Player Matchup

Thoth
Thoth
Creative2023
Thoth
Level 136
God Stats
2W - 2L
1,216 SR
Queue Stats
149W - 164L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
Genshi Hayabusa
Sun Wukong
Level 62
God Stats
3W - 1L
1,309 SR
Queue Stats
108W - 113L
1,486 Elo+
Party 2
Hun Batz
Hun Batz
Lordgawgumus
Hun Batz
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 151L
1,422 Elo+
Party 2
Vulcan
Vulcan
Qubichi
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Ganesha
Ganesha
th3shortbus
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,562 Elo+
Party 3
Team Averages
Level 63
1,405 SR
1,486 Elo+

VS

Team Averages
Level 91
1,469 SR
1,449 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dimur66
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IIIRod
Cu Chulainn
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 106L
1,267 Elo+
Solo
Vulcan
Vulcan
SnoopySwine69
Vulcan
Level 125
God Stats
4W - 4L
1,346 SR
Queue Stats
428W - 484L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 6
9,640
964
10,999
8,478
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Genshi Hayabusa
Sun Wukong
14
4 / 4 / 7
8,311
831
4,215
11,360
6,618
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Lordgawgumus
Hun Batz
14
3 / 3 / 8
7,889
789
6,049
8,780
3,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Qubichi
Vulcan
15
4 / 3 / 9
8,497
850
8,573
8,864
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
th3shortbus
Ganesha
15
0 / 3 / 13
8,370
837
3,947
10,071
9,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
7 / 7 / 5
8,671
867
8,909
12,436
5,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
 
Da Ji
8
1 / 3 / 4
6,132
613
2,118
4,044
1,417
Achilles
Dimur66
Achilles
16
3 / 6 / 3
8,039
804
4,001
14,369
14,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
IIIRod
Cu Chulainn
5
0 / 0 / 0
5,404
540
0
0
0
17
3 / 4 / 8
8,169
817
16,031
6,907
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
34
20
Kills
14
14
Deaths
20
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
7
7
5
1.36
L
Da Ji
 
Da Ji
1
3
4
1
W
9
1
6
12
L
Achilles
Dimur66
Achilles
3
6
3
0.75
W
Sun Wukong
Genshi Hayabusa
Sun Wukong
4
4
7
1.88
L
Cu Chulainn
IIIRod
Cu Chulainn
0
0
0
0
W
Hun Batz
Lordgawgumus
Hun Batz
3
3
8
2.33
W
Vulcan
Qubichi
Vulcan
4
3
9
2.83
L
3
4
8
1.75
W
Ganesha
th3shortbus
Ganesha
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,783
Damage
31,059
47,553
Taken
37,756
28,650
Mitigated
23,223
14,462
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,909
2,758
392
986
12,436
5,029
0
7,462
4,974
0
13,078
L
Da Ji
 
Da Ji
2,118
60
0
166
4,044
1,417
0
3,042
1,002
0
2,118
W
10,999
133
1,646
2,789
8,478
4,060
486
3,448
4,924
27,330
0
L
Achilles
Dimur66
Achilles
4,001
1,061
133
2,491
14,369
14,162
0
8,219
6,150
0
8,889
W
Sun Wukong
Genshi Hayabusa
Sun Wukong
4,215
873
1,241
2,133
11,360
6,618
122
3,337
7,902
0
11,636
L
Cu Chulainn
IIIRod
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
Lordgawgumus
Hun Batz
6,049
954
1,274
581
8,780
3,767
981
2,983
5,626
0
14,337
W
Vulcan
Qubichi
Vulcan
8,573
2,731
37
1,808
8,864
4,443
0
3,462
5,367
14,311
0
L
16,031
5,546
662
354
6,907
2,615
0
4,796
2,111
34,210
0
W
Ganesha
th3shortbus
Ganesha
3,947
463
1,315
1,638
10,071
9,762
239
2,801
7,170
9,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
36,415
99
Minions Killed
67
0
Camps Cleared
0
1,085,179
Distance Traveled
538,069
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,671
867
10
1
0
140,831
0
L
Da Ji
6,132
613
0
0
0
68,458
1
W
Thoth
9,640
964
54
5
0
231,384
0
L
Achilles
8,039
804
10
1
0
173,590
2
W
Sun Wukong
8,311
831
15
2
0
237,834
4
L
Cu Chulainn
5,404
540
0
0
0
19
0
W
Hun Batz
7,889
789
14
1
0
215,472
0
W
Vulcan
8,497
850
16
2
0
223,767
0
L
Vulcan
8,169
817
47
5
0
155,171
0
W
Ganesha
8,370
837
0
0
0
176,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role