Player Matchup

Cthulhu
Cthulhu
LrK_el_nasi_20
Cthulhu
Level 129
God Stats
8W - 9L
1,635 SR
Queue Stats
213W - 139L
1,718 Elo+
Party 1
Sylvanus
Sylvanus
Maeve-Remix
Sylvanus
Level 160
God Stats
5W - 5L
1,764 SR
Queue Stats
848W - 714L
1,708 Elo+
Party 1
Fenrir
Fenrir
Tiburon03215
Fenrir
Level 56
God Stats
7W - 8L
1,619 SR
Queue Stats
116W - 84L
1,569 Elo+
Party 1
Team Averages
Level 115
1,672 SR
1,665 Elo+

VS

Team Averages
Level 147
1,604 SR
1,628 Elo+
Medusa
Medusa
GhastlySun71648
Medusa
Level 155
God Stats
35W - 39L
1,556 SR
Queue Stats
316W - 331L
1,660 Elo+
Solo
Ymir
Ymir
IceWyte
Ymir
Level 125
God Stats
5W - 8L
1,436 SR
Queue Stats
228W - 262L
1,537 Elo+
Solo
Hades
Hades
themeddlepiper
Hades
Level 160
God Stats
2W - 0L
1,819 SR
Queue Stats
48W - 40L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
10,370
610
17,288
21,830
30,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
Maeve-Remix
Sylvanus
16
2 / 1 / 7
10,418
613
13,383
19,656
20,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
5 / 4 / 5
10,454
615
6,148
19,718
15,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 1
12,101
712
19,731
10,579
5,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
IceWyte
Ymir
15
1 / 3 / 5
11,670
686
10,962
17,855
18,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 5 / 5
10,198
600
15,966
17,079
10,975
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
7
7
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
Ymir
IceWyte
Ymir
1
3
5
1.17
L
3
2
6
3
L
Sylvanus
Maeve-Remix
Sylvanus
2
1
7
5.5
L
Fenrir
5
4
5
1.88
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,819
Damage
46,659
61,204
Taken
45,513
66,901
Mitigated
34,792
18,605
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,731
8,518
0
390
10,579
5,271
777
7,391
3,188
0
56,949
W
Ymir
IceWyte
Ymir
10,962
3,051
900
3,494
17,855
18,546
117
10,649
7,206
24,304
0
L
17,288
741
1,792
4,068
21,830
30,485
185
8,970
12,860
48,172
0
L
Sylvanus
Maeve-Remix
Sylvanus
13,383
3,472
4,639
6,916
19,656
20,731
529
9,203
10,453
30,456
5,559
L
Fenrir
6,148
1,166
0
1,190
19,718
15,685
116
9,407
10,311
419
17,726
W
15,966
2,240
963
5,941
17,079
10,975
37
12,022
5,057
48,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
33,969
136
Minions Killed
185
7
Camps Cleared
8
819,441
Distance Traveled
834,969
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,101
712
85
5
2
302,707
2
W
Ymir
11,670
686
18
1
0
270,854
2
L
Cthulhu
10,370
610
55
3
1
290,004
2
L
Sylvanus
10,418
613
52
3
2
245,272
2
L
Fenrir
10,454
615
29
2
4
284,165
2
W
Hades
10,198
600
82
5
6
261,408
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role