Player Matchup

Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond V
Pepiyo
Thoth
Diamond V
Level 107
God Stats
3W - 2L
1,526 SR
Queue Stats
106W - 110L
2,068 MMR
Party 1
Chiron
Chiron
Platinum IV
kiikewest
Chiron
Platinum IV
Level 104
God Stats
15W - 11L
1,596 SR
Queue Stats
62W - 66L
1,799 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,540 SR
1,789 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,572 SR
1,500 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold V
Pαolo
Agni
Gold V
Level 148
God Stats
9W - 11L
1,552 SR
Queue Stats
150W - 192L
1,276 MMR
Solo
Nike
Nike
Gold V
z727z
Nike
Gold V
Level 122
God Stats
5W - 4L
1,665 SR
Queue Stats
21W - 17L
1,723 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 0 / 7
7,859
786
8,381
11,873
12,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
Pepiyo
Thoth
14
3 / 1 / 4
7,981
798
9,268
5,270
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
kiikewest
Chiron
12
4 / 2 / 2
7,939
794
7,403
7,516
2,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AtlasAchillesAresAh Muzen CabFenrir

VS

Bans
CthulhuPersephoneGebMorgan Le FayKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 1
7,326
733
6,450
12,182
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
Pαolo
Agni
11
1 / 3 / 1
6,859
686
6,561
5,756
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
z727z
Nike
11
1 / 2 / 1
7,309
731
5,075
11,720
7,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
7
3.5
L
Cerberus
 
Cerberus
1
2
1
0.75
W
Thoth
Pepiyo
Thoth
3
1
4
5
L
Agni
Pαolo
Agni
1
3
1
0.5
W
Chiron
kiikewest
Chiron
4
2
2
2.5
L
Nike
z727z
Nike
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,052
Damage
18,086
24,659
Taken
29,658
17,122
Mitigated
19,748
7,623
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,381
1,396
432
3,985
11,873
12,338
27
4,577
6,927
15,927
0
L
Cerberus
 
Cerberus
6,450
759
0
4,793
12,182
9,579
0
5,551
6,631
18,960
0
W
Thoth
Pepiyo
Thoth
9,268
293
0
242
5,270
1,949
0
3,297
1,841
39,070
0
L
Agni
Pαolo
Agni
6,561
300
0
450
5,756
2,480
0
4,192
1,564
21,749
0
W
Chiron
kiikewest
Chiron
7,403
3,998
662
2,302
7,516
2,835
1,385
4,825
2,440
0
27,717
L
Nike
z727z
Nike
5,075
781
0
1,920
11,720
7,689
0
8,017
3,703
0
16,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
21,494
145
Minions Killed
127
7
Camps Cleared
2
644,246
Distance Traveled
572,944
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,859
786
12
1
1
214,869
3
L
Cerberus
7,326
733
40
4
0
209,297
6
W
Thoth
7,981
798
89
9
3
221,432
2
L
Agni
6,859
686
59
6
1
185,170
4
W
Chiron
7,939
794
44
4
3
207,945
3
L
Nike
7,309
731
28
3
1
178,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role