Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BeTheBadger
Atlas
Level 12
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Gnarled4skin
Cthulhu
Level 3
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Mulama
Set
Level 61
God Stats
1W - 3L
1,621 SR
Queue Stats
2W - 7L
1,319 Elo+
Party 1
Rama
Rama
RealMohammed
Rama
Level 6
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 42
1,417 SR
1,464 Elo+

VS

Team Averages
Level 75
1,571 SR
1,467 Elo+
Bellona
Bellona
Byron69
Bellona
Level 64
God Stats
3W - 0L
1,606 SR
Queue Stats
15W - 11L
1,513 Elo+
Solo
Athena
Athena
Cheerioz11
Athena
Level 85
God Stats
14W - 7L
1,453 SR
Queue Stats
53W - 29L
1,444 Elo+
Solo
Neith
Neith
DrDramatic
Neith
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DrProtector
Thanatos
Level 80
God Stats
12W - 5L
1,756 SR
Queue Stats
174W - 159L
1,481 Elo+
Solo
Hades
Hades
barbutabaga
Hades
Level 109
God Stats
8W - 3L
1,542 SR
Queue Stats
275W - 300L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 5 / 0
5,092
463
3,694
12,876
7,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 0
4,959
451
4,039
10,786
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Gnarled4skin
Cthulhu
5
0 / 2 / 1
4,344
395
1,496
6,060
3,894
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Set
Mulama
Set
10
2 / 1 / 0
5,809
528
5,387
9,476
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,519
411
4,392
7,970
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Byron69
Bellona
12
4 / 0 / 0
7,203
655
7,873
8,113
8,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Cheerioz11
Athena
9
2 / 0 / 12
6,726
611
4,191
10,545
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
11
7 / 0 / 6
7,128
648
12,040
5,718
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
DrProtector
Thanatos
9
2 / 2 / 5
5,798
527
3,832
7,152
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

11
3 / 0 / 4
7,010
637
5,414
5,452
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
18
18
Deaths
2
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
0
0
L
0
5
0
0
W
Bellona
Byron69
Bellona
4
0
0
4
W
Athena
Cheerioz11
Athena
2
0
12
8
W
Neith
7
0
6
10
W
Thanatos
DrProtector
Thanatos
2
2
5
2.25
L
Cthulhu
Gnarled4skin
Cthulhu
0
2
1
0.25
L
Set
Mulama
Set
2
1
0
2
L
0
5
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,008
Damage
33,350
47,168
Taken
36,980
23,353
Mitigated
25,346
9,970
Healing
19,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,694
1,984
0
3,862
12,876
7,083
0
2,355
10,521
0
29,549
L
4,039
1,860
0
994
10,786
6,092
0
2,419
8,367
15,270
0
W
Bellona
Byron69
Bellona
7,873
3,033
0
3,807
8,113
8,160
846
0
8,113
0
49,786
W
Athena
Cheerioz11
Athena
4,191
1,476
0
3,388
10,545
8,623
234
2,690
7,855
15,450
0
W
Neith
12,040
4,633
0
1,604
5,718
2,503
740
1,781
3,937
0
41,378
W
Thanatos
DrProtector
Thanatos
3,832
902
0
5,582
7,152
3,270
0
719
6,433
0
29,723
L
Cthulhu
Gnarled4skin
Cthulhu
1,496
215
146
644
6,060
3,894
0
1,836
4,224
9,077
0
L
Set
Mulama
Set
5,387
1,849
0
2,869
9,476
4,366
0
1,771
7,705
0
46,901
L
4,392
4,064
0
1,455
7,970
1,918
0
1,224
6,746
0
23,473
W
5,414
725
520
4,336
5,452
2,790
951
970
4,351
52,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,723
Gold Earned
33,865
171
Minions Killed
308
0
Camps Cleared
0
1,018,731
Distance Traveled
1,129,162
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,092
463
43
4
0
195,775
0
L
Atlas
4,959
451
11
1
0
226,947
3
W
Bellona
7,203
655
85
8
0
228,545
2
W
Athena
6,726
611
26
2
0
244,289
1
W
Neith
7,128
648
61
6
0
201,226
0
W
Thanatos
5,798
527
42
4
0
231,724
0
L
Cthulhu
4,344
395
9
1
0
135,368
0
L
Set
5,809
528
80
7
0
253,511
3
L
Rama
4,519
411
28
3
0
207,130
1
W
Hades
7,010
637
94
9
0
223,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role