Player Matchup

Chronos
Chronos
Diamond I
 
Chronos
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Masters
 
Ah Puch
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Masters
 
Chernobog
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
JDP2004
Achilles
Diamond IV
Level 53
God Stats
44W - 44L
1,540 SR
Queue Stats
140W - 125L
2,161 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,508 SR
1,632 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,682 SR
2,131 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
DavidArnaiz
Fafnir
Diamond IV
Level 160
God Stats
7W - 12L
1,629 SR
Queue Stats
307W - 305L
2,226 MMR
Solo
Mercury
Mercury
Diamond III
Tobi119
Mercury
Diamond III
Level 135
God Stats
4W - 7L
1,667 SR
Queue Stats
74W - 60L
2,285 MMR
Solo
Poseidon
Poseidon
Diamond V
Tokero7
Poseidon
Diamond V
Level 146
God Stats
23W - 20L
1,654 SR
Queue Stats
170W - 172L
2,006 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
zZetZacK
Tsukuyomi
Masters
Level 85
God Stats
3W - 1L
1,960 SR
Queue Stats
157W - 129L
2,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 0 / 5
7,108
646
6,914
7,679
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Puch
 
Ah Puch
12
3 / 0 / 1
7,026
639
4,442
6,308
2,688
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
 
Chernobog
13
2 / 1 / 4
6,997
636
3,898
5,999
2,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
 
Geb
10
2 / 1 / 6
6,642
604
4,521
10,468
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
JDP2004
Achilles
10
6 / 3 / 0
6,228
566
8,310
9,531
2,989
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ah Muzen CabYu HuangUllr

VS

Bans
FreyaYemojaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 5 / 0
5,176
471
4,425
10,614
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
8
0 / 4 / 1
5,404
491
3,787
9,734
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Tobi119
Mercury
10
3 / 1 / 1
5,821
529
5,120
8,185
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Tokero7
Poseidon
9
1 / 3 / 3
5,680
516
4,994
6,450
2,004
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
zZetZacK
Tsukuyomi
3
0 / 2 / 0
3,983
362
1,428
2,859
931
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
15
Kills
5
5
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
5
4.5
W
Ah Puch
 
Ah Puch
3
0
1
3.5
W
Chernobog
 
Chernobog
2
1
4
4
W
Geb
 
Geb
2
1
6
5
L
Apollo
 
Apollo
1
5
0
0.2
L
Fafnir
0
4
1
0.13
W
Achilles
JDP2004
Achilles
6
3
0
2
L
Mercury
Tobi119
Mercury
3
1
1
3.5
L
Poseidon
Tokero7
Poseidon
1
3
3
0.83
L
Tsukuyomi
zZetZacK
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,085
Damage
19,754
39,985
Taken
37,842
18,139
Mitigated
16,325
17,377
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,914
2,906
0
4,489
7,679
2,853
195
555
7,124
57,687
0
W
Ah Puch
 
Ah Puch
4,442
213
0
4,919
6,308
2,688
270
1,284
5,024
52,665
0
W
Chernobog
 
Chernobog
3,898
2,427
0
2,700
5,999
2,189
58
1,770
4,229
0
63,352
W
Geb
 
Geb
4,521
866
0
3,370
10,468
7,420
0
2,840
7,628
15,578
0
L
Apollo
 
Apollo
4,425
2,859
0
2,828
10,614
3,653
0
5,659
4,955
0
36,346
L
Fafnir
3,787
853
0
3,490
9,734
6,740
0
4,602
5,132
16,667
0
W
Achilles
JDP2004
Achilles
8,310
1,339
0
1,899
9,531
2,989
0
2,332
7,199
0
35,438
L
Mercury
Tobi119
Mercury
5,120
2,994
0
500
8,185
2,997
0
2,974
5,211
0
39,608
L
Poseidon
Tokero7
Poseidon
4,994
894
0
647
6,450
2,004
0
1,180
5,270
36,416
0
L
Tsukuyomi
zZetZacK
Tsukuyomi
1,428
463
0
668
2,859
931
0
1,462
1,397
0
9,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,001
Gold Earned
26,064
411
Minions Killed
241
0
Camps Cleared
0
1,027,491
Distance Traveled
934,770
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,108
646
116
11
0
187,472
3
W
Ah Puch
7,026
639
104
9
0
195,310
3
W
Chernobog
6,997
636
110
10
0
211,832
3
W
Geb
6,642
604
11
1
0
198,473
4
L
Apollo
5,176
471
67
6
0
177,827
2
L
Fafnir
5,404
491
20
2
0
210,390
3
W
Achilles
6,228
566
70
6
0
234,404
3
L
Mercury
5,821
529
66
6
0
268,364
4
L
Poseidon
5,680
516
70
6
0
224,883
4
L
Tsukuyomi
3,983
362
18
2
0
53,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role