Player Matchup

Hercules
Hercules
Kash7z
Hercules
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,217 Elo+
Solo
Raijin
Raijin
PhoenixPersons
Raijin
Level 123
God Stats
2W - 3L
1,334 SR
Queue Stats
209W - 255L
1,329 Elo+
Solo
He Bo
He Bo
Rosinok
He Bo
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 56L
1,410 Elo+
Solo
Nox
Nox
WormFinnaTurn
Nox
Level 25
God Stats
0W - 2L
1,282 SR
Queue Stats
27W - 42L
1,251 Elo+
Solo
Sylvanus
Sylvanus
prisonmike92
Sylvanus
Level 63
God Stats
5W - 6L
1,218 SR
Queue Stats
277W - 268L
1,356 Elo+
Solo
Team Averages
Level 69
1,367 SR
1,313 Elo+

VS

Team Averages
Level 73
1,476 SR
1,380 Elo+
Arachne
Arachne
Beskar2719
Arachne
Level 106
God Stats
3W - 1L
1,458 SR
Queue Stats
70W - 68L
1,372 Elo+
Solo
Rama
Rama
Holy_Wobbles
Rama
Level 82
God Stats
1W - 0L
1,435 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Kali
Kali
Lord_Mercurio
Kali
Level 69
God Stats
3W - 2L
1,487 SR
Queue Stats
63W - 88L
1,290 Elo+
Solo
Sylvanus
Sylvanus
shamedbro
Sylvanus
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
386W - 408L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
silver-aquarium7
Gilgamesh
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 22L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kash7z
Hercules
14
3 / 6 / 4
8,243
749
9,448
17,637
21,233
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 3 / 3
7,049
641
4,926
7,754
3,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Rosinok
He Bo
15
4 / 6 / 3
7,880
716
10,146
13,291
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 5
7,759
705
6,232
11,071
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
prisonmike92
Sylvanus
14
1 / 2 / 5
8,061
733
6,574
13,668
16,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beskar2719
Arachne
16
4 / 3 / 12
9,972
907
10,523
14,555
11,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 3 / 15
8,727
793
15,772
12,002
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 8
9,535
867
7,448
11,352
5,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
shamedbro
Sylvanus
16
4 / 2 / 18
9,912
901
11,446
15,742
13,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
16
8 / 2 / 10
10,126
921
11,857
15,161
14,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
10
Kills
24
24
Deaths
11
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Arachne
Beskar2719
Arachne
4
3
12
3.33
W
2
3
15
3.17
L
Hercules
Kash7z
Hercules
3
6
4
0.83
W
6
1
8
10
L
0
3
3
0.5
L
He Bo
Rosinok
He Bo
4
6
3
0.92
L
2
7
5
0.64
L
Sylvanus
prisonmike92
Sylvanus
1
2
5
1.75
W
Sylvanus
shamedbro
Sylvanus
4
2
18
6.5
W
Gilgamesh
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,326
Damage
57,046
63,421
Taken
68,812
54,418
Mitigated
51,305
18,691
Healing
34,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Beskar2719
Arachne
10,523
8,402
1,533
5,185
14,555
11,923
543
4,443
10,112
0
19,170
W
15,772
7,563
64
2,491
12,002
5,949
2,191
3,581
8,421
0
34,082
L
Hercules
Kash7z
Hercules
9,448
2,334
480
3,803
17,637
21,233
0
2,938
14,699
0
18,222
W
7,448
4,604
792
5,085
11,352
5,848
2,802
3,317
8,035
0
13,138
L
4,926
889
1,471
1,388
7,754
3,606
0
928
6,826
15,743
0
L
He Bo
Rosinok
He Bo
10,146
2,794
996
2,498
13,291
6,637
0
2,633
10,658
16,904
0
L
6,232
1,457
0
0
11,071
6,175
0
2,212
8,859
18,502
0
L
Sylvanus
prisonmike92
Sylvanus
6,574
1,482
3,334
4,721
13,668
16,767
0
2,735
10,933
13,296
0
W
Sylvanus
shamedbro
Sylvanus
11,446
3,974
7,669
6,901
15,742
13,248
1,423
8,814
6,928
19,726
0
W
Gilgamesh
11,857
1,507
2,073
2,324
15,161
14,337
304
7,723
7,438
0
20,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,992
Gold Earned
48,272
99
Minions Killed
104
0
Camps Cleared
0
750,622
Distance Traveled
1,025,433
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,972
907
23
2
0
225,058
2
W
Rama
8,727
793
37
3
0
187,309
0
L
Hercules
8,243
749
18
2
0
199,607
0
W
Kali
9,535
867
15
1
0
231,103
0
L
Raijin
7,049
641
31
3
0
87,486
3
L
He Bo
7,880
716
12
1
0
148,946
0
L
Nox
7,759
705
16
1
0
140,263
0
L
Sylvanus
8,061
733
22
2
0
174,320
0
W
Sylvanus
9,912
901
13
1
0
182,795
0
W
Gilgamesh
10,126
921
16
1
0
199,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role