Player Matchup

Zeus
Zeus
 
Zeus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AG4L-_-Dylan
Ares
Level 38
God Stats
2W - 0L
1,443 SR
Queue Stats
21W - 61L
1,251 Elo+
Solo
Nox
Nox
Rynoman23
Nox
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
SpicyChickenBot
Baron Samedi
Level 80
God Stats
1W - 1L
1,652 SR
Queue Stats
82W - 109L
1,407 Elo+
Solo
Susano
Susano
ZatoichinoKokei
Susano
Level 160
God Stats
29W - 37L
1,440 SR
Queue Stats
813W - 868L
1,452 Elo+
Solo
Team Averages
Level 106
1,507 SR
1,423 Elo+

VS

Team Averages
Level 106
1,399 SR
1,421 Elo+
Baron Samedi
Baron Samedi
I Dioscuria I
Baron Samedi
Level 120
God Stats
0W - 1L
1,554 SR
Queue Stats
27W - 23L
1,518 Elo+
Party 1
Bacchus
Bacchus
Lilmelsanbb
Bacchus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,506 Elo+
Party 1
Scylla
Scylla
Sevign
Scylla
Level 105
God Stats
0W - 3L
1,309 SR
Queue Stats
181W - 192L
1,403 Elo+
Solo
Thoth
Thoth
SpindizZ
Thoth
Level 88
God Stats
2W - 3L
1,377 SR
Queue Stats
185W - 218L
1,335 Elo+
Solo
Tyr
Tyr
slayer198222
Tyr
Level 143
God Stats
0W - 2L
1,256 SR
Queue Stats
300W - 336L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
6 / 2 / 9
9,133
761
10,516
7,689
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 8
9,916
826
4,663
12,976
16,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 3 / 18
9,274
773
8,476
8,245
4,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SpicyChickenBot
Baron Samedi
16
5 / 4 / 15
9,394
783
9,202
13,431
11,981
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 3 / 11
10,375
865
22,309
13,942
7,689
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I Dioscuria I
Baron Samedi
16
2 / 5 / 7
9,414
785
13,613
12,161
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Lilmelsanbb
Bacchus
17
4 / 3 / 8
10,201
850
5,960
16,685
25,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Sevign
Scylla
16
3 / 4 / 5
8,915
743
11,186
7,929
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
SpindizZ
Thoth
12
1 / 7 / 3
7,766
647
5,984
10,011
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 6 / 6
9,721
810
9,621
19,550
18,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
25
Kills
12
14
Deaths
25
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
2
9
5.25
W
4
2
8
4
L
Baron Samedi
I Dioscuria I
Baron Samedi
2
5
7
1.1
L
Bacchus
Lilmelsanbb
Bacchus
4
3
8
2.67
W
2
3
18
3.67
L
Scylla
Sevign
Scylla
3
4
5
1.38
W
Baron Samedi
SpicyChickenBot
Baron Samedi
5
4
15
3.13
L
Thoth
SpindizZ
Thoth
1
7
3
0.36
W
8
3
11
4.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,166
Damage
46,364
56,283
Taken
66,336
44,432
Mitigated
59,058
18,465
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,516
1,554
2,053
505
7,689
3,832
0
5,238
2,451
22,367
0
W
4,663
343
1,499
2,370
12,976
16,078
0
7,787
5,189
12,537
0
L
Baron Samedi
I Dioscuria I
Baron Samedi
13,613
631
3,091
3,598
12,161
7,040
660
4,891
7,270
27,914
0
L
Bacchus
Lilmelsanbb
Bacchus
5,960
600
285
2,408
16,685
25,945
709
8,914
7,771
12,643
0
W
8,476
1,025
174
429
8,245
4,852
864
5,049
3,196
19,057
0
L
Scylla
Sevign
Scylla
11,186
518
1,403
1,166
7,929
3,377
0
3,391
4,538
26,090
0
W
Baron Samedi
SpicyChickenBot
Baron Samedi
9,202
899
5,137
2,735
13,431
11,981
540
10,237
3,194
20,900
0
L
Thoth
SpindizZ
Thoth
5,984
657
1,408
957
10,011
4,432
0
6,149
3,862
10,142
0
W
22,309
3,387
1,633
1,930
13,942
7,689
389
8,432
5,510
0
32,695
L
9,621
895
252
6,161
19,550
18,264
465
9,512
10,038
0
20,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,092
Gold Earned
46,017
112
Minions Killed
119
0
Camps Cleared
0
1,186,305
Distance Traveled
1,052,907
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,133
761
30
3
0
203,815
2
W
Ares
9,916
826
5
0
0
240,351
4
L
Baron Samedi
9,414
785
29
2
0
201,802
0
L
Bacchus
10,201
850
18
2
0
234,255
0
W
Nox
9,274
773
36
3
0
250,032
0
L
Scylla
8,915
743
39
3
0
227,673
1
W
Baron Samedi
9,394
783
17
1
0
224,803
0
L
Thoth
7,766
647
11
1
0
168,253
1
W
Susano
10,375
865
24
2
0
267,304
0
L
Tyr
9,721
810
22
2
0
220,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role