Player Matchup

Artemis
Artemis
ArrenHUN
Artemis
Level 102
God Stats
1W - 0L
1,493 SR
Queue Stats
53W - 44L
1,521 Elo+
Party 1
Janus
Janus
Hr0ms
Janus
Level 31
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 1L
1,759 Elo+
Solo
Khepri
Khepri
Loemifar
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,572 Elo+
Party 1
Tyr
Tyr
MarkevansINZ
Tyr
Level 75
God Stats
10W - 3L
1,737 SR
Queue Stats
88W - 49L
1,598 Elo+
Party 3
Mercury
Mercury
hugotorri3
Mercury
Level 24
God Stats
4W - 0L
1,728 SR
Queue Stats
38W - 9L
1,799 Elo+
Party 3
Team Averages
Level 51
1,631 SR
1,650 Elo+

VS

Team Averages
Level 54
1,508 SR
1,620 Elo+
Hera
Hera
 
Hera
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ravana
Ravana
Littlebigchild
Ravana
Level 81
God Stats
0W - 3L
1,333 SR
Queue Stats
156W - 80L
1,657 Elo+
Party 2
Kali
Kali
Midgetmanewan
Kali
Level 27
God Stats
3W - 4L
1,292 SR
Queue Stats
123W - 62L
1,665 Elo+
Party 2
Yemoja
Yemoja
Waltair
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 38L
1,708 Elo+
Party 4
Xbalanque
Xbalanque
egdar
Xbalanque
Level 18
God Stats
3W - 3L
1,913 SR
Queue Stats
46W - 31L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArrenHUN
Artemis
9
0 / 2 / 4
5,570
506
4,779
7,436
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Hr0ms
Janus
10
0 / 1 / 2
6,021
547
3,656
5,110
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Loemifar
Khepri
9
2 / 1 / 2
5,541
504
1,864
4,148
3,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 1
6,989
635
3,129
9,428
7,685
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
hugotorri3
Mercury
13
7 / 0 / 2
8,048
732
8,250
7,980
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 2 / 0
6,078
553
3,977
7,081
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,463
497
5,632
7,404
6,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 1
5,047
459
3,466
11,789
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Waltair
Yemoja
9
1 / 1 / 2
5,698
518
1,436
4,808
1,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
egdar
Xbalanque
9
2 / 2 / 1
5,456
496
3,936
7,336
2,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
0
0.5
W
Artemis
ArrenHUN
Artemis
0
2
4
1
W
Janus
Hr0ms
Janus
0
1
2
1
L
0
3
0
0
W
Khepri
Loemifar
Khepri
2
1
2
3
W
2
0
1
2.5
L
0
3
1
0.17
L
Yemoja
Waltair
Yemoja
1
1
2
2
L
Xbalanque
egdar
Xbalanque
2
2
1
1.25
W
Mercury
hugotorri3
Mercury
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
18,447
34,102
Taken
38,418
18,466
Mitigated
18,270
13,554
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
3,977
1,117
0
740
7,081
2,742
0
1,945
4,964
51,949
0
W
Artemis
ArrenHUN
Artemis
4,779
2,190
0
3,112
7,436
2,502
0
763
6,673
0
36,424
W
Janus
Hr0ms
Janus
3,656
878
0
1,605
5,110
1,843
307
2,456
2,654
37,122
0
L
5,632
1,775
0
1,593
7,404
6,410
0
405
6,959
0
35,332
W
Khepri
Loemifar
Khepri
1,864
158
278
913
4,148
3,417
0
467
3,681
10,135
0
W
3,129
498
0
5,691
9,428
7,685
0
0
9,428
0
49,526
L
3,466
1,565
0
2,079
11,789
5,304
0
1,171
10,548
0
35,357
L
Yemoja
Waltair
Yemoja
1,436
788
2,512
1,349
4,808
1,718
327
885
3,923
9,616
0
L
Xbalanque
egdar
Xbalanque
3,936
2,105
0
1,514
7,336
2,096
533
832
6,504
0
39,973
W
Mercury
hugotorri3
Mercury
8,250
5,582
0
1,955
7,980
3,019
0
1,727
6,253
0
65,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
27,742
362
Minions Killed
305
0
Camps Cleared
0
1,155,603
Distance Traveled
1,015,387
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,078
553
93
8
0
210,708
1
W
Artemis
5,570
506
70
6
0
203,137
2
W
Janus
6,021
547
65
6
0
208,164
2
L
Ravana
5,463
497
72
7
0
190,741
2
W
Khepri
5,541
504
8
1
0
220,104
5
W
Tyr
6,989
635
98
9
0
236,912
7
L
Kali
5,047
459
53
5
0
250,680
2
L
Yemoja
5,698
518
13
1
0
177,925
1
L
Xbalanque
5,456
496
74
7
0
185,333
2
W
Mercury
8,048
732
121
11
0
287,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role