Player Matchup

Atlas
Atlas
TupuDuBout
Atlas
Level 146
God Stats
2W - 0L
1,416 SR
Queue Stats
63W - 60L
1,500 Elo+
Party 2
Chang'e
Chang'e
Viscere
Chang'e
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 26L
1,504 Elo+
Party 2
Zhong Kui
Zhong Kui
amills9
Zhong Kui
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 257L
1,530 Elo+
Party 1
Hercules
Hercules
iScatter
Hercules
Level 124
God Stats
2W - 2L
1,480 SR
Queue Stats
83W - 74L
1,464 Elo+
Solo
Xbalanque
Xbalanque
tc1848
Xbalanque
Level 89
God Stats
11W - 13L
1,361 SR
Queue Stats
188W - 168L
1,535 Elo+
Party 1
Team Averages
Level 121
1,452 SR
1,507 Elo+

VS

Team Averages
Level 84
1,674 SR
1,525 Elo+
Gilgamesh
Gilgamesh
Gilbe
Gilgamesh
Level 61
God Stats
4W - 6L
1,500 SR
Queue Stats
31W - 32L
1,500 Elo+
Party 3
Chang'e
Chang'e
Icycold
Chang'e
Level 62
God Stats
5W - 2L
1,726 SR
Queue Stats
31W - 26L
1,521 Elo+
Solo
Bastet
Bastet
MarlonBrando00
Bastet
Level 53
God Stats
4W - 8L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 3
Cupid
Cupid
Satan4Lyfe
Cupid
Level 103
God Stats
22W - 21L
1,960 SR
Queue Stats
84W - 84L
1,563 Elo+
Solo
Nu Wa
Nu Wa
ettovitto
Nu Wa
Level 139
God Stats
14W - 12L
1,683 SR
Queue Stats
378W - 366L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
3 / 0 / 13
13,314
493
10,036
18,566
26,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
Viscere
Chang'e
20
8 / 3 / 6
14,495
537
20,197
21,109
10,130
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
amills9
Zhong Kui
20
4 / 3 / 6
13,272
492
19,561
23,367
19,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
iScatter
Hercules
20
4 / 1 / 9
14,417
534
21,442
28,694
44,605
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
tc1848
Xbalanque
20
0 / 5 / 6
13,805
511
13,910
19,558
9,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gilbe
Gilgamesh
20
1 / 3 / 1
12,440
461
9,190
24,579
26,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Chang'e
Icycold
Chang'e
19
4 / 5 / 4
11,718
434
13,784
22,585
13,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
1 / 2 / 2
12,477
462
8,668
26,915
13,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
20
4 / 4 / 1
12,826
475
13,632
24,105
11,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
ettovitto
Nu Wa
19
2 / 5 / 4
12,155
450
23,273
17,816
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
19
Kills
12
12
Deaths
19
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Gilbe
Gilgamesh
1
3
1
0.5
L
Chang'e
Icycold
Chang'e
4
5
4
1.2
L
1
2
2
1
L
Cupid
4
4
1
1.13
W
Atlas
3
0
13
9.5
W
Chang'e
Viscere
Chang'e
8
3
6
3.67
W
Zhong Kui
amills9
Zhong Kui
4
3
6
2.33
L
Nu Wa
ettovitto
Nu Wa
2
5
4
0.8
W
Hercules
iScatter
Hercules
4
1
9
8.5
W
Xbalanque
tc1848
Xbalanque
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,146
Damage
68,547
111,294
Taken
116,000
110,233
Mitigated
74,538
39,916
Healing
40,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Gilbe
Gilgamesh
9,190
2,832
0
4,163
24,579
26,850
210
6,462
18,117
1,959
89,073
L
Chang'e
Icycold
Chang'e
13,784
1,532
2,900
7,681
22,585
13,992
1,456
11,150
11,230
74,763
0
L
8,668
2,449
0
12,509
26,915
13,627
0
10,583
16,332
0
126,069
L
Cupid
13,632
9,952
828
7,611
24,105
11,596
4,361
9,554
14,551
0
121,032
W
Atlas
10,036
3,366
0
1,829
18,566
26,426
813
5,304
12,861
53,328
0
W
Chang'e
Viscere
Chang'e
20,197
605
2,492
6,792
21,109
10,130
1,752
10,936
10,173
121,947
0
W
Zhong Kui
amills9
Zhong Kui
19,561
2,412
0
12,570
23,367
19,309
2,100
5,077
18,290
124,495
0
L
Nu Wa
ettovitto
Nu Wa
23,273
4,552
183
4,324
17,816
8,473
0
12,863
4,953
116,502
0
W
Hercules
iScatter
Hercules
21,442
4,851
0
10,538
28,694
44,605
949
8,379
20,315
3,170
104,126
W
Xbalanque
tc1848
Xbalanque
13,910
4,541
0
5,695
19,558
9,763
3,390
8,580
10,978
0
143,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,303
Gold Earned
61,616
798
Minions Killed
820
0
Camps Cleared
0
2,593,638
Distance Traveled
2,549,680
39
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,440
461
183
7
0
572,460
4
L
Chang'e
11,718
434
97
4
0
498,663
5
L
Bastet
12,477
462
175
6
0
570,459
3
L
Cupid
12,826
475
199
7
0
453,425
7
W
Atlas
13,314
493
61
2
0
533,428
17
W
Chang'e
14,495
537
170
6
0
516,038
5
W
Zhong Kui
13,272
492
181
7
0
539,509
7
L
Nu Wa
12,155
450
166
6
0
454,673
12
W
Hercules
14,417
534
167
6
0
511,720
4
W
Xbalanque
13,805
511
219
8
0
492,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role