Player Matchup

Neith
Neith
Killer M07
Neith
Level 17
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 2L
1,562 Elo+
Party 1
Kuzenbo
Kuzenbo
Nekrobs
Kuzenbo
Level 134
God Stats
5W - 5L
1,473 SR
Queue Stats
72W - 86L
1,369 Elo+
Party 1
Ganesha
Ganesha
Whatskrakken872
Ganesha
Level 106
God Stats
1W - 4L
1,675 SR
Queue Stats
47W - 55L
1,426 Elo+
Party 1
Team Averages
Level 86
1,578 SR
1,452 Elo+

VS

Team Averages
Level 65
1,504 SR
1,365 Elo+
Jormungandr
Jormungandr
It3mUs3r
Jormungandr
Level 7
God Stats
6W - 2L
1,625 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
banana_power_62
Izanami
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 23L
1,196 Elo+
Party 2
Gilgamesh
Gilgamesh
x5up3rjack50nx
Gilgamesh
Level 82
God Stats
4W - 4L
1,388 SR
Queue Stats
124W - 152L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 3 / 2
8,188
630
5,557
8,308
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
Nekrobs
Kuzenbo
12
5 / 3 / 1
8,862
682
13,419
15,885
13,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 5 / 6
8,129
625
9,098
14,832
13,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
It3mUs3r
Jormungandr
16
6 / 2 / 4
11,088
853
11,924
11,366
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 3 / 7
9,053
696
11,407
10,951
5,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
x5up3rjack50nx
Gilgamesh
15
3 / 1 / 7
9,549
735
9,800
11,997
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
11
11
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
It3mUs3r
Jormungandr
6
2
4
4
L
Neith
1
3
2
0.67
L
Kuzenbo
Nekrobs
Kuzenbo
5
3
1
1.83
L
0
5
6
0.6
W
2
3
7
1.83
W
Gilgamesh
x5up3rjack50nx
Gilgamesh
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,074
Damage
33,131
39,025
Taken
34,314
30,479
Mitigated
23,434
8,619
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
It3mUs3r
Jormungandr
11,924
3,213
0
2,384
11,366
11,042
630
7,945
3,421
35,740
0
L
Neith
5,557
2,213
581
537
8,308
3,623
0
2,610
5,698
0
21,744
L
Kuzenbo
Nekrobs
Kuzenbo
13,419
4,056
238
3,414
15,885
13,434
0
5,071
10,814
29,477
0
L
9,098
413
722
3,127
14,832
13,422
0
4,467
10,365
26,532
0
W
11,407
8,306
0
3,152
10,951
5,005
1,134
8,858
2,093
0
47,593
W
Gilgamesh
x5up3rjack50nx
Gilgamesh
9,800
2,534
323
3,839
11,997
7,387
662
6,368
5,629
0
32,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,179
Gold Earned
29,690
112
Minions Killed
185
3
Camps Cleared
9
595,638
Distance Traveled
720,324
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,088
853
52
4
2
235,251
1
L
Neith
8,188
630
59
5
0
173,505
0
L
Kuzenbo
8,862
682
50
4
3
209,206
1
L
Ganesha
8,129
625
3
0
0
212,927
3
W
Izanami
9,053
696
91
7
4
220,042
3
W
Gilgamesh
9,549
735
42
3
3
265,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role