Player Matchup

Geb
Geb
Silver II
 
Geb
Silver II
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Bronze III
SeVrOxX
Neith
Bronze III
Level 35
God Stats
1W - 1L
1,158 SR
Queue Stats
1W - 2L
1,311 MMR
Solo
Thoth
Thoth
Silver II
vinielda
Thoth
Silver II
Level 104
God Stats
20W - 13L
1,482 SR
Queue Stats
188W - 242L
1,407 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,380 SR
1,406 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,596 SR
1,324 MMR
Jormungandr
Jormungandr
Silver II
D0ppelgänger
Jormungandr
Silver II
Level 148
God Stats
83W - 108L
1,450 SR
Queue Stats
148W - 238L
1,336 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
GreatLastPanda
Baron Samedi
Bronze V
Level 105
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 13L
1,423 MMR
Solo
Chaac
Chaac
Silver II
beanboyswag
Chaac
Silver II
Level 91
God Stats
3W - 5L
1,806 SR
Queue Stats
336W - 435L
1,214 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
4 / 2 / 14
14,871
744
16,300
28,432
40,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
SeVrOxX
Neith
20
9 / 0 / 7
14,745
737
31,394
20,337
10,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
vinielda
Thoth
20
5 / 2 / 12
14,058
703
23,471
16,289
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneScyllaGilgameshAh Muzen CabAtlas

VS

Bans
YmirChironHou YiCupidMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
D0ppelgänger
Jormungandr
15
0 / 6 / 2
11,418
571
16,167
25,878
25,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
GreatLastPanda
Baron Samedi
17
1 / 6 / 0
12,198
610
10,981
17,813
8,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 6 / 0
12,919
646
24,346
33,827
32,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
4
4
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
4
2
14
5.5
L
Jormungandr
D0ppelgänger
Jormungandr
0
6
2
0.17
L
Baron Samedi
GreatLastPanda
Baron Samedi
1
6
0
0.17
W
Neith
SeVrOxX
Neith
9
0
7
12.5
L
3
6
0
0.5
W
Thoth
vinielda
Thoth
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,165
Damage
51,494
65,058
Taken
77,518
59,139
Mitigated
65,792
26,836
Healing
20,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
16,300
2,264
0
8,300
28,432
40,774
165
12,628
15,241
41,414
0
L
Jormungandr
D0ppelgänger
Jormungandr
16,167
2,878
0
2,756
25,878
25,049
0
12,403
13,475
48,151
0
L
Baron Samedi
GreatLastPanda
Baron Samedi
10,981
519
2,428
3,955
17,813
8,603
0
13,105
4,708
36,501
0
W
Neith
SeVrOxX
Neith
31,394
15,620
0
12,908
20,337
10,336
1,889
9,521
10,330
0
79,439
L
24,346
6,244
0
11,450
33,827
32,140
0
14,786
19,041
0
69,883
W
Thoth
vinielda
Thoth
23,471
886
79
5,549
16,289
8,029
1,000
6,236
9,733
77,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
36,535
240
Minions Killed
222
8
Camps Cleared
8
1,078,833
Distance Traveled
980,299
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,871
744
14
1
0
367,368
9
L
Jormungandr
11,418
571
68
3
1
312,449
2
L
Baron Samedi
12,198
610
77
4
2
312,226
7
W
Neith
14,745
737
85
4
3
364,033
1
L
Chaac
12,919
646
77
4
5
355,624
5
W
Thoth
14,058
703
141
7
5
347,432
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role