Player Matchup

Zeus
Zeus
 
Zeus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Malchara
Izanami
Level 17
God Stats
0W - 2L
1,354 SR
Queue Stats
148W - 97L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
NinjaFishBowl
Gilgamesh
Level 17
God Stats
1W - 2L
1,474 SR
Queue Stats
12W - 22L
1,361 Elo+
Party 1
Team Averages
Level 53
1,443 SR
1,440 Elo+

VS

Team Averages
Level 40
1,414 SR
1,480 Elo+
Anhur
Anhur
MrHorber
Anhur
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
ayteeaze3
Anubis
Level 24
God Stats
3W - 3L
1,430 SR
Queue Stats
17W - 13L
1,581 Elo+
Party 2
Hercules
Hercules
krukmakaren
Hercules
Level 56
God Stats
1W - 0L
1,311 SR
Queue Stats
20W - 25L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 4 / 0
5,979
598
11,035
6,695
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Malchara
Izanami
10
0 / 7 / 0
5,856
586
3,163
10,709
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
NinjaFishBowl
Gilgamesh
9
0 / 5 / 0
6,322
632
3,375
13,751
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MrHorber
Anhur
13
3 / 0 / 10
7,912
791
7,109
7,113
3,240
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
ayteeaze3
Anubis
14
11 / 0 / 5
9,127
913
13,258
8,498
5,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
krukmakaren
Hercules
13
2 / 0 / 14
8,476
848
7,172
11,558
11,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
16
16
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
4
0
0
L
Izanami
Malchara
Izanami
0
7
0
0
W
Anhur
MrHorber
Anhur
3
0
10
8
L
Gilgamesh
NinjaFishBowl
Gilgamesh
0
5
0
0
W
Anubis
ayteeaze3
Anubis
11
0
5
13.5
W
Hercules
krukmakaren
Hercules
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,573
Damage
27,539
31,155
Taken
27,169
13,829
Mitigated
20,221
3,220
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,035
1,015
411
571
6,695
1,707
0
3,305
3,390
28,154
0
L
Izanami
Malchara
Izanami
3,163
1,381
0
292
10,709
3,558
0
4,732
5,977
0
12,708
W
Anhur
MrHorber
Anhur
7,109
2,343
0
1,000
7,113
3,240
865
3,339
3,774
0
23,172
L
Gilgamesh
NinjaFishBowl
Gilgamesh
3,375
531
169
1,777
13,751
8,564
0
5,417
8,334
0
7,647
W
Anubis
ayteeaze3
Anubis
13,258
1,904
0
5,738
8,498
5,312
986
3,597
4,901
43,356
0
W
Hercules
krukmakaren
Hercules
7,172
1,668
495
2,493
11,558
11,669
338
4,377
7,181
0
15,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,157
Gold Earned
25,515
79
Minions Killed
129
2
Camps Cleared
7
495,883
Distance Traveled
553,361
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,979
598
46
5
0
169,779
5
L
Izanami
5,856
586
18
2
1
148,593
3
W
Anhur
7,912
791
48
5
5
180,815
3
L
Gilgamesh
6,322
632
15
2
1
177,511
0
W
Anubis
9,127
913
60
6
2
160,505
4
W
Hercules
8,476
848
21
2
0
212,041
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role