Player Matchup

Bakasura
Bakasura
Akiitsuki
Bakasura
Level 147
God Stats
4W - 2L
1,633 SR
Queue Stats
189W - 200L
1,637 Elo+
Party 1
Freya
Freya
Bujin_ESP
Freya
Level 153
God Stats
1W - 1L
1,617 SR
Queue Stats
48W - 62L
1,527 Elo+
Party 1
Skadi
Skadi
GuardBigCountry
Skadi
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 115L
1,616 Elo+
Party 1
Chang'e
Chang'e
TheOnlyMadara
Chang'e
Level 153
God Stats
12W - 12L
1,517 SR
Queue Stats
321W - 324L
1,638 Elo+
Party 1
Horus
Horus
V_THE_POET
Horus
Level 102
God Stats
7W - 4L
1,801 SR
Queue Stats
104W - 111L
1,619 Elo+
Party 1
Team Averages
Level 136
1,614 SR
1,607 Elo+

VS

Team Averages
Level 141
1,625 SR
1,581 Elo+
Lancelot
Lancelot
GustySocks
Lancelot
Level 126
God Stats
2W - 3L
1,571 SR
Queue Stats
262W - 251L
1,563 Elo+
Solo
Ra
Ra
IxnDross7w7
Ra
Level 120
God Stats
2W - 2L
1,721 SR
Queue Stats
168W - 165L
1,640 Elo+
Solo
Charybdis
Charybdis
NatsuzDragneeL
Charybdis
Level 160
God Stats
15W - 19L
1,665 SR
Queue Stats
569W - 569L
1,598 Elo+
Solo
Horus
Horus
TisMeta
Horus
Level 143
God Stats
9W - 8L
1,667 SR
Queue Stats
93W - 102L
1,530 Elo+
Solo
Erlang Shen
Erlang Shen
cct2525
Erlang Shen
Level 154
God Stats
1W - 4L
1,501 SR
Queue Stats
165W - 140L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Akiitsuki
Bakasura
13
0 / 1 / 2
7,630
587
9,489
13,022
7,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Bujin_ESP
Freya
13
3 / 2 / 1
7,803
600
7,174
13,565
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 5
7,035
541
8,149
10,609
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
14
7 / 0 / 5
8,208
631
10,259
6,805
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
11
4 / 2 / 5
7,630
587
6,751
12,300
11,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GustySocks
Lancelot
11
4 / 5 / 1
6,714
516
6,862
12,806
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 2 / 3
6,207
477
5,542
7,989
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
NatsuzDragneeL
Charybdis
12
1 / 2 / 1
6,978
537
10,563
10,584
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Horus
TisMeta
Horus
10
1 / 4 / 5
6,415
493
6,252
15,597
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
cct2525
Erlang Shen
12
1 / 3 / 0
6,757
520
7,873
17,746
10,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
7
7
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Akiitsuki
Bakasura
0
1
2
1
W
Freya
Bujin_ESP
Freya
3
2
1
1.75
W
2
2
5
2.25
L
Lancelot
GustySocks
Lancelot
4
5
1
0.9
L
0
2
3
0.75
L
Charybdis
NatsuzDragneeL
Charybdis
1
2
1
0.75
W
Chang'e
7
0
5
9.5
L
Horus
TisMeta
Horus
1
4
5
0.88
W
Horus
4
2
5
3.25
L
Erlang Shen
cct2525
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
37,092
56,301
Taken
64,722
30,220
Mitigated
34,302
26,666
Healing
22,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Akiitsuki
Bakasura
9,489
5,434
0
5,015
13,022
7,543
0
0
13,022
0
50,018
W
Freya
Bujin_ESP
Freya
7,174
3,066
0
8,447
13,565
4,697
0
0
13,565
59,007
0
W
8,149
3,921
0
2,693
10,609
4,586
2,298
3,065
7,544
0
51,742
L
Lancelot
GustySocks
Lancelot
6,862
1,359
0
2,772
12,806
5,297
0
3,843
8,963
0
36,917
L
5,542
234
1,000
1,946
7,989
3,363
0
1,785
6,204
59,592
0
L
Charybdis
NatsuzDragneeL
Charybdis
10,563
6,556
0
5,127
10,584
3,865
596
5,866
4,718
0
62,645
W
Chang'e
10,259
1,078
1,430
4,659
6,805
2,189
0
233
6,572
50,119
0
L
Horus
TisMeta
Horus
6,252
2,876
515
5,078
15,597
11,014
0
3,911
11,686
0
22,692
W
Horus
6,751
3,751
770
3,652
12,300
11,205
24
2,244
10,056
0
16,682
L
Erlang Shen
cct2525
Erlang Shen
7,873
3,470
0
6,028
17,746
10,763
0
2,028
13,813
0
52,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,306
Gold Earned
33,071
399
Minions Killed
352
0
Camps Cleared
0
1,289,120
Distance Traveled
1,268,213
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,630
587
123
9
0
277,321
4
W
Freya
7,803
600
102
8
0
229,168
1
W
Skadi
7,035
541
78
6
0
238,443
1
L
Lancelot
6,714
516
58
4
0
292,419
2
L
Ra
6,207
477
101
8
0
269,221
5
L
Charybdis
6,978
537
95
7
0
219,122
0
W
Chang'e
8,208
631
83
6
0
297,093
0
L
Horus
6,415
493
27
2
0
249,056
4
W
Horus
7,630
587
13
1
0
247,095
0
L
Erlang Shen
6,757
520
71
5
0
238,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role