chulgi
He Bo
16,367
608
1,503
3,255
17,216
9,121
0
12,441
4,775
29,933
0
L
Neith
13,171
5,215
1,057
3,660
19,310
9,956
0
16,460
2,850
0
25,752
W
Chang'e
GODOFBELT
Chang'e
13,838
1,725
16,789
8,353
18,289
9,031
1,690
4,253
14,036
28,901
0
W
Raijin
Kenedaj
Raijin
39,291
2,920
1,437
4,734
23,063
12,131
1,902
6,072
16,991
67,532
0
W
Agni
19,445
1,732
3,046
3,545
20,046
9,737
1,419
5,782
14,264
38,011
0
W
Tiamat
Tefso
Tiamat
15,888
1,482
3,835
4,822
14,305
9,784
1,165
3,057
11,248
30,556
0
L
9,974
937
8,308
7,831
21,456
39,722
0
17,488
3,968
0
16,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,361
Gold Earned
50,069
165
Minions Killed
153
0
Camps Cleared
0
1,599,599
Distance Traveled
1,418,024
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,741
691
25
1
0
285,585
0
L
Ullr
10,050
591
29
2
0
286,203
0
L
Cerberus
9,341
549
41
2
0
274,878
0
L
He Bo
10,692
629
36
2
0
271,611
1
L
Neith
9,961
586
30
2
0
255,055
0
W
Chang'e
12,249
721
29
2
0
335,652
1
W
Raijin
12,950
762
53
3
0
300,705
3
W
Agni
11,900
700
41
2
0
316,159
2
W
Tiamat
11,521
678
17
1
0
361,498
2
L
Guan Yu
10,025
590
17
1
0
330,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role