Player Matchup

Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ANNABUNNYY
Khepri
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 61L
1,416 Elo+
Party 1
Loki
Loki
JaysolMC
Loki
Level 49
God Stats
37W - 47L
1,331 SR
Queue Stats
541W - 580L
1,396 Elo+
Party 1
Charybdis
Charybdis
TonokoShinki
Charybdis
Level 57
God Stats
5W - 1L
1,398 SR
Queue Stats
22W - 24L
1,359 Elo+
Solo
Anubis
Anubis
kmoregames
Anubis
Level 44
God Stats
1W - 5L
1,150 SR
Queue Stats
118W - 143L
1,426 Elo+
Party 1
Team Averages
Level 62
1,376 SR
1,419 Elo+

VS

Team Averages
Level 60
1,530 SR
1,360 Elo+
Gilgamesh
Gilgamesh
Alactraz0
Gilgamesh
Level 11
God Stats
9W - 7L
1,676 SR
Queue Stats
26W - 24L
1,338 Elo+
Party 2
Bakasura
Bakasura
Limplication
Bakasura
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 40L
1,415 Elo+
Solo
He Bo
He Bo
RSGooFy
He Bo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 143L
1,426 Elo+
Party 2
The Morrigan
The Morrigan
nosoynadie6159
The Morrigan
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 55L
1,316 Elo+
Solo
Mulan
Mulan
sfuentes
Mulan
Level 63
God Stats
15W - 18L
1,472 SR
Queue Stats
84W - 103L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
4 / 2 / 4
11,593
527
11,426
19,273
20,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
ANNABUNNYY
Khepri
14
1 / 1 / 9
9,608
437
5,191
19,528
24,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
15
7 / 7 / 7
10,703
487
12,059
17,094
7,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
TonokoShinki
Charybdis
17
3 / 1 / 5
10,198
464
13,967
15,494
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
kmoregames
Anubis
18
9 / 5 / 8
11,983
545
18,866
14,598
9,418
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alactraz0
Gilgamesh
18
4 / 4 / 3
11,136
506
14,442
19,105
14,497
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Limplication
Bakasura
17
7 / 4 / 3
11,400
518
10,510
24,243
11,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
RSGooFy
He Bo
15
2 / 8 / 7
10,036
456
13,483
13,238
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
nosoynadie6159
The Morrigan
14
1 / 4 / 2
8,758
398
13,889
12,607
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mulan
sfuentes
Mulan
16
2 / 4 / 3
10,051
457
10,355
19,045
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
24
Kills
16
16
Deaths
24
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
2
4
3
W
Khepri
ANNABUNNYY
Khepri
1
1
9
5.5
L
Gilgamesh
Alactraz0
Gilgamesh
4
4
3
1.38
W
Loki
7
7
7
1.5
L
Bakasura
Limplication
Bakasura
7
4
3
2.13
L
He Bo
RSGooFy
He Bo
2
8
7
0.69
W
Charybdis
TonokoShinki
Charybdis
3
1
5
5.5
W
Anubis
kmoregames
Anubis
9
5
8
2.6
L
The Morrigan
nosoynadie6159
The Morrigan
1
4
2
0.5
L
Mulan
sfuentes
Mulan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,509
Damage
62,679
85,987
Taken
88,238
69,229
Mitigated
56,061
27,404
Healing
23,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,426
3,295
0
7,958
19,273
20,033
368
2,166
16,631
4,168
81,192
W
Khepri
ANNABUNNYY
Khepri
5,191
811
671
2,841
19,528
24,568
422
10,026
9,106
22,294
0
L
Gilgamesh
Alactraz0
Gilgamesh
14,442
4,725
0
2,955
19,105
14,497
0
5,740
13,365
0
79,489
W
Loki
12,059
4,224
0
4,092
17,094
7,860
0
2,839
13,827
0
58,895
L
Bakasura
Limplication
Bakasura
10,510
6,965
0
10,307
24,243
11,043
0
4,719
19,524
0
75,967
L
He Bo
RSGooFy
He Bo
13,483
427
0
737
13,238
4,306
1,210
7,111
6,127
62,270
0
W
Charybdis
TonokoShinki
Charybdis
13,967
6,939
0
7,943
15,494
7,350
532
4,794
10,644
0
107,159
W
Anubis
kmoregames
Anubis
18,866
1,247
0
3,899
14,598
9,418
178
5,911
7,674
80,982
0
L
The Morrigan
nosoynadie6159
The Morrigan
13,889
7,002
0
5,274
12,607
4,851
318
3,692
8,910
76,350
1,346
L
Mulan
sfuentes
Mulan
10,355
3,190
0
4,610
19,045
21,364
156
3,504
15,541
0
41,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
51,381
517
Minions Killed
525
0
Camps Cleared
0
2,010,033
Distance Traveled
1,898,001
7
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,593
527
135
6
0
420,036
1
W
Khepri
9,608
437
24
1
0
409,567
2
L
Gilgamesh
11,136
506
130
6
0
400,972
2
W
Loki
10,703
487
80
4
0
415,224
0
L
Bakasura
11,400
518
146
7
0
465,988
14
L
He Bo
10,036
456
83
4
0
356,700
6
W
Charybdis
10,198
464
162
7
0
379,591
1
W
Anubis
11,983
545
116
5
0
385,615
3
L
The Morrigan
8,758
398
104
5
0
283,515
3
L
Mulan
10,051
457
62
3
0
390,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role