Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
LGD SkyZone
Freya
Level 48
God Stats
2W - 0L
1,457 SR
Queue Stats
29W - 42L
1,290 Elo+
Solo
Poseidon
Poseidon
WarriorvFenix
Poseidon
Level 25
God Stats
10W - 6L
1,765 SR
Queue Stats
101W - 103L
1,462 Elo+
Party 1
Ares
Ares
aftamathgeneral
Ares
Level 21
God Stats
4W - 5L
1,313 SR
Queue Stats
7W - 9L
1,360 Elo+
Party 4
Chiron
Chiron
theBurntestOne
Chiron
Level 69
God Stats
29W - 28L
1,457 SR
Queue Stats
424W - 426L
1,420 Elo+
Party 4
Team Averages
Level 58
1,498 SR
1,406 Elo+

VS

Team Averages
Level 48
1,332 SR
1,389 Elo+
Hel
Hel
G-V_I_R_U_S-G
Hel
Level 42
God Stats
9W - 11L
1,490 SR
Queue Stats
31W - 32L
1,417 Elo+
Party 3
Zhong Kui
Zhong Kui
N0bn0B
Zhong Kui
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 65L
1,393 Elo+
Solo
Mercury
Mercury
akak_83
Mercury
Level 48
God Stats
10W - 13L
1,169 SR
Queue Stats
382W - 446L
1,388 Elo+
Party 2
Charybdis
Charybdis
ggs_gianluca2211
Charybdis
Level 28
God Stats
3W - 3L
1,189 SR
Queue Stats
11W - 12L
1,371 Elo+
Party 3
Thoth
Thoth
ibrahimkill640
Thoth
Level 85
God Stats
8W - 19L
1,310 SR
Queue Stats
628W - 724L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
2 / 0 / 2
3,796
759
2,312
3,484
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 0 / 0
3,688
738
1,908
3,068
1,246
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
WarriorvFenix
Poseidon
6
2 / 0 / 1
3,671
734
1,400
1,500
274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 0
2,959
592
669
3,868
1,372
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 0 / 0
3,039
608
3,153
2,815
659
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,257
651
1,442
2,205
645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
N0bn0B
Zhong Kui
5
0 / 2 / 0
3,365
673
1,624
4,554
2,928
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
akak_83
Mercury
4
0 / 1 / 0
3,003
601
1,176
2,682
681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
4
0 / 0 / 0
2,984
597
3,173
3,558
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

2
0 / 2 / 0
2,604
521
460
1,654
376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
2
3
L
0
0
0
0
W
1
0
0
1
L
Zhong Kui
N0bn0B
Zhong Kui
0
2
0
0
W
Poseidon
WarriorvFenix
Poseidon
2
0
1
2.5
W
0
0
0
0
L
Mercury
akak_83
Mercury
0
1
0
0
L
Charybdis
0
0
0
0
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,442
Damage
7,875
14,735
Taken
14,653
4,553
Mitigated
5,289
6,486
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,312
1,320
0
905
3,484
1,002
0
242
3,162
0
14,850
L
1,442
499
937
1,874
2,205
645
0
511
1,694
8,981
0
W
1,908
690
0
1,702
3,068
1,246
186
1,548
1,520
16,641
0
L
Zhong Kui
N0bn0B
Zhong Kui
1,624
616
0
1,872
4,554
2,928
0
2,779
1,775
16,146
0
W
Poseidon
WarriorvFenix
Poseidon
1,400
280
61
401
1,500
274
807
174
1,286
16,212
0
W
669
0
141
1,421
3,868
1,372
0
811
3,057
5,965
0
L
Mercury
akak_83
Mercury
1,176
782
0
250
2,682
681
0
169
2,513
0
8,096
L
Charybdis
3,173
2,261
0
1,793
3,558
659
0
158
3,400
0
14,128
L
460
36
0
250
1,654
376
0
360
1,294
4,142
0
W
3,153
1,183
656
1,199
2,815
659
0
631
2,184
0
16,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,153
Gold Earned
15,213
121
Minions Killed
95
0
Camps Cleared
0
494,197
Distance Traveled
370,195
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,796
759
20
4
0
115,335
1
L
Hel
3,257
651
13
3
0
80,174
1
W
Freya
3,688
738
36
7
0
98,289
0
L
Zhong Kui
3,365
673
30
6
0
82,580
0
W
Poseidon
3,671
734
29
6
0
93,844
0
W
Ares
2,959
592
13
3
0
104,808
0
L
Mercury
3,003
601
20
4
0
84,147
0
L
Charybdis
2,984
597
24
5
0
79,525
0
L
Thoth
2,604
521
8
2
0
43,769
0
W
Chiron
3,039
608
23
5
0
81,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role