Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
King220Hz
Ra
Level 26
God Stats
2W - 0L
1,251 SR
Queue Stats
65W - 61L
1,451 Elo+
Party 2
Bastet
Bastet
ValkyrieHerz
Bastet
Level 160
God Stats
1W - 0L
1,336 SR
Queue Stats
102W - 98L
1,492 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
aLUCYnada
Morgan Le Fay
Level 120
God Stats
3W - 2L
1,711 SR
Queue Stats
225W - 236L
1,472 Elo+
Party 3
Eset
Eset
xReiDeCopas
Eset
Level 129
God Stats
1W - 0L
1,716 SR
Queue Stats
18W - 25L
1,470 Elo+
Party 3
Team Averages
Level 109
1,503 SR
1,477 Elo+

VS

Team Averages
Level 89
1,517 SR
1,509 Elo+
Medusa
Medusa
Efescidis
Medusa
Level 29
God Stats
0W - 4L
1,256 SR
Queue Stats
10W - 10L
1,431 Elo+
Party 4
Arachne
Arachne
FelipeVaz09
Arachne
Level 117
God Stats
0W - 1L
1,744 SR
Queue Stats
64W - 46L
1,517 Elo+
Party 4
Lancelot
Lancelot
MarlonTSantos
Lancelot
Level 146
God Stats
33W - 20L
1,500 SR
Queue Stats
416W - 431L
1,468 Elo+
Solo
Yu Huang
Yu Huang
uKAUNTER
Yu Huang
Level 28
God Stats
5W - 4L
1,584 SR
Queue Stats
74W - 63L
1,565 Elo+
Party 1
Sobek
Sobek
zPraQNoMe
Sobek
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
217W - 191L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 5 / 5
11,186
508
7,745
17,107
8,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 10
10,305
468
5,193
18,759
18,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
20
10 / 1 / 8
12,434
565
18,225
18,014
8,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
aLUCYnada
Morgan Le Fay
17
2 / 4 / 10
10,593
482
14,263
13,277
5,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 2 / 11
12,614
573
22,335
18,624
9,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Efescidis
Medusa
15
6 / 5 / 3
10,303
468
12,979
13,446
6,127
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
FelipeVaz09
Arachne
17
1 / 7 / 5
10,313
469
7,453
22,866
10,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
MarlonTSantos
Lancelot
17
1 / 8 / 1
11,242
511
12,066
24,690
18,896
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
uKAUNTER
Yu Huang
17
4 / 4 / 3
10,862
494
13,432
15,467
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
zPraQNoMe
Sobek
13
2 / 3 / 6
10,004
455
8,459
21,602
25,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
27
Kills
14
14
Deaths
27
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
5
5
1.7
L
Medusa
Efescidis
Medusa
6
5
3
1.5
L
Arachne
FelipeVaz09
Arachne
1
7
5
0.5
W
2
2
10
3.5
L
Lancelot
MarlonTSantos
Lancelot
1
8
1
0.19
W
Bastet
10
1
8
14
W
Morgan Le Fay
aLUCYnada
Morgan Le Fay
2
4
10
1.75
L
Yu Huang
uKAUNTER
Yu Huang
4
4
3
1.38
W
7
2
11
6.25
L
Sobek
zPraQNoMe
Sobek
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,761
Damage
54,389
85,781
Taken
98,071
50,502
Mitigated
67,750
30,234
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,745
2,254
0
3,560
17,107
8,472
2,823
2,560
14,547
0
73,714
L
Medusa
Efescidis
Medusa
12,979
6,237
0
1,537
13,446
6,127
773
3,302
10,020
0
60,530
L
Arachne
FelipeVaz09
Arachne
7,453
4,735
0
3,245
22,866
10,105
715
6,553
16,183
0
88,850
W
5,193
810
1,597
7,627
18,759
18,191
427
6,686
12,073
41,692
0
L
Lancelot
MarlonTSantos
Lancelot
12,066
1,085
0
5,346
24,690
18,896
0
14,494
10,108
0
88,924
W
Bastet
18,225
4,984
0
9,400
18,014
8,662
2,763
3,881
14,133
0
107,524
W
Morgan Le Fay
aLUCYnada
Morgan Le Fay
14,263
1,401
0
1,491
13,277
5,937
673
6,465
6,812
77,899
0
L
Yu Huang
uKAUNTER
Yu Huang
13,432
1,596
0
388
15,467
6,722
258
7,123
7,962
83,422
0
W
22,335
3,620
1,292
5,267
18,624
9,240
1,982
2,299
16,325
101,336
0
L
Sobek
zPraQNoMe
Sobek
8,459
690
2,940
6,699
21,602
25,900
84
9,201
12,007
22,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,132
Gold Earned
52,724
636
Minions Killed
512
0
Camps Cleared
0
2,258,167
Distance Traveled
2,174,665
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,186
508
125
6
0
460,436
5
L
Medusa
10,303
468
84
4
0
433,603
7
L
Arachne
10,313
469
122
6
0
456,225
4
W
Ra
10,305
468
49
2
0
474,555
7
L
Lancelot
11,242
511
158
7
0
420,953
1
W
Bastet
12,434
565
152
7
0
503,375
1
W
Morgan Le Fay
10,593
482
128
6
0
419,978
9
L
Yu Huang
10,862
494
126
6
0
407,936
4
W
Eset
12,614
573
182
8
0
399,823
4
L
Sobek
10,004
455
22
1
0
455,948
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role