Player Matchup

Nemesis
Nemesis
ABORAWATOBONAST
Nemesis
Level 78
God Stats
12W - 6L
1,784 SR
Queue Stats
48W - 57L
1,399 Elo+
Party 3
Rama
Rama
AdriftAzure
Rama
Level 49
God Stats
1W - 1L
1,704 SR
Queue Stats
27W - 26L
1,471 Elo+
Party 3
Sun Wukong
Sun Wukong
DarkSmoke1009
Sun Wukong
Level 34
God Stats
7W - 13L
1,584 SR
Queue Stats
17W - 17L
1,456 Elo+
Party 1
Terra
Terra
DarkVermillion
Terra
Level 145
God Stats
2W - 3L
1,170 SR
Queue Stats
198W - 194L
1,492 Elo+
Party 1
Hera
Hera
squalidzeus89
Hera
Level 123
God Stats
1W - 3L
1,234 SR
Queue Stats
71W - 55L
1,483 Elo+
Party 1
Team Averages
Level 86
1,495 SR
1,460 Elo+

VS

Team Averages
Level 61
1,515 SR
1,359 Elo+
Bastet
Bastet
DIORIVE10
Bastet
Level 105
God Stats
14W - 12L
1,505 SR
Queue Stats
368W - 369L
1,405 Elo+
Solo
Yu Huang
Yu Huang
FallenPPG
Yu Huang
Level 96
God Stats
1W - 4L
1,211 SR
Queue Stats
100W - 105L
1,455 Elo+
Party 2
Horus
Horus
Faz3r117
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,069 Elo+
Party 2
Izanami
Izanami
ItzMadz101
Izanami
Level 18
God Stats
1W - 1L
1,860 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hades
Hades
LxrdCarreon
Hades
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 251L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,547
455
1,976
6,934
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 1 / 0
4,835
484
2,685
5,865
1,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
DarkSmoke1009
Sun Wukong
9
1 / 1 / 0
5,380
538
5,232
6,851
3,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 0
4,242
424
2,202
7,626
3,258
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 4 / 0
4,708
471
1,594
7,123
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DIORIVE10
Bastet
9
3 / 0 / 4
5,784
578
5,188
6,201
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
FallenPPG
Yu Huang
11
4 / 0 / 2
6,158
616
6,461
4,669
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Faz3r117
Horus
8
1 / 0 / 1
5,122
512
3,263
6,272
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ItzMadz101
Izanami
8
0 / 0 / 2
4,478
448
2,338
1,454
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 0
6,084
608
4,120
7,185
3,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
W
Bastet
DIORIVE10
Bastet
3
0
4
5
L
Sun Wukong
DarkSmoke1009
Sun Wukong
1
1
0
1
L
0
2
0
0
W
Yu Huang
FallenPPG
Yu Huang
4
0
2
5
W
Horus
Faz3r117
Horus
1
0
1
1.5
W
Izanami
ItzMadz101
Izanami
0
0
2
1
W
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,689
Damage
21,370
34,399
Taken
25,781
12,592
Mitigated
10,940
5,678
Healing
12,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,976
807
0
908
6,934
2,179
0
1,072
5,820
0
23,413
L
2,685
1,884
0
1,311
5,865
1,387
153
0
5,865
0
27,359
W
Bastet
DIORIVE10
Bastet
5,188
2,107
0
3,990
6,201
2,103
0
740
5,461
0
28,049
L
Sun Wukong
DarkSmoke1009
Sun Wukong
5,232
1,255
0
460
6,851
3,365
268
3,656
3,195
0
40,265
L
2,202
663
613
2,136
7,626
3,258
0
1,981
5,539
18,952
0
W
Yu Huang
FallenPPG
Yu Huang
6,461
1,156
0
1,000
4,669
1,873
43
2,084
2,585
46,326
0
W
Horus
Faz3r117
Horus
3,263
1,396
140
2,458
6,272
2,968
0
366
5,906
0
17,137
W
Izanami
ItzMadz101
Izanami
2,338
1,430
0
799
1,454
492
0
606
848
0
26,529
W
4,120
916
81
3,981
7,185
3,504
99
0
7,185
43,555
0
L
1,594
389
0
250
7,123
2,403
0
3,490
3,399
32,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,712
Gold Earned
27,626
277
Minions Killed
321
0
Camps Cleared
0
941,362
Distance Traveled
933,266
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,547
455
51
5
0
204,053
2
L
Rama
4,835
484
59
6
0
167,326
3
W
Bastet
5,784
578
57
6
0
230,222
2
L
Sun Wukong
5,380
538
78
8
0
190,125
1
L
Terra
4,242
424
25
3
0
205,482
2
W
Yu Huang
6,158
616
93
9
0
185,036
4
W
Horus
5,122
512
22
2
0
203,236
0
W
Izanami
4,478
448
51
5
0
159,028
0
W
Hades
6,084
608
98
10
0
155,744
2
L
Hera
4,708
471
64
6
0
174,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role