Player Matchup

Khepri
Khepri
TerminalVirgin
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 111L
1,549 Elo+
Party 1
Hun Batz
Hun Batz
TheHappyTeddy
Hun Batz
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 75L
1,539 Elo+
Party 1
Discordia
Discordia
sw1tvh3rr
Discordia
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 4L
1,413 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,501 Elo+

VS

Team Averages
Level 51
1,455 SR
1,262 Elo+
Anubis
Anubis
KingRuck
Anubis
Level 129
God Stats
8W - 9L
1,596 SR
Queue Stats
310W - 347L
1,412 Elo+
Party 2
Loki
Loki
RagnarMacelaru
Loki
Level 15
God Stats
12W - 13L
1,270 SR
Queue Stats
76W - 113L
1,174 Elo+
Party 2
Achilles
Achilles
abcdefc
Achilles
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 18L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 9
12,551
697
10,922
16,512
19,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
TheHappyTeddy
Hun Batz
18
9 / 2 / 1
13,024
724
19,668
15,595
6,700
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
sw1tvh3rr
Discordia
15
0 / 5 / 8
10,557
587
8,486
10,761
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KingRuck
Anubis
17
7 / 4 / 0
12,211
678
20,101
15,157
7,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 2
9,541
530
5,082
11,847
4,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
abcdefc
Achilles
15
0 / 3 / 3
10,998
611
8,570
19,748
21,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
7
7
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
KingRuck
Anubis
7
4
0
1.75
L
0
4
2
0.25
W
2
0
9
6.5
W
Hun Batz
TheHappyTeddy
Hun Batz
9
2
1
4.75
L
Achilles
abcdefc
Achilles
0
3
3
0.5
W
Discordia
sw1tvh3rr
Discordia
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
33,753
42,868
Taken
46,752
30,000
Mitigated
33,424
11,837
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
KingRuck
Anubis
20,101
1,733
0
7,195
15,157
7,301
1,160
6,413
8,319
60,967
0
L
5,082
293
0
300
11,847
4,882
0
5,549
6,018
0
16,983
W
10,922
1,443
1,706
6,554
16,512
19,595
181
6,681
9,831
34,137
0
W
Hun Batz
TheHappyTeddy
Hun Batz
19,668
4,624
0
2,330
15,595
6,700
378
8,176
7,419
0
68,256
L
Achilles
abcdefc
Achilles
8,570
2,961
0
1,390
19,748
21,241
247
7,152
12,217
0
29,891
W
Discordia
sw1tvh3rr
Discordia
8,486
862
58
1,189
10,761
3,705
203
6,226
4,535
29,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
32,750
181
Minions Killed
163
9
Camps Cleared
4
1,011,005
Distance Traveled
900,944
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,211
678
100
6
0
280,065
2
L
Loki
9,541
530
32
2
0
281,210
4
W
Khepri
12,551
697
24
1
0
370,242
4
W
Hun Batz
13,024
724
93
5
9
342,901
4
L
Achilles
10,998
611
31
2
4
339,669
3
W
Discordia
10,557
587
64
4
0
297,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role