Player Matchup

Anubis
Anubis
CORYBOY227
Anubis
Level 100
God Stats
9W - 13L
1,407 SR
Queue Stats
303W - 313L
1,454 Elo+
Party 3
Horus
Horus
GreenMonkey9888
Horus
Level 134
God Stats
5W - 2L
1,662 SR
Queue Stats
52W - 63L
1,466 Elo+
Party 1
Ymir
Ymir
Killermoose8312
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,339 Elo+
Party 1
Kuzenbo
Kuzenbo
TrickShotLogan
Kuzenbo
Level 75
God Stats
13W - 24L
1,320 SR
Queue Stats
167W - 153L
1,399 Elo+
Party 3
Skadi
Skadi
YelloMan2004
Skadi
Level 29
God Stats
5W - 5L
1,386 SR
Queue Stats
81W - 73L
1,434 Elo+
Party 3
Team Averages
Level 76
1,455 SR
1,418 Elo+

VS

Team Averages
Level 62
1,588 SR
1,349 Elo+
Sylvanus
Sylvanus
BankrollAKS
Sylvanus
Level 28
God Stats
13W - 15L
1,434 SR
Queue Stats
60W - 70L
1,384 Elo+
Party 2
Medusa
Medusa
MakeAWishKid1120
Medusa
Level 95
God Stats
1W - 2L
1,487 SR
Queue Stats
23W - 33L
1,194 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MizoWitGlizo
Morgan Le Fay
Level 59
God Stats
2W - 1L
1,851 SR
Queue Stats
98W - 115L
1,341 Elo+
Party 2
Arachne
Arachne
ModsForDaLow
Arachne
Level 21
God Stats
30W - 24L
1,473 SR
Queue Stats
169W - 193L
1,334 Elo+
Party 2
Kali
Kali
Safee_11
Kali
Level 108
God Stats
19W - 13L
1,696 SR
Queue Stats
404W - 404L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CORYBOY227
Anubis
10
5 / 0 / 3
6,275
697
4,384
4,763
2,255
Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 4
5,321
591
2,918
5,309
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 1
4,925
547
987
2,924
1,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 0
5,318
591
3,378
7,358
5,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 1
5,208
579
4,706
5,855
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BankrollAKS
Sylvanus
9
1 / 1 / 0
4,658
518
1,644
4,229
2,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 1 / 0
3,351
372
137
1,227
220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
MizoWitGlizo
Morgan Le Fay
6
0 / 6 / 0
3,952
439
2,852
6,527
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
ModsForDaLow
Arachne
7
1 / 3 / 0
4,490
499
2,272
8,066
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
10
3 / 1 / 0
5,549
617
4,932
7,334
3,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
5
5
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BankrollAKS
Sylvanus
1
1
0
1
W
Anubis
CORYBOY227
Anubis
5
0
3
6.5
W
3
1
4
5
W
1
1
1
1.5
L
0
1
0
0
L
Morgan Le Fay
MizoWitGlizo
Morgan Le Fay
0
6
0
0
L
Arachne
ModsForDaLow
Arachne
1
3
0
0.33
L
Kali
3
1
0
3
W
2
2
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,373
Damage
11,837
26,209
Taken
27,383
13,456
Mitigated
9,596
12,011
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BankrollAKS
Sylvanus
1,644
791
0
835
4,229
2,039
27
576
3,653
14,149
0
W
Anubis
CORYBOY227
Anubis
4,384
729
0
3,346
4,763
2,255
348
2,033
2,382
42,637
0
W
2,918
1,152
317
2,445
5,309
2,635
0
393
4,838
0
27,915
W
987
477
201
219
2,924
1,590
0
949
1,975
12,854
0
L
137
114
0
249
1,227
220
0
411
816
0
1,327
L
Morgan Le Fay
MizoWitGlizo
Morgan Le Fay
2,852
186
0
244
6,527
1,920
0
2,933
3,594
16,922
0
L
Arachne
ModsForDaLow
Arachne
2,272
1,998
0
2,032
8,066
2,241
0
1,746
6,320
0
20,330
L
Kali
4,932
2,342
0
2,959
7,334
3,176
187
2,760
4,251
0
28,056
W
3,378
1,191
57
2,541
7,358
5,240
100
0
7,358
26,767
0
W
4,706
3,169
0
2,885
5,855
1,736
171
695
5,160
0
34,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,047
Gold Earned
22,000
257
Minions Killed
151
0
Camps Cleared
0
834,643
Distance Traveled
714,097
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,658
518
21
2
0
153,559
0
W
Anubis
6,275
697
80
9
0
160,015
0
W
Horus
5,321
591
52
6
0
186,713
1
W
Ymir
4,925
547
17
2
0
159,057
0
L
Medusa
3,351
372
7
1
0
20,849
0
L
Morgan Le Fay
3,952
439
27
3
0
157,461
1
L
Arachne
4,490
499
41
5
0
204,948
1
L
Kali
5,549
617
55
6
0
177,280
0
W
Kuzenbo
5,318
591
47
5
0
161,181
0
W
Skadi
5,208
579
61
7
0
167,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role