Player Matchup

Arachne
Arachne
DiddyZonguldak
Arachne
Level 104
God Stats
23W - 24L
1,585 SR
Queue Stats
133W - 142L
1,544 Elo+
Party 2
Izanami
Izanami
IamBaris13
Izanami
Level 66
God Stats
13W - 14L
1,403 SR
Queue Stats
63W - 76L
1,460 Elo+
Party 2
Mulan
Mulan
alisari1
Mulan
Level 100
God Stats
7W - 8L
1,488 SR
Queue Stats
102W - 93L
1,542 Elo+
Party 2
Athena
Athena
kubat0307
Athena
Level 38
God Stats
0W - 2L
1,476 SR
Queue Stats
43W - 71L
1,425 Elo+
Party 2
Janus
Janus
wildepro10
Janus
Level 43
God Stats
0W - 4L
1,260 SR
Queue Stats
104W - 139L
1,364 Elo+
Solo
Team Averages
Level 70
1,442 SR
1,467 Elo+

VS

Team Averages
Level 111
1,455 SR
1,503 Elo+
Olorun
Olorun
BlackNightRox
Olorun
Level 160
God Stats
3W - 3L
1,509 SR
Queue Stats
286W - 249L
1,494 Elo+
Party 1
Yemoja
Yemoja
Dannills
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 4L
1,588 Elo+
Party 1
Tyr
Tyr
Im-Jxck-Dxniels
Tyr
Level 157
God Stats
6W - 7L
1,400 SR
Queue Stats
458W - 348L
1,573 Elo+
Party 1
Lancelot
Lancelot
Mr-SaVaGe-_-666
Lancelot
Level 108
God Stats
25W - 21L
1,492 SR
Queue Stats
137W - 144L
1,458 Elo+
Party 1
Chiron
Chiron
minko239
Chiron
Level 126
God Stats
5W - 7L
1,372 SR
Queue Stats
756W - 806L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,671
467
2,995
8,601
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
IamBaris13
Izanami
8
0 / 0 / 0
4,655
466
5,994
5,336
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
alisari1
Mulan
9
0 / 3 / 0
5,125
513
1,959
8,586
4,180
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
kubat0307
Athena
7
0 / 2 / 0
4,925
493
1,923
8,937
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
9
0 / 3 / 0
4,977
498
1,040
6,456
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,237
624
5,543
5,181
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Dannills
Yemoja
8
1 / 0 / 0
5,277
528
2,279
4,453
1,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 0 / 1
7,221
722
5,720
7,306
6,952
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
9
3 / 0 / 1
5,799
580
4,938
6,190
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
minko239
Chiron
8
0 / 0 / 0
4,875
488
4,905
5,934
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
10
10
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Yemoja
Dannills
Yemoja
1
0
0
1
L
0
2
0
0
L
Izanami
IamBaris13
Izanami
0
0
0
0
W
3
0
1
3.5
W
Lancelot
3
0
1
3.5
L
Mulan
alisari1
Mulan
0
3
0
0
L
Athena
kubat0307
Athena
0
2
0
0
W
Chiron
minko239
Chiron
0
0
0
0
L
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,911
Damage
23,385
37,916
Taken
29,064
15,776
Mitigated
14,638
10,099
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,543
1,690
0
2,741
5,181
1,852
1,242
594
4,517
39,504
0
W
Yemoja
Dannills
Yemoja
2,279
895
1,701
849
4,453
1,762
110
582
3,871
12,696
0
L
2,995
2,208
0
1,207
8,601
2,876
0
1,612
6,877
0
30,258
L
Izanami
IamBaris13
Izanami
5,994
4,614
338
2,739
5,336
1,712
40
1,173
4,163
0
40,574
W
5,720
882
0
3,520
7,306
6,952
324
0
7,306
0
49,927
W
Lancelot
4,938
919
0
3,036
6,190
2,340
0
409
5,741
0
32,394
L
Mulan
alisari1
Mulan
1,959
289
0
1,282
8,586
4,180
0
0
8,586
0
31,585
L
Athena
kubat0307
Athena
1,923
473
204
2,709
8,937
4,968
0
1,725
7,164
13,159
0
W
Chiron
minko239
Chiron
4,905
1,978
316
1,714
5,934
1,732
357
1,268
4,666
0
34,469
L
Janus
1,040
193
0
1,620
6,456
2,040
0
2,760
3,304
30,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
29,409
270
Minions Killed
322
0
Camps Cleared
0
945,959
Distance Traveled
922,815
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,237
624
87
9
0
176,328
2
W
Yemoja
5,277
528
18
2
0
159,070
2
L
Arachne
4,671
467
52
5
0
203,478
0
L
Izanami
4,655
466
66
7
0
177,406
1
W
Tyr
7,221
722
93
9
0
184,322
1
W
Lancelot
5,799
580
64
6
0
235,299
4
L
Mulan
5,125
513
68
7
0
184,112
0
L
Athena
4,925
493
21
2
0
197,016
1
W
Chiron
4,875
488
60
6
0
167,796
2
L
Janus
4,977
498
63
6
0
183,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role