Player Matchup

Fenrir
Fenrir
NayrBrokensoul
Fenrir
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 77L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
Piatachi0
Cthulhu
Level 19
God Stats
2W - 4L
1,603 SR
Queue Stats
30W - 43L
1,290 Elo+
Party 2
Persephone
Persephone
QuirkyWallflower
Persephone
Level 65
God Stats
3W - 1L
1,546 SR
Queue Stats
153W - 178L
1,366 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iiDIRERAVENii
Ah Muzen Cab
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 106L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
silentkillerob
Gilgamesh
Level 60
God Stats
1W - 2L
1,470 SR
Queue Stats
123W - 119L
1,321 Elo+
Solo
Team Averages
Level 45
1,524 SR
1,306 Elo+

VS

Team Averages
Level 85
1,510 SR
1,445 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
ComradeCube
Izanami
Level 148
God Stats
3W - 4L
1,567 SR
Queue Stats
97W - 131L
1,457 Elo+
Party 3
Fenrir
Fenrir
KingoftheWarpig
Fenrir
Level 88
God Stats
9W - 11L
1,484 SR
Queue Stats
139W - 233L
1,376 Elo+
Party 3
Sylvanus
Sylvanus
OrnnStar
Sylvanus
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,514 Elo+
Party 3
Zhong Kui
Zhong Kui
TacoBandit8
Zhong Kui
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 66L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,669
511
5,164
12,368
7,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Piatachi0
Cthulhu
11
0 / 5 / 2
6,686
446
5,734
17,164
12,783
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
QuirkyWallflower
Persephone
12
1 / 5 / 2
8,160
544
8,590
10,270
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
iiDIRERAVENii
Ah Muzen Cab
11
2 / 2 / 0
6,684
446
3,065
8,432
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
silentkillerob
Gilgamesh
13
1 / 4 / 1
7,749
517
6,178
13,934
10,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
4 / 2 / 3
7,805
520
11,429
12,085
8,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
ComradeCube
Izanami
13
4 / 1 / 2
8,456
564
12,416
9,342
3,979
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 5
8,173
545
4,385
17,468
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
OrnnStar
Sylvanus
12
2 / 1 / 8
7,626
508
7,080
6,934
5,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
TacoBandit8
Zhong Kui
15
7 / 0 / 2
9,050
603
7,475
9,855
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
18
18
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
3
2.75
W
Izanami
ComradeCube
Izanami
4
1
2
5
W
1
3
5
1.17
L
3
2
2
2
W
Sylvanus
OrnnStar
Sylvanus
2
1
8
6
L
Cthulhu
Piatachi0
Cthulhu
0
5
2
0.2
L
Persephone
QuirkyWallflower
Persephone
1
5
2
0.4
W
Zhong Kui
TacoBandit8
Zhong Kui
7
0
2
8
L
Ah Muzen Cab
iiDIRERAVENii
Ah Muzen Cab
2
2
0
1
L
Gilgamesh
silentkillerob
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
42,785
62,168
Taken
55,684
38,169
Mitigated
33,278
18,431
Healing
23,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
11,429
2,594
0
3,080
12,085
8,673
147
2,132
9,953
34,839
0
W
Izanami
ComradeCube
Izanami
12,416
8,915
0
3,583
9,342
3,979
1,269
3,042
6,300
0
79,604
W
4,385
2,125
0
9,444
17,468
7,842
0
2,097
15,371
0
66,418
L
5,164
1,248
0
4,248
12,368
7,739
1,074
4,197
8,171
0
45,897
W
Sylvanus
OrnnStar
Sylvanus
7,080
2,484
1,076
2,097
6,934
5,635
0
2,486
4,448
20,472
6,111
L
Cthulhu
Piatachi0
Cthulhu
5,734
413
341
4,027
17,164
12,783
0
3,501
13,663
39,106
0
L
Persephone
QuirkyWallflower
Persephone
8,590
986
257
2,586
10,270
4,298
936
5,923
4,342
55,055
0
W
Zhong Kui
TacoBandit8
Zhong Kui
7,475
1,771
0
4,371
9,855
7,149
804
5,478
4,377
60,077
0
L
Ah Muzen Cab
iiDIRERAVENii
Ah Muzen Cab
3,065
1,231
0
3,437
8,432
2,755
162
3,035
5,397
0
32,568
L
Gilgamesh
silentkillerob
Gilgamesh
6,178
1,823
0
3,535
13,934
10,594
0
8,448
5,486
0
50,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
41,110
385
Minions Killed
421
0
Camps Cleared
0
1,384,017
Distance Traveled
1,410,946
14
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,805
520
46
3
0
284,898
4
W
Izanami
8,456
564
132
9
0
285,952
5
W
Fenrir
8,173
545
104
7
0
290,485
13
L
Fenrir
7,669
511
83
6
0
325,440
3
W
Sylvanus
7,626
508
39
3
0
279,306
9
L
Cthulhu
6,686
446
65
4
0
278,388
6
L
Persephone
8,160
544
83
6
0
261,276
0
W
Zhong Kui
9,050
603
100
7
0
270,305
3
L
Ah Muzen Cab
6,684
446
66
4
0
275,658
1
L
Gilgamesh
7,749
517
88
6
0
243,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role