Player Matchup

Izanami
Izanami
BRUNO_T3S
Izanami
Level 118
God Stats
26W - 16L
1,560 SR
Queue Stats
233W - 214L
1,456 Elo+
Solo
Pele
Pele
BoogieIVIan
Pele
Level 61
God Stats
9W - 8L
1,782 SR
Queue Stats
116W - 118L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
Brandonwood9738
Cthulhu
Level 15
God Stats
18W - 17L
1,377 SR
Queue Stats
47W - 57L
1,292 Elo+
Party 1
Chang'e
Chang'e
The_Cronic04
Chang'e
Level 54
God Stats
0W - 3L
1,341 SR
Queue Stats
0W - 5L
1,034 Elo+
Solo
Eset
Eset
Umbrixs
Eset
Level 112
God Stats
0W - 3L
1,249 SR
Queue Stats
343W - 335L
1,439 Elo+
Solo
Team Averages
Level 72
1,462 SR
1,312 Elo+

VS

Team Averages
Level 69
1,403 SR
1,376 Elo+
Chaac
Chaac
SenyorX88
Chaac
Level 90
God Stats
6W - 3L
1,409 SR
Queue Stats
88W - 80L
1,381 Elo+
Solo
Charybdis
Charybdis
TG Romo
Charybdis
Level 63
God Stats
6W - 10L
1,503 SR
Queue Stats
178W - 245L
1,345 Elo+
Party 2
Ares
Ares
WinterWolf28214
Ares
Level 84
God Stats
18W - 24L
1,401 SR
Queue Stats
486W - 571L
1,384 Elo+
Party 2
Freya
Freya
chechelaflare
Freya
Level 68
God Stats
15W - 26L
1,415 SR
Queue Stats
113W - 164L
1,351 Elo+
Party 2
Nemesis
Nemesis
milehighhotspur
Nemesis
Level 41
God Stats
3W - 3L
1,286 SR
Queue Stats
43W - 35L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BRUNO_T3S
Izanami
12
0 / 1 / 1
7,256
484
7,221
10,455
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 1
7,356
490
8,302
13,339
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 0
6,169
411
3,627
6,776
3,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
The_Cronic04
Chang'e
1
0 / 0 / 0
2,900
193
0
0
0
Eset
Umbrixs
Eset
13
1 / 2 / 1
7,959
531
9,774
12,240
7,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SenyorX88
Chaac
13
1 / 1 / 4
7,770
518
5,860
11,712
9,814
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
TG Romo
Charybdis
14
3 / 0 / 0
8,577
572
8,579
8,986
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 1 / 1
7,494
500
5,382
16,377
16,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 1
7,407
494
4,849
9,778
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 3 / 2
7,411
494
4,058
11,677
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
6
6
Deaths
6
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BRUNO_T3S
Izanami
0
1
1
0.5
L
5
1
1
5.5
L
0
2
0
0
W
Chaac
SenyorX88
Chaac
1
1
4
3
W
Charybdis
TG Romo
Charybdis
3
0
0
3
L
Chang'e
The_Cronic04
Chang'e
0
0
0
0
L
Eset
Umbrixs
Eset
1
2
1
0.75
W
1
1
1
1.5
W
0
1
1
0.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,924
Damage
28,728
42,810
Taken
58,530
20,872
Mitigated
38,622
9,513
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BRUNO_T3S
Izanami
7,221
3,427
0
2,387
10,455
4,868
506
3,855
6,342
0
62,535
L
8,302
2,782
0
2,783
13,339
4,675
0
3,548
9,675
0
40,667
L
3,627
72
509
434
6,776
3,747
0
137
6,639
25,952
0
W
Chaac
SenyorX88
Chaac
5,860
805
0
3,776
11,712
9,814
325
4,462
6,627
0
43,863
W
Charybdis
TG Romo
Charybdis
8,579
4,520
0
4,111
8,986
3,792
3,258
2,176
6,396
0
70,872
L
Chang'e
The_Cronic04
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Eset
Umbrixs
Eset
9,774
870
251
3,149
12,240
7,582
0
2,273
9,923
53,885
0
W
5,382
38
2,276
2,699
16,377
16,277
918
3,276
12,721
28,896
0
W
4,849
1,750
0
5,257
9,778
4,196
2,311
641
9,105
48,924
0
W
4,058
1,455
0
1,162
11,677
4,543
398
1,376
10,160
0
53,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
38,659
308
Minions Killed
406
0
Camps Cleared
0
1,197,694
Distance Traveled
1,466,492
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,256
484
98
7
0
284,829
3
L
Pele
7,356
490
64
4
0
343,638
0
L
Cthulhu
6,169
411
43
3
0
294,368
0
W
Chaac
7,770
518
62
4
0
312,652
2
W
Charybdis
8,577
572
138
9
0
255,114
1
L
Chang'e
2,900
193
0
0
0
0
0
L
Eset
7,959
531
103
7
0
274,859
4
W
Ares
7,494
500
36
2
0
279,960
0
W
Freya
7,407
494
90
6
0
296,753
1
W
Nemesis
7,411
494
80
5
0
322,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role