Player Matchup

Cerberus
Cerberus
GeekyRelic44
Cerberus
Level 39
God Stats
1W - 6L
1,500 SR
Queue Stats
257W - 318L
1,370 Elo+
Solo
Rama
Rama
Haish3kad
Rama
Level 45
God Stats
7W - 7L
1,372 SR
Queue Stats
86W - 98L
1,419 Elo+
Solo
Mulan
Mulan
Not_A_Cop_952
Mulan
Level 116
God Stats
2W - 2L
1,349 SR
Queue Stats
139W - 137L
1,529 Elo+
Party 2
Chang'e
Chang'e
TFuzzy27
Chang'e
Level 47
God Stats
20W - 18L
1,587 SR
Queue Stats
74W - 65L
1,524 Elo+
Solo
King Arthur
King Arthur
maintainer5
King Arthur
Level 123
God Stats
1W - 1L
1,742 SR
Queue Stats
65W - 59L
1,462 Elo+
Party 2
Team Averages
Level 74
1,510 SR
1,461 Elo+

VS

Team Averages
Level 96
1,597 SR
1,401 Elo+
Thanatos
Thanatos
GeorgeGlizzy194
Thanatos
Level 118
God Stats
2W - 1L
1,770 SR
Queue Stats
33W - 26L
1,379 Elo+
Party 1
Ao Kuang
Ao Kuang
Meddy97x
Ao Kuang
Level 122
God Stats
8W - 10L
1,277 SR
Queue Stats
238W - 274L
1,393 Elo+
Solo
Bellona
Bellona
Spudions
Bellona
Level 127
God Stats
3W - 4L
1,730 SR
Queue Stats
220W - 241L
1,409 Elo+
Solo
Chronos
Chronos
kiddsunny1
Chronos
Level 89
God Stats
2W - 1L
1,707 SR
Queue Stats
108W - 96L
1,424 Elo+
Solo
Aphrodite
Aphrodite
sub2--ttv_axel21
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GeekyRelic44
Cerberus
11
1 / 1 / 1
7,235
482
5,211
12,233
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
6
1 / 3 / 0
5,518
368
2,638
3,908
1,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
3 / 3 / 3
8,041
536
9,198
14,810
6,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chang'e
TFuzzy27
Chang'e
13
4 / 2 / 2
7,549
503
10,307
12,174
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
maintainer5
King Arthur
13
1 / 3 / 1
7,938
529
8,458
11,760
7,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 1 / 5
8,312
554
11,882
13,170
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Meddy97x
Ao Kuang
14
2 / 2 / 1
8,473
565
8,779
15,422
8,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Spudions
Bellona
12
0 / 1 / 4
7,291
486
4,995
12,612
11,196
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
kiddsunny1
Chronos
14
4 / 3 / 1
8,836
589
6,135
10,406
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Aphrodite
13
2 / 3 / 2
7,692
513
5,192
9,599
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
12
12
Deaths
10
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
GeekyRelic44
Cerberus
1
1
1
1.5
W
Thanatos
4
1
5
6.5
L
Rama
1
3
0
0.33
W
Ao Kuang
Meddy97x
Ao Kuang
2
2
1
1.25
L
3
3
3
1.5
W
Bellona
Spudions
Bellona
0
1
4
2
L
Chang'e
TFuzzy27
Chang'e
4
2
2
2.5
W
Chronos
kiddsunny1
Chronos
4
3
1
1.5
L
King Arthur
maintainer5
King Arthur
1
3
1
0.5
W
Aphrodite
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,812
Damage
36,983
54,885
Taken
61,209
28,725
Mitigated
35,390
19,802
Healing
31,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
GeekyRelic44
Cerberus
5,211
370
0
4,914
12,233
8,826
102
6,045
6,188
28,712
0
W
Thanatos
11,882
3,512
0
10,428
13,170
6,609
0
3,112
10,058
0
55,281
L
Rama
2,638
2,398
0
500
3,908
1,083
0
1,286
2,622
0
17,558
W
Ao Kuang
Meddy97x
Ao Kuang
8,779
1,448
0
7,351
15,422
8,977
183
1,793
13,629
56,632
0
L
9,198
990
0
7,016
14,810
6,694
0
2,069
12,741
0
68,847
W
Bellona
Spudions
Bellona
4,995
1,892
128
663
12,612
11,196
0
2,121
10,491
0
47,762
L
Chang'e
TFuzzy27
Chang'e
10,307
1,950
579
5,121
12,174
4,149
84
5,350
6,824
47,816
0
W
Chronos
kiddsunny1
Chronos
6,135
2,906
0
4,137
10,406
4,278
4,214
4,028
6,378
63,100
0
L
King Arthur
maintainer5
King Arthur
8,458
404
0
1,672
11,760
7,973
0
5,356
6,404
0
59,203
W
Aphrodite
5,192
591
3,330
5,181
9,599
4,330
307
4,464
5,135
35,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,281
Gold Earned
40,604
388
Minions Killed
414
0
Camps Cleared
0
1,241,856
Distance Traveled
1,431,021
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,235
482
56
4
0
268,334
3
W
Thanatos
8,312
554
68
5
0
335,908
3
L
Rama
5,518
368
42
3
0
114,648
0
W
Ao Kuang
8,473
565
108
7
0
278,784
1
L
Mulan
8,041
536
118
8
0
299,259
1
W
Bellona
7,291
486
71
5
0
267,093
2
L
Chang'e
7,549
503
56
4
0
292,753
2
W
Chronos
8,836
589
104
7
0
250,660
1
L
King Arthur
7,938
529
116
8
0
266,862
1
W
Aphrodite
7,692
513
63
4
0
298,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role