Player Matchup

Bellona
Bellona
ChittyTonho
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,393 Elo+
Party 2
Heimdallr
Heimdallr
ItsTaell
Heimdallr
Level 145
God Stats
29W - 23L
1,589 SR
Queue Stats
228W - 204L
1,548 Elo+
Party 3
Hun Batz
Hun Batz
Trubz31
Hun Batz
Level 25
God Stats
4W - 4L
1,634 SR
Queue Stats
63W - 69L
1,522 Elo+
Party 2
Ymir
Ymir
siddentora
Ymir
Level 157
God Stats
3W - 0L
1,786 SR
Queue Stats
116W - 111L
1,625 Elo+
Party 3
Ullr
Ullr
xConno
Ullr
Level 140
God Stats
11W - 4L
1,817 SR
Queue Stats
284W - 100L
1,802 Elo+
Party 2
Team Averages
Level 97
1,665 SR
1,578 Elo+

VS

Team Averages
Level 54
1,538 SR
1,538 Elo+
Ah Muzen Cab
Ah Muzen Cab
Batectazito
Ah Muzen Cab
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 103L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Element62
Ao Kuang
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 23L
1,616 Elo+
Party 1
Geb
Geb
OswaldFortuna
Geb
Level 35
God Stats
9W - 14L
1,500 SR
Queue Stats
245W - 283L
1,495 Elo+
Solo
Ymir
Ymir
SlimBiscuits00
Ymir
Level 39
God Stats
0W - 1L
1,702 SR
Queue Stats
5W - 7L
1,570 Elo+
Solo
Olorun
Olorun
xHakai2255
Olorun
Level 42
God Stats
0W - 2L
1,274 SR
Queue Stats
23W - 36L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChittyTonho
Bellona
15
1 / 2 / 2
9,211
576
10,221
11,036
10,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ItsTaell
Heimdallr
14
2 / 0 / 3
8,082
505
10,516
9,006
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Trubz31
Hun Batz
14
7 / 4 / 1
8,797
550
8,900
12,742
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 7
8,171
511
4,817
16,563
13,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
xConno
Ullr
17
6 / 2 / 3
10,200
638
15,851
15,243
7,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Batectazito
Ah Muzen Cab
16
4 / 1 / 1
9,550
597
10,866
10,120
4,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Element62
Ao Kuang
12
4 / 4 / 4
8,293
518
9,444
15,728
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
6,413
401
4,222
16,178
10,488
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 1
9,266
579
5,494
15,085
18,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
xHakai2255
Olorun
13
1 / 4 / 2
8,004
500
8,019
14,169
5,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
16
Kills
11
11
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Batectazito
Ah Muzen Cab
4
1
1
4.5
W
Bellona
ChittyTonho
Bellona
1
2
2
1
L
Ao Kuang
Element62
Ao Kuang
4
4
4
1.5
W
Heimdallr
ItsTaell
Heimdallr
2
0
3
3.5
L
0
4
0
0
L
2
3
1
0.83
W
Hun Batz
Trubz31
Hun Batz
7
4
1
1.88
W
0
3
7
1.17
W
Ullr
xConno
Ullr
6
2
3
3.75
L
Olorun
xHakai2255
Olorun
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,305
Damage
38,045
64,590
Taken
71,280
40,842
Mitigated
46,362
18,119
Healing
21,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Batectazito
Ah Muzen Cab
10,866
6,324
0
3,607
10,120
4,562
2,406
560
9,560
0
90,222
W
Bellona
ChittyTonho
Bellona
10,221
3,872
0
4,149
11,036
10,499
463
6,009
5,027
0
67,316
L
Ao Kuang
Element62
Ao Kuang
9,444
2,548
0
5,070
15,728
6,668
0
311
15,417
52,910
0
W
Heimdallr
ItsTaell
Heimdallr
10,516
5,164
0
3,267
9,006
4,056
422
4,072
4,934
0
64,614
L
4,222
1,195
0
3,039
16,178
10,488
0
1,558
14,608
19,567
0
L
5,494
2,885
0
2,156
15,085
18,650
0
0
15,085
64,926
0
W
Hun Batz
Trubz31
Hun Batz
8,900
4,078
0
4,260
12,742
5,446
776
4,234
8,508
0
48,815
W
4,817
1,294
2,378
3,202
16,563
13,516
0
9,003
7,560
29,062
0
W
Ullr
xConno
Ullr
15,851
5,670
0
863
15,243
7,325
38
3,861
11,382
0
100,187
L
Olorun
xHakai2255
Olorun
8,019
3,821
694
7,084
14,169
5,994
612
2,388
11,781
73,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
41,526
516
Minions Killed
525
0
Camps Cleared
0
1,525,212
Distance Traveled
1,505,043
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,550
597
144
9
0
313,168
2
W
Bellona
9,211
576
125
8
0
313,083
6
L
Ao Kuang
8,293
518
73
5
0
301,359
1
W
Heimdallr
8,082
505
98
6
0
298,589
4
L
Geb
6,413
401
38
2
0
339,033
3
L
Ymir
9,266
579
140
9
0
270,729
4
W
Hun Batz
8,797
550
80
5
0
359,522
6
W
Ymir
8,171
511
39
2
0
281,912
7
W
Ullr
10,200
638
174
11
0
272,106
2
L
Olorun
8,004
500
130
8
0
280,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role