Player Matchup

Scylla
Scylla
Masters
 
Scylla
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Jorу
Cu Chulainn
Masters
Level 160
God Stats
1W - 0L
1,782 SR
Queue Stats
203W - 24L
2,747 MMR
Party 1
Ymir
Ymir
Diamond II
Ranian
Ymir
Diamond II
Level 160
God Stats
44W - 1L
1,745 SR
Queue Stats
80W - 3L
2,855 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,676 SR
2,367 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,713 SR
1,656 MMR
Baron Samedi
Baron Samedi
Platinum III
 
Baron Samedi
Platinum III
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond III
ElPølløLøcø
Ah Muzen Cab
Diamond III
Level 107
God Stats
5W - 4L
1,807 SR
Queue Stats
145W - 108L
1,923 MMR
Solo
Ganesha
Ganesha
Gold V
MrHARRIS0N
Ganesha
Gold V
Level 98
God Stats
0W - 1L
1,833 SR
Queue Stats
5W - 7L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 0 / 7
10,975
784
21,109
8,166
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Jorу
Cu Chulainn
14
5 / 1 / 10
9,831
702
12,454
17,676
17,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
Ranian
Ymir
14
3 / 2 / 12
10,665
762
9,572
15,270
15,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
SolSobekAtlasThoth

VS

Bans
HorusTiamatAh PuchDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 4 / 3
7,920
566
7,187
9,816
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ElPølløLøcø
Ah Muzen Cab
12
3 / 7 / 0
8,939
639
12,687
18,008
11,387
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
MrHARRIS0N
Ganesha
12
0 / 5 / 3
8,716
623
5,343
17,847
16,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
3
3
Deaths
16
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
7
11.5
L
Baron Samedi
 
Baron Samedi
0
4
3
0.38
L
Ah Muzen Cab
ElPølløLøcø
Ah Muzen Cab
3
7
0
0.43
W
Cu Chulainn
Jorу
Cu Chulainn
5
1
10
10
L
Ganesha
MrHARRIS0N
Ganesha
0
5
3
0.3
W
Ymir
Ranian
Ymir
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,135
Damage
25,217
41,112
Taken
45,671
37,422
Mitigated
33,130
15,569
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,109
3,608
0
2,916
8,166
3,860
1,446
2,208
5,848
66,475
0
L
Baron Samedi
 
Baron Samedi
7,187
504
1,364
2,130
9,816
5,595
0
6,550
3,162
21,042
0
L
Ah Muzen Cab
ElPølløLøcø
Ah Muzen Cab
12,687
3,158
0
2,984
18,008
11,387
0
10,997
6,625
0
34,141
W
Cu Chulainn
Jorу
Cu Chulainn
12,454
2,088
0
6,468
17,676
17,581
760
5,250
12,080
0
33,094
L
Ganesha
MrHARRIS0N
Ganesha
5,343
463
0
1,157
17,847
16,148
0
12,293
5,096
9,911
0
W
Ymir
Ranian
Ymir
9,572
2,618
0
6,185
15,270
15,981
288
5,328
9,581
23,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,471
Gold Earned
25,575
177
Minions Killed
110
10
Camps Cleared
1
775,172
Distance Traveled
701,141
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,975
784
108
8
5
258,241
3
L
Baron Samedi
7,920
566
43
3
0
239,106
0
L
Ah Muzen Cab
8,939
639
66
5
1
234,021
6
W
Cu Chulainn
9,831
702
49
4
2
278,302
7
L
Ganesha
8,716
623
1
0
0
228,014
5
W
Ymir
10,665
762
20
1
3
238,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role