Player Matchup

Odin
Odin
O h y m m
Odin
Level 66
God Stats
8W - 11L
1,333 SR
Queue Stats
22W - 33L
1,155 Elo+
Party 2
Ares
Ares
boost02
Ares
Level 25
God Stats
3W - 2L
1,715 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Pele
Pele
latinsaint01
Pele
Level 68
God Stats
7W - 2L
1,488 SR
Queue Stats
26W - 26L
1,232 Elo+
Party 2
Team Averages
Level 53
1,512 SR
1,295 Elo+

VS

Team Averages
Level 78
1,402 SR
1,285 Elo+
Poseidon
Poseidon
FinnNeedsTrance
Poseidon
Level 94
God Stats
4W - 10L
1,500 SR
Queue Stats
126W - 171L
1,313 Elo+
Party 1
Atlas
Atlas
ImSadAfRn
Atlas
Level 18
God Stats
9W - 22L
1,225 SR
Queue Stats
82W - 140L
1,186 Elo+
Party 1
Bakasura
Bakasura
dman122515
Bakasura
Level 122
God Stats
0W - 1L
1,481 SR
Queue Stats
33W - 48L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 8 / 5
12,855
612
6,027
20,130
9,638
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
boost02
Ares
17
1 / 3 / 3
12,141
578
6,720
17,041
22,793
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 0
15,074
718
17,252
22,743
15,519
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
18
4 / 3 / 6
13,440
640
19,289
12,138
5,407
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
ImSadAfRn
Atlas
19
3 / 2 / 8
14,581
694
13,213
18,079
29,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
dman122515
Bakasura
18
5 / 3 / 6
13,497
643
15,889
19,824
12,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
12
12
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Poseidon
4
3
6
2.33
L
Atlas
ImSadAfRn
Atlas
3
2
8
3.5
W
Odin
1
8
5
0.44
W
Ares
boost02
Ares
1
3
3
0.83
L
Bakasura
dman122515
Bakasura
5
3
6
2.67
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,999
Damage
48,391
59,914
Taken
50,041
47,950
Mitigated
47,499
9,439
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
19,289
1,647
0
2,040
12,138
5,407
865
1,056
11,082
74,951
0
L
Atlas
ImSadAfRn
Atlas
13,213
4,568
0
5,198
18,079
29,997
642
4,341
13,738
49,798
0
W
Odin
6,027
2,135
593
1,157
20,130
9,638
522
12,223
7,413
0
35,536
W
Ares
boost02
Ares
6,720
145
0
30
17,041
22,793
118
8,720
7,392
16,947
0
L
Bakasura
dman122515
Bakasura
15,889
8,499
390
3,572
19,824
12,095
258
2,805
17,019
0
32,870
W
17,252
2,612
0
7,659
22,743
15,519
2,162
12,011
9,932
0
89,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,070
Gold Earned
41,518
225
Minions Killed
232
4
Camps Cleared
12
1,196,882
Distance Traveled
1,181,686
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,440
640
112
5
3
356,296
6
L
Atlas
14,581
694
62
3
4
377,612
0
W
Odin
12,855
612
56
3
4
376,934
0
W
Ares
12,141
578
13
1
0
410,787
3
L
Bakasura
13,497
643
58
3
5
447,778
0
W
Pele
15,074
718
156
7
0
409,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role