Player Matchup

Apollo
Apollo
DixieEnormous7
Apollo
Level 26
God Stats
5W - 3L
1,720 SR
Queue Stats
36W - 44L
1,700 Elo+
Party 2
Cerberus
Cerberus
IPAThursday
Cerberus
Level 63
God Stats
5W - 3L
1,680 SR
Queue Stats
60W - 62L
1,599 Elo+
Party 2
Loki
Loki
LFLBT5-0
Loki
Level 49
God Stats
64W - 45L
1,649 SR
Queue Stats
157W - 174L
1,533 Elo+
Solo
Neith
Neith
MmrGoblin3426
Neith
Level 48
God Stats
5W - 2L
1,598 SR
Queue Stats
54W - 75L
1,426 Elo+
Solo
Lancelot
Lancelot
narutovssasuke98
Lancelot
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 37L
1,363 Elo+
Solo
Team Averages
Level 58
1,629 SR
1,524 Elo+

VS

Team Averages
Level 96
1,658 SR
1,558 Elo+
Arachne
Arachne
A Cheeky Grin
Arachne
Level 156
God Stats
31W - 19L
1,690 SR
Queue Stats
630W - 582L
1,590 Elo+
Party 1
Mulan
Mulan
ATHOUSANDBRICKS
Mulan
Level 116
God Stats
75W - 53L
1,651 SR
Queue Stats
317W - 280L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
GuyDonkey
Zhong Kui
Level 62
God Stats
8W - 8L
1,488 SR
Queue Stats
362W - 372L
1,422 Elo+
Solo
Izanami
Izanami
discodavee
Izanami
Level 108
God Stats
1W - 2L
1,712 SR
Queue Stats
20W - 15L
1,580 Elo+
Party 1
Yemoja
Yemoja
kushghoul
Yemoja
Level 40
God Stats
243W - 171L
1,751 SR
Queue Stats
295W - 233L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,867
608
7,647
6,107
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
IPAThursday
Cerberus
7
0 / 2 / 1
4,272
534
2,374
5,722
2,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
7
1 / 0 / 3
4,872
609
1,615
4,676
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 0
5,429
679
3,900
4,362
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
5,392
674
5,305
4,796
2,585
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
7
1 / 1 / 0
4,423
553
2,854
7,915
2,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 0
4,735
592
2,808
6,581
3,035
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
GuyDonkey
Zhong Kui
5
0 / 2 / 0
3,799
475
2,061
2,697
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
discodavee
Izanami
7
2 / 2 / 1
4,534
567
4,573
7,014
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
kushghoul
Yemoja
6
0 / 1 / 2
4,242
530
2,783
7,005
2,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
3
3
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
1
0
1
L
0
0
0
0
W
2
1
1
2.5
L
Zhong Kui
GuyDonkey
Zhong Kui
0
2
0
0
W
Cerberus
IPAThursday
Cerberus
0
2
1
0.25
W
Loki
1
0
3
2.5
W
2
0
0
2
L
Izanami
discodavee
Izanami
2
2
1
1.25
L
Yemoja
kushghoul
Yemoja
0
1
2
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
15,079
25,663
Taken
31,212
9,723
Mitigated
11,604
10,234
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,854
1,865
0
1,798
7,915
2,492
0
64
7,851
0
28,188
L
2,808
487
0
1,926
6,581
3,035
0
0
6,581
0
27,156
W
7,647
5,734
0
2,418
6,107
1,665
459
999
5,108
0
34,584
L
Zhong Kui
GuyDonkey
Zhong Kui
2,061
191
0
553
2,697
1,676
0
0
2,697
11,406
0
W
Cerberus
IPAThursday
Cerberus
2,374
103
0
2,413
5,722
2,109
0
1,561
4,161
22,413
0
W
Loki
1,615
576
0
2,360
4,676
1,374
0
1,010
3,579
0
17,164
W
3,900
1,651
0
1,711
4,362
1,990
270
1,091
3,175
0
37,433
L
Izanami
discodavee
Izanami
4,573
3,145
0
2,281
7,014
1,858
0
959
6,055
0
28,462
L
Yemoja
kushghoul
Yemoja
2,783
336
1,300
1,712
7,005
2,543
0
1,351
5,654
9,506
0
W
5,305
1,961
0
1,332
4,796
2,585
0
0
4,796
0
33,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
21,733
284
Minions Killed
201
0
Camps Cleared
0
765,128
Distance Traveled
718,408
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,423
553
45
6
0
176,476
3
L
Mulan
4,735
592
68
9
0
164,876
2
W
Apollo
4,867
608
58
7
0
138,260
0
L
Zhong Kui
3,799
475
24
3
0
71,023
0
W
Cerberus
4,272
534
48
6
0
149,778
1
W
Loki
4,872
609
46
6
0
180,743
2
W
Neith
5,429
679
70
9
0
135,870
2
L
Izanami
4,534
567
53
7
0
145,426
2
L
Yemoja
4,242
530
11
1
0
160,607
2
W
Lancelot
5,392
674
62
8
0
160,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role