Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Deezgoffs
Ne Zha
Level 140
God Stats
4W - 1L
1,551 SR
Queue Stats
244W - 211L
1,519 Elo+
Party 2
Anhur
Anhur
OriginalCosta
Anhur
Level 44
God Stats
23W - 15L
1,891 SR
Queue Stats
180W - 129L
1,547 Elo+
Party 2
Da Ji
Da Ji
SholitoxD3171
Da Ji
Level 31
God Stats
2W - 1L
1,757 SR
Queue Stats
40W - 48L
1,554 Elo+
Solo
Bellona
Bellona
X2 hungry6295
Bellona
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 203L
1,536 Elo+
Solo
Team Averages
Level 81
1,640 SR
1,531 Elo+

VS

Team Averages
Level 58
1,462 SR
1,551 Elo+
Zhong Kui
Zhong Kui
CalamitousSpirit
Zhong Kui
Level 129
God Stats
2W - 1L
1,727 SR
Queue Stats
100W - 70L
1,646 Elo+
Party 1
Ullr
Ullr
LawLess90
Ullr
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 68L
1,509 Elo+
Solo
Loki
Loki
Plundermemebooty
Loki
Level 40
God Stats
8W - 6L
1,503 SR
Queue Stats
158W - 147L
1,420 Elo+
Solo
Ymir
Ymir
ZestfulClinic
Ymir
Level 28
God Stats
0W - 5L
1,184 SR
Queue Stats
41W - 22L
1,638 Elo+
Party 1
Izanami
Izanami
llXll2333
Izanami
Level 42
God Stats
1W - 2L
1,398 SR
Queue Stats
58W - 68L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
14
6 / 1 / 9
9,015
644
9,630
9,303
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ne Zha
Deezgoffs
Ne Zha
11
2 / 2 / 12
7,393
528
6,722
10,849
8,121
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
7 / 0 / 2
8,983
642
9,259
9,120
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 3 / 9
8,099
579
9,010
13,020
5,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
13
3 / 0 / 0
8,324
595
7,108
10,719
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
13
3 / 2 / 2
8,187
585
10,795
12,166
11,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
0 / 6 / 2
6,465
462
4,259
11,641
4,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 6 / 2
6,697
478
4,144
11,348
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 0
5,926
423
1,933
14,574
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
llXll2333
Izanami
12
0 / 4 / 1
6,997
500
4,038
7,758
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
23
Kills
6
6
Deaths
23
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
1
9
10.5
L
Zhong Kui
3
2
2
2
W
Ne Zha
Deezgoffs
Ne Zha
2
2
12
4
L
Ullr
0
6
2
0.17
W
7
0
2
8
L
2
6
2
0.5
W
5
3
9
3.17
W
Bellona
3
0
0
3
L
1
5
0
0.2
L
Izanami
llXll2333
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,729
Damage
25,169
53,011
Taken
57,487
29,851
Mitigated
31,143
20,554
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,630
946
1,113
3,014
9,303
3,921
1,060
511
8,750
66,194
0
L
Zhong Kui
10,795
1,834
0
5,105
12,166
11,494
7
419
11,747
57,909
0
W
Ne Zha
Deezgoffs
Ne Zha
6,722
1,785
291
2,245
10,849
8,121
788
1,967
8,808
0
30,050
L
Ullr
4,259
995
0
1,050
11,641
4,649
0
4,511
7,130
0
46,652
W
9,259
5,703
0
4,413
9,120
3,523
1,656
780
8,320
0
69,435
L
4,144
1,504
0
3,649
11,348
4,039
0
1,838
9,510
0
37,180
W
9,010
2,760
0
4,325
13,020
5,377
0
4,073
8,739
0
51,152
W
Bellona
7,108
2,334
0
5,153
10,719
8,909
588
4,639
5,666
0
61,927
L
1,933
786
0
1,662
14,574
9,387
0
2,580
11,994
23,060
0
L
Izanami
llXll2333
Izanami
4,038
2,372
0
2,280
7,758
1,574
246
282
7,476
0
56,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,814
Gold Earned
34,272
463
Minions Killed
418
0
Camps Cleared
0
1,345,804
Distance Traveled
1,241,434
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,015
644
105
8
0
275,076
1
L
Zhong Kui
8,187
585
123
9
0
253,040
2
W
Ne Zha
7,393
528
41
3
0
281,803
1
L
Ullr
6,465
462
81
6
0
219,798
4
W
Anhur
8,983
642
115
8
0
245,351
2
L
Loki
6,697
478
61
4
0
268,232
2
W
Da Ji
8,099
579
75
5
0
260,078
9
W
Bellona
8,324
595
127
9
0
283,496
2
L
Ymir
5,926
423
41
3
0
253,203
1
L
Izanami
6,997
500
112
8
0
247,161
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role