Player Matchup

Morgan Le Fay
Morgan Le Fay
Acid Rapper117
Morgan Le Fay
Level 66
God Stats
9W - 8L
1,601 SR
Queue Stats
384W - 441L
1,398 Elo+
Party 2
Fenrir
Fenrir
Frimz17
Fenrir
Level 148
God Stats
45W - 55L
1,450 SR
Queue Stats
276W - 354L
1,368 Elo+
Solo
Cabrakan
Cabrakan
StarFoxx117
Cabrakan
Level 68
God Stats
249W - 247L
1,519 SR
Queue Stats
341W - 439L
1,430 Elo+
Party 2
Team Averages
Level 94
1,523 SR
1,399 Elo+

VS

Team Averages
Level 81
1,606 SR
1,589 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Coralas
Hercules
Level 20
God Stats
4W - 0L
1,818 SR
Queue Stats
38W - 2L
1,971 Elo+
Party 1
Cernunnos
Cernunnos
johanycascavita6
Cernunnos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acid Rapper117
Morgan Le Fay
12
2 / 6 / 4
7,833
712
7,524
13,452
6,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Frimz17
Fenrir
11
4 / 3 / 1
7,468
679
6,739
13,015
6,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
StarFoxx117
Cabrakan
11
1 / 5 / 3
6,975
634
3,606
11,776
7,927
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
10 / 1 / 4
9,816
892
16,248
8,051
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Coralas
Hercules
11
2 / 3 / 10
7,838
713
10,555
12,808
10,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
13
2 / 3 / 10
8,160
742
4,900
6,143
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
14
14
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
10
1
4
12
L
Morgan Le Fay
Acid Rapper117
Morgan Le Fay
2
6
4
0.67
W
Hercules
Coralas
Hercules
2
3
10
2.33
L
Fenrir
Frimz17
Fenrir
4
3
1
1.5
L
Cabrakan
StarFoxx117
Cabrakan
1
5
3
0.5
W
Cernunnos
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
31,703
38,243
Taken
27,002
20,394
Mitigated
16,243
6,296
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
16,248
972
180
2,687
8,051
2,985
423
2,793
5,132
45,279
0
L
Morgan Le Fay
Acid Rapper117
Morgan Le Fay
7,524
1,949
123
1,560
13,452
6,345
0
6,197
6,974
25,017
0
W
Hercules
Coralas
Hercules
10,555
3,572
0
5,781
12,808
10,593
518
6,062
6,373
0
19,752
L
Fenrir
Frimz17
Fenrir
6,739
912
0
3,193
13,015
6,122
0
6,076
6,730
0
20,573
L
Cabrakan
StarFoxx117
Cabrakan
3,606
460
565
855
11,776
7,927
0
4,395
7,231
16,721
0
W
Cernunnos
4,900
1,634
0
1,038
6,143
2,665
1,121
1,870
4,157
0
12,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,276
Gold Earned
25,814
102
Minions Killed
115
5
Camps Cleared
5
578,872
Distance Traveled
621,718
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,816
892
70
6
3
226,587
3
L
Morgan Le Fay
7,833
712
48
4
1
174,365
3
W
Hercules
7,838
713
13
1
1
199,952
0
L
Fenrir
7,468
679
26
2
4
221,475
2
L
Cabrakan
6,975
634
28
3
0
183,032
3
W
Cernunnos
8,160
742
32
3
1
195,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role