Player Matchup

Eset
Eset
Daigon-86
Eset
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,584 Elo+
Party 1
Cernunnos
Cernunnos
Elkasoraus
Cernunnos
Level 158
God Stats
0W - 1L
1,383 SR
Queue Stats
4W - 6L
1,684 Elo+
Party 1
Tyr
Tyr
Frostmave
Tyr
Level 160
God Stats
2W - 2L
1,649 SR
Queue Stats
144W - 138L
1,651 Elo+
Solo
Team Averages
Level 154
1,511 SR
1,640 Elo+

VS

Team Averages
Level 113
1,668 SR
1,560 Elo+
Olorun
Olorun
 
Olorun
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Kiakojouri
Fenrir
Level 94
God Stats
4W - 1L
1,769 SR
Queue Stats
377W - 361L
1,531 Elo+
Solo
Gilgamesh
Gilgamesh
biddyBOObear
Gilgamesh
Level 127
God Stats
9W - 1L
1,735 SR
Queue Stats
349W - 251L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 6 / 2
10,437
614
11,733
14,074
7,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Elkasoraus
Cernunnos
14
0 / 7 / 3
9,656
568
13,480
15,499
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 2
9,882
581
11,579
20,302
22,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
2 / 3 / 11
11,244
661
13,961
13,815
8,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kiakojouri
Fenrir
18
10 / 0 / 7
12,616
742
16,812
16,176
19,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
biddyBOObear
Gilgamesh
17
6 / 1 / 12
13,257
780
14,483
19,736
22,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
18
18
Deaths
4
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
3
11
2.5
L
Eset
2
6
2
0.5
L
Cernunnos
Elkasoraus
Cernunnos
0
7
3
0.21
L
2
5
2
0.6
W
Fenrir
Kiakojouri
Fenrir
10
0
7
13.5
W
Gilgamesh
biddyBOObear
Gilgamesh
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,792
Damage
45,256
49,875
Taken
49,727
39,503
Mitigated
50,301
6,380
Healing
15,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,961
7,156
1,708
3,321
13,815
8,216
1,702
2,865
10,750
55,428
0
L
Eset
11,733
211
461
2,832
14,074
7,150
0
2,309
11,530
33,971
0
L
Cernunnos
Elkasoraus
Cernunnos
13,480
5,859
0
75
15,499
9,403
0
4,391
10,816
0
38,340
L
11,579
1,756
0
3,012
20,302
22,950
0
7,415
12,371
0
30,670
W
Fenrir
Kiakojouri
Fenrir
16,812
3,694
0
2,735
16,176
19,459
46
4,078
11,718
0
42,124
W
Gilgamesh
biddyBOObear
Gilgamesh
14,483
3,002
724
6,857
19,736
22,626
613
4,286
15,006
0
45,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
37,117
164
Minions Killed
213
4
Camps Cleared
9
793,419
Distance Traveled
919,488
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,244
661
101
6
1
274,386
0
L
Eset
10,437
614
54
3
1
261,951
4
L
Cernunnos
9,656
568
59
3
3
238,572
4
L
Tyr
9,882
581
51
3
0
292,896
4
W
Fenrir
12,616
742
67
4
4
331,375
3
W
Gilgamesh
13,257
780
45
3
4
313,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role