Player Matchup

Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
AlexNkF
Fafnir
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 111L
1,497 Elo+
Party 1
Kali
Kali
Karakz
Kali
Level 38
God Stats
5W - 3L
1,827 SR
Queue Stats
129W - 126L
1,446 Elo+
Solo
Chaac
Chaac
Nalawan
Chaac
Level 43
God Stats
1W - 1L
1,270 SR
Queue Stats
22W - 19L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darklordcookie
Morgan Le Fay
Level 48
God Stats
6W - 1L
1,892 SR
Queue Stats
69W - 26L
1,740 Elo+
Solo
Team Averages
Level 65
1,598 SR
1,556 Elo+

VS

Team Averages
Level 72
1,598 SR
1,560 Elo+
Bacchus
Bacchus
ChibiMouette
Bacchus
Level 108
God Stats
17W - 15L
1,516 SR
Queue Stats
224W - 206L
1,557 Elo+
Party 2
Amaterasu
Amaterasu
Hiccüp
Amaterasu
Level 44
God Stats
2W - 1L
1,857 SR
Queue Stats
56W - 38L
1,588 Elo+
Party 2
Bellona
Bellona
ItsRobsii
Bellona
Level 68
God Stats
1W - 1L
1,464 SR
Queue Stats
119W - 115L
1,495 Elo+
Solo
Tiamat
Tiamat
MORTOX12
Tiamat
Level 23
God Stats
0W - 2L
1,461 SR
Queue Stats
39W - 27L
1,597 Elo+
Party 2
Freya
Freya
SatanLuiMM
Freya
Level 118
God Stats
149W - 118L
1,695 SR
Queue Stats
539W - 531L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
7 / 5 / 11
13,339
556
19,448
18,032
8,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
AlexNkF
Fafnir
18
5 / 1 / 22
14,017
584
11,599
23,877
32,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
Karakz
Kali
20
16 / 4 / 9
14,887
620
27,038
27,064
17,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Nalawan
Chaac
18
3 / 3 / 12
12,693
529
19,949
28,796
31,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
darklordcookie
Morgan Le Fay
20
12 / 2 / 14
13,639
568
32,523
21,653
11,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChibiMouette
Bacchus
14
1 / 9 / 7
9,496
396
9,383
25,772
33,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Hiccüp
Amaterasu
16
1 / 8 / 3
10,398
433
13,320
30,519
25,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
ItsRobsii
Bellona
16
3 / 6 / 2
11,077
462
10,777
25,080
16,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
MORTOX12
Tiamat
17
4 / 12 / 2
11,638
485
20,020
31,453
17,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
19
6 / 8 / 4
12,329
514
18,416
23,447
10,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
33
43
Kills
15
15
Deaths
43
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
5
11
2.5
W
Fafnir
AlexNkF
Fafnir
5
1
22
16
L
Bacchus
ChibiMouette
Bacchus
1
9
7
0.5
L
Amaterasu
Hiccüp
Amaterasu
1
8
3
0.31
L
Bellona
ItsRobsii
Bellona
3
6
2
0.67
W
Kali
Karakz
Kali
16
4
9
5.13
L
Tiamat
MORTOX12
Tiamat
4
12
2
0.42
W
Chaac
Nalawan
Chaac
3
3
12
3
L
Freya
6
8
4
1
W
Morgan Le Fay
darklordcookie
Morgan Le Fay
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,557
Damage
71,916
119,422
Taken
136,271
102,551
Mitigated
103,030
34,781
Healing
23,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
19,448
10,849
1,131
4,022
18,032
8,673
3,857
10,640
7,043
0
121,052
W
Fafnir
AlexNkF
Fafnir
11,599
3,123
0
4,461
23,877
32,606
723
11,012
10,123
35,758
0
L
Bacchus
ChibiMouette
Bacchus
9,383
890
426
1,364
25,772
33,456
0
9,284
14,651
22,566
0
L
Amaterasu
Hiccüp
Amaterasu
13,320
6,422
0
8,948
30,519
25,340
1,290
6,714
23,805
0
70,655
L
Bellona
ItsRobsii
Bellona
10,777
4,638
0
1,478
25,080
16,565
0
6,504
18,576
0
91,667
W
Kali
Karakz
Kali
27,038
13,259
0
9,937
27,064
17,961
1,665
7,245
19,709
0
110,355
L
Tiamat
MORTOX12
Tiamat
20,020
2,184
0
3,668
31,453
17,281
418
15,433
15,978
85,379
0
W
Chaac
Nalawan
Chaac
19,949
5,433
0
11,090
28,796
31,509
2,913
8,277
20,404
0
97,280
L
Freya
18,416
5,619
0
7,992
23,447
10,388
0
5,878
17,569
96,100
0
W
Morgan Le Fay
darklordcookie
Morgan Le Fay
32,523
5,691
171
3,969
21,653
11,802
2,843
10,989
10,584
107,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,575
Gold Earned
54,938
585
Minions Killed
529
0
Camps Cleared
0
2,304,523
Distance Traveled
2,104,665
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,339
556
182
8
0
418,169
3
W
Fafnir
14,017
584
22
1
0
455,509
1
L
Bacchus
9,496
396
17
1
0
438,770
10
L
Amaterasu
10,398
433
111
5
0
436,398
1
L
Bellona
11,077
462
108
5
0
428,447
2
W
Kali
14,887
620
121
5
0
516,345
4
L
Tiamat
11,638
485
123
5
0
378,000
3
W
Chaac
12,693
529
129
5
0
455,710
4
L
Freya
12,329
514
170
7
0
423,050
3
W
Morgan Le Fay
13,639
568
131
5
0
458,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role