Player Matchup

Cu Chulainn
Cu Chulainn
CashInYourSoul
Cu Chulainn
Level 85
God Stats
4W - 6L
1,416 SR
Queue Stats
83W - 87L
1,290 Elo+
Party 2
Baron Samedi
Baron Samedi
Harrdawg22
Baron Samedi
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 14L
1,076 Elo+
Solo
Arachne
Arachne
SuperBig6ayAl
Arachne
Level 154
God Stats
12W - 9L
1,446 SR
Queue Stats
31W - 39L
1,316 Elo+
Solo
Xing Tian
Xing Tian
tiitoxtaquito
Xing Tian
Level 75
God Stats
1W - 0L
1,187 SR
Queue Stats
79W - 69L
1,322 Elo+
Party 2
Apollo
Apollo
yoboijj222
Apollo
Level 73
God Stats
10W - 4L
1,549 SR
Queue Stats
304W - 307L
1,469 Elo+
Solo
Team Averages
Level 87
1,420 SR
1,295 Elo+

VS

Team Averages
Level 81
1,524 SR
1,324 Elo+
Janus
Janus
BigGucciSosa73
Janus
Level 63
God Stats
3W - 3L
1,743 SR
Queue Stats
206W - 222L
1,363 Elo+
Solo
Achilles
Achilles
BlaqLite
Achilles
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
193W - 188L
1,376 Elo+
Solo
Atlas
Atlas
TheQuadFather69
Atlas
Level 85
God Stats
27W - 37L
1,396 SR
Queue Stats
308W - 337L
1,293 Elo+
Party 1
Lancelot
Lancelot
Two Fast 2Care
Lancelot
Level 101
God Stats
34W - 36L
1,479 SR
Queue Stats
157W - 184L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lwhitt323
Ah Muzen Cab
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 213L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CashInYourSoul
Cu Chulainn
16
8 / 3 / 5
10,822
570
14,723
15,109
13,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Harrdawg22
Baron Samedi
15
3 / 1 / 7
9,359
493
5,079
7,803
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
17
9 / 1 / 4
10,523
554
10,915
15,156
7,508
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
tiitoxtaquito
Xing Tian
12
1 / 3 / 4
8,403
442
4,647
14,890
14,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
yoboijj222
Apollo
15
4 / 4 / 6
9,616
506
10,525
16,122
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
8,443
444
5,432
9,102
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
BlaqLite
Achilles
13
3 / 9 / 1
8,762
461
8,443
18,013
11,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 4
8,408
443
8,207
12,709
10,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
13
1 / 5 / 4
8,492
447
8,776
15,679
6,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
lwhitt323
Ah Muzen Cab
13
5 / 3 / 1
8,442
444
7,080
12,089
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
11
12
Deaths
25
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Achilles
BlaqLite
Achilles
3
9
1
0.39
W
Cu Chulainn
CashInYourSoul
Cu Chulainn
8
3
5
3.5
W
Baron Samedi
Harrdawg22
Baron Samedi
3
1
7
6.5
W
Arachne
9
1
4
11
L
1
3
4
1
L
Lancelot
1
5
4
0.6
L
Ah Muzen Cab
lwhitt323
Ah Muzen Cab
5
3
1
1.83
W
Xing Tian
tiitoxtaquito
Xing Tian
1
3
4
1
W
Apollo
yoboijj222
Apollo
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,889
Damage
37,938
69,080
Taken
67,592
46,299
Mitigated
36,938
18,266
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,432
206
0
518
9,102
3,305
104
2,354
6,748
47,400
0
L
Achilles
BlaqLite
Achilles
8,443
2,961
196
3,525
18,013
11,169
135
745
17,268
0
46,770
W
Cu Chulainn
CashInYourSoul
Cu Chulainn
14,723
3,635
0
1,495
15,109
13,311
1,188
498
14,174
0
71,297
W
Baron Samedi
Harrdawg22
Baron Samedi
5,079
175
570
2,487
7,803
3,981
830
1,990
5,591
71,369
0
W
Arachne
10,915
8,275
18
5,759
15,156
7,508
749
1,592
13,344
0
74,496
L
8,207
3,383
0
0
12,709
10,881
505
3,049
9,660
47,915
0
L
Lancelot
8,776
2,678
427
4,720
15,679
6,916
1,698
1,662
14,017
0
48,814
L
Ah Muzen Cab
lwhitt323
Ah Muzen Cab
7,080
3,578
0
1,880
12,089
4,667
1,816
1,916
10,173
0
48,419
W
Xing Tian
tiitoxtaquito
Xing Tian
4,647
807
648
3,080
14,890
14,948
540
4,970
9,674
29,725
0
W
Apollo
yoboijj222
Apollo
10,525
5,923
0
4,209
16,122
6,551
2,398
3,994
12,056
0
73,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,723
Gold Earned
42,547
480
Minions Killed
412
0
Camps Cleared
0
1,754,658
Distance Traveled
1,610,417
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,443
444
87
5
0
305,243
3
L
Achilles
8,762
461
77
4
0
284,220
0
W
Cu Chulainn
10,822
570
116
6
0
362,123
11
W
Baron Samedi
9,359
493
96
5
0
342,710
6
W
Arachne
10,523
554
121
6
0
413,073
1
L
Atlas
8,408
443
83
4
0
305,602
7
L
Lancelot
8,492
447
100
5
0
384,467
2
L
Ah Muzen Cab
8,442
444
65
3
0
330,885
3
W
Xing Tian
8,403
442
32
2
0
283,819
4
W
Apollo
9,616
506
115
6
0
352,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role