Player Matchup

Jormungandr
Jormungandr
FookmeHARD
Jormungandr
Level 21
God Stats
2W - 0L
1,744 SR
Queue Stats
3W - 1L
1,685 Elo+
Party 1
Cernunnos
Cernunnos
FreezingSpirit
Cernunnos
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,528 Elo+
Party 1
Merlin
Merlin
HoltonS12
Merlin
Level 65
God Stats
4W - 0L
1,522 SR
Queue Stats
8W - 5L
1,545 Elo+
Party 1
Team Averages
Level 57
1,588 SR
1,586 Elo+

VS

Team Averages
Level 86
1,544 SR
1,597 Elo+
Anubis
Anubis
hernisthepernis
Anubis
Level 145
God Stats
3W - 2L
1,633 SR
Queue Stats
585W - 492L
1,640 Elo+
Party 2
Gilgamesh
Gilgamesh
salamispanker
Gilgamesh
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 292L
1,652 Elo+
Party 2
Neith
Neith
stepbrowyd8008
Neith
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
102W - 68L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FookmeHARD
Jormungandr
17
2 / 2 / 10
11,703
688
13,952
17,497
15,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
FreezingSpirit
Cernunnos
16
4 / 7 / 10
11,806
694
22,069
16,897
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
HoltonS12
Merlin
18
8 / 4 / 6
13,182
775
17,447
12,051
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 5
12,826
754
21,039
23,239
14,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
salamispanker
Gilgamesh
15
3 / 2 / 9
11,473
675
8,970
23,047
21,154
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 6 / 11
11,419
672
12,112
15,612
6,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
14
Kills
13
13
Deaths
14
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FookmeHARD
Jormungandr
2
2
10
3.5
W
Cernunnos
FreezingSpirit
Cernunnos
4
7
10
1.29
W
Merlin
HoltonS12
Merlin
8
4
6
2.75
L
8
6
5
1.75
L
Gilgamesh
salamispanker
Gilgamesh
3
2
9
3.75
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,468
Damage
42,121
46,445
Taken
61,898
26,382
Mitigated
41,897
1,022
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FookmeHARD
Jormungandr
13,952
2,287
0
0
17,497
15,604
514
7,925
9,572
31,091
0
W
Cernunnos
FreezingSpirit
Cernunnos
22,069
9,230
0
522
16,897
6,454
1,286
8,025
8,872
0
41,644
W
Merlin
HoltonS12
Merlin
17,447
973
0
500
12,051
4,324
703
5,439
6,612
64,683
0
L
21,039
1,232
0
10,491
23,239
14,300
0
10,208
13,031
61,762
0
L
Gilgamesh
salamispanker
Gilgamesh
8,970
2,718
582
1,409
23,047
21,154
255
12,623
10,424
0
24,704
L
12,112
4,761
0
1,165
15,612
6,443
387
9,132
6,480
0
42,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
35,718
197
Minions Killed
174
8
Camps Cleared
7
865,141
Distance Traveled
849,315
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,703
688
35
2
1
311,873
0
W
Cernunnos
11,806
694
48
3
0
275,661
3
W
Merlin
13,182
775
114
7
7
277,607
4
L
Anubis
12,826
754
85
5
6
268,757
2
L
Gilgamesh
11,473
675
32
2
1
332,319
3
L
Neith
11,419
672
57
3
0
248,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role