Player Matchup

Xbalanque
Xbalanque
DeviousShadow95
Xbalanque
Level 149
God Stats
1W - 3L
1,246 SR
Queue Stats
281W - 254L
1,622 Elo+
Party 2
Zhong Kui
Zhong Kui
MikE izZ FtW
Zhong Kui
Level 149
God Stats
11W - 4L
1,483 SR
Queue Stats
106W - 121L
1,509 Elo+
Solo
Lancelot
Lancelot
TheRealJohnny
Lancelot
Level 128
God Stats
22W - 20L
1,331 SR
Queue Stats
375W - 385L
1,502 Elo+
Party 3
Mulan
Mulan
TrialHarbinger41
Mulan
Level 128
God Stats
15W - 6L
1,505 SR
Queue Stats
405W - 400L
1,525 Elo+
Party 3
Kumbhakarna
Kumbhakarna
vCJayyx
Kumbhakarna
Level 112
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 34L
1,535 Elo+
Party 2
Team Averages
Level 133
1,413 SR
1,539 Elo+

VS

Team Averages
Level 135
1,412 SR
1,538 Elo+
Janus
Janus
AI Sah him
Janus
Level 97
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
I Darling l
Sylvanus
Level 147
God Stats
3W - 2L
1,520 SR
Queue Stats
105W - 83L
1,581 Elo+
Party 1
Zhong Kui
Zhong Kui
I Loke I
Zhong Kui
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 148L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
drum2liv
Danzaburou
Level 146
God Stats
6W - 9L
1,334 SR
Queue Stats
236W - 225L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
ßloodySpartin
Ao Kuang
Level 136
God Stats
2W - 5L
1,436 SR
Queue Stats
196W - 187L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DeviousShadow95
Xbalanque
18
1 / 2 / 5
11,408
519
17,358
16,649
6,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
MikE izZ FtW
Zhong Kui
17
6 / 4 / 5
11,405
518
25,262
18,679
14,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
TheRealJohnny
Lancelot
19
9 / 2 / 9
12,648
575
12,771
16,620
7,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 2 / 4
12,842
584
20,309
23,888
19,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
vCJayyx
Kumbhakarna
15
0 / 2 / 11
10,133
461
3,790
21,981
22,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 5 / 2
8,398
382
7,062
13,136
5,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
I Darling l
Sylvanus
16
3 / 4 / 3
9,549
434
13,954
21,550
13,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
I Loke I
Zhong Kui
17
4 / 8 / 5
10,324
469
18,286
26,647
20,457
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
drum2liv
Danzaburou
18
3 / 1 / 2
11,479
522
14,255
17,900
8,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
13
1 / 5 / 3
8,637
393
5,793
24,823
9,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
23
Kills
11
12
Deaths
23
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
0
5
2
0.2
W
Xbalanque
DeviousShadow95
Xbalanque
1
2
5
1.75
L
Sylvanus
I Darling l
Sylvanus
3
4
3
1.13
L
Zhong Kui
I Loke I
Zhong Kui
4
8
5
0.81
W
Zhong Kui
MikE izZ FtW
Zhong Kui
6
4
5
2.13
W
Lancelot
TheRealJohnny
Lancelot
9
2
9
6.75
W
7
2
4
4.5
L
Danzaburou
drum2liv
Danzaburou
3
1
2
4
W
Kumbhakarna
vCJayyx
Kumbhakarna
0
2
11
2.75
L
Ao Kuang
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,490
Damage
59,350
97,817
Taken
104,056
71,589
Mitigated
56,883
34,311
Healing
37,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,062
199
0
1,888
13,136
5,353
156
5,928
6,768
62,361
0
W
Xbalanque
DeviousShadow95
Xbalanque
17,358
7,039
0
4,539
16,649
6,853
4,248
5,353
11,276
0
118,861
L
Sylvanus
I Darling l
Sylvanus
13,954
5,060
4,400
7,591
21,550
13,015
212
10,139
11,058
56,254
17,126
L
Zhong Kui
I Loke I
Zhong Kui
18,286
2,692
0
6,524
26,647
20,457
0
4,960
21,540
80,154
0
W
Zhong Kui
MikE izZ FtW
Zhong Kui
25,262
1,608
0
8,781
18,679
14,218
0
10,525
7,880
99,467
0
W
Lancelot
TheRealJohnny
Lancelot
12,771
1,921
0
1,261
16,620
7,765
0
8,001
8,505
0
97,537
W
20,309
5,657
0
13,861
23,888
19,882
646
9,488
13,502
0
120,275
L
Danzaburou
drum2liv
Danzaburou
14,255
6,972
0
7,214
17,900
8,647
774
3,709
14,000
0
105,237
W
Kumbhakarna
vCJayyx
Kumbhakarna
3,790
427
232
5,637
21,981
22,871
0
10,515
11,268
20,644
0
L
Ao Kuang
5,793
1,296
0
10,071
24,823
9,411
0
3,530
21,149
49,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,436
Gold Earned
48,387
679
Minions Killed
569
0
Camps Cleared
0
2,092,377
Distance Traveled
1,833,652
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,398
382
109
5
0
360,369
3
W
Xbalanque
11,408
519
169
8
0
371,913
2
L
Sylvanus
9,549
434
101
5
0
339,698
5
L
Zhong Kui
10,324
469
118
5
0
306,494
3
W
Zhong Kui
11,405
518
155
7
0
372,870
2
W
Lancelot
12,648
575
128
6
0
528,509
1
W
Mulan
12,842
584
203
9
0
396,664
2
L
Danzaburou
11,479
522
161
7
0
406,277
4
W
Kumbhakarna
10,133
461
24
1
0
422,421
11
L
Ao Kuang
8,637
393
80
4
0
420,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role