Player Matchup

Hou Yi
Hou Yi
BlackNightRox
Hou Yi
Level 160
God Stats
9W - 4L
1,866 SR
Queue Stats
286W - 249L
1,475 Elo+
Party 1
Ymir
Ymir
Dannills
Ymir
Level 3
God Stats
8W - 1L
1,704 SR
Queue Stats
13W - 4L
1,423 Elo+
Party 1
Sol
Sol
Im-Jxck-Dxniels
Sol
Level 157
God Stats
3W - 1L
1,678 SR
Queue Stats
458W - 348L
1,559 Elo+
Party 1
Lancelot
Lancelot
Mr-SaVaGe-_-666
Lancelot
Level 108
God Stats
25W - 21L
1,473 SR
Queue Stats
137W - 144L
1,438 Elo+
Party 1
Charybdis
Charybdis
ZDV_yousama28
Charybdis
Level 43
God Stats
8W - 6L
1,394 SR
Queue Stats
39W - 44L
1,270 Elo+
Party 1
Team Averages
Level 94
1,623 SR
1,433 Elo+

VS

Team Averages
Level 86
1,509 SR
1,418 Elo+
Chiron
Chiron
CONSVLADIEU
Chiron
Level 29
God Stats
21W - 15L
1,579 SR
Queue Stats
51W - 54L
1,434 Elo+
Party 2
Discordia
Discordia
Jinx-thefishbone
Discordia
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,410 Elo+
Party 2
Sylvanus
Sylvanus
NoEmxT_zZ
Sylvanus
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 131L
1,451 Elo+
Party 2
Hun Batz
Hun Batz
NoLxve_zZ
Hun Batz
Level 120
God Stats
6W - 4L
1,386 SR
Queue Stats
154W - 132L
1,422 Elo+
Party 2
Xbalanque
Xbalanque
playkid2171980
Xbalanque
Level 65
God Stats
7W - 8L
1,580 SR
Queue Stats
71W - 92L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,004
600
4,789
4,483
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
8
0 / 2 / 0
4,636
464
368
7,310
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 0 / 2
7,117
712
10,279
8,737
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
10
4 / 0 / 5
6,043
604
4,297
5,743
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ZDV_yousama28
Charybdis
8
0 / 1 / 0
4,731
473
2,362
6,232
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
7
0 / 5 / 0
4,670
467
3,015
8,841
3,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
9
0 / 3 / 0
4,876
488
1,933
5,045
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
NoEmxT_zZ
Sylvanus
7
0 / 2 / 3
5,236
524
3,384
6,361
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hun Batz
NoLxve_zZ
Hun Batz
7
0 / 3 / 0
4,547
455
1,635
8,180
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
playkid2171980
Xbalanque
9
3 / 0 / 0
5,865
587
5,676
4,545
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
3
3
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Chiron
0
5
0
0
W
Ymir
0
2
0
0
W
7
0
2
8
L
Discordia
0
3
0
0
W
Lancelot
4
0
5
6.5
L
Sylvanus
NoEmxT_zZ
Sylvanus
0
2
3
0.75
L
Hun Batz
NoLxve_zZ
Hun Batz
0
3
0
0
W
Charybdis
ZDV_yousama28
Charybdis
0
1
0
0
L
Xbalanque
playkid2171980
Xbalanque
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,095
Damage
15,643
32,505
Taken
32,972
13,028
Mitigated
12,969
14,758
Healing
8,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,789
2,840
0
2,393
4,483
1,636
1,046
1,500
2,649
0
46,902
L
Chiron
3,015
1,324
0
1,319
8,841
3,265
0
4,986
3,849
0
25,253
W
Ymir
368
207
0
548
7,310
4,038
0
1,118
6,192
10,769
0
W
10,279
4,559
0
6,621
8,737
3,555
1,436
759
7,936
44,552
6,790
L
Discordia
1,933
261
0
630
5,045
1,624
0
792
4,253
26,423
0
W
Lancelot
4,297
923
0
2,186
5,743
2,180
0
920
4,727
0
31,339
L
Sylvanus
NoEmxT_zZ
Sylvanus
3,384
1,319
90
1,953
6,361
4,098
184
1,871
4,490
16,053
0
L
Hun Batz
NoLxve_zZ
Hun Batz
1,635
545
0
2,162
8,180
2,652
0
1,397
6,783
0
23,196
W
Charybdis
ZDV_yousama28
Charybdis
2,362
1,497
0
3,010
6,232
1,619
0
548
5,684
0
28,883
L
Xbalanque
playkid2171980
Xbalanque
5,676
3,751
0
2,058
4,545
1,330
896
131
4,414
0
38,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,531
Gold Earned
25,194
312
Minions Killed
241
0
Camps Cleared
0
927,438
Distance Traveled
860,010
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,004
600
91
9
0
160,041
3
L
Chiron
4,670
467
49
5
0
180,409
0
W
Ymir
4,636
464
18
2
0
186,806
1
W
Sol
7,117
712
90
9
0
172,749
0
L
Discordia
4,876
488
52
5
0
161,189
1
W
Lancelot
6,043
604
59
6
0
235,713
3
L
Sylvanus
5,236
524
18
2
0
168,251
1
L
Hun Batz
4,547
455
44
4
0
198,319
1
W
Charybdis
4,731
473
54
5
0
172,129
1
L
Xbalanque
5,865
587
78
8
0
151,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role