Player Matchup

Hel
Hel
Balegdahlol
Hel
Level 160
God Stats
8W - 1L
1,649 SR
Queue Stats
759W - 75L
2,032 Elo+
Party 1
Yu Huang
Yu Huang
Classi
Yu Huang
Level 8
God Stats
7W - 0L
1,500 SR
Queue Stats
551W - 57L
1,925 Elo+
Party 1
Lancelot
Lancelot
Mymikuu
Lancelot
Level 160
God Stats
73W - 7L
1,818 SR
Queue Stats
2,544W - 181L
2,183 Elo+
Party 1
Team Averages
Level 109
1,656 SR
2,047 Elo+

VS

Team Averages
Level 79
1,500 SR
1,370 Elo+
Chronos
Chronos
Continuezz
Chronos
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 128L
1,427 Elo+
Solo
Tyr
Tyr
PlusLeoCast17
Tyr
Level 54
God Stats
3W - 1L
1,286 SR
Queue Stats
16W - 14L
1,324 Elo+
Solo
Kali
Kali
Random Gamerteg
Kali
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
28W - 52L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
7,979
798
8,335
6,381
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Classi
Yu Huang
13
10 / 0 / 9
8,803
880
16,366
6,627
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Mymikuu
Lancelot
12
4 / 0 / 12
8,096
810
7,831
8,269
3,746
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Continuezz
Chronos
9
0 / 5 / 0
5,717
572
1,990
10,567
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 8 / 0
5,457
546
1,826
13,555
8,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
0 / 6 / 0
5,629
563
3,970
11,342
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
19
Kills
0
0
Deaths
19
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Yu Huang
Classi
Yu Huang
10
0
9
14.5
L
Chronos
Continuezz
Chronos
0
5
0
0
W
Lancelot
Mymikuu
Lancelot
4
0
12
10
L
0
8
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
7,786
21,277
Taken
35,464
8,868
Mitigated
17,391
13,017
Healing
3,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,335
545
4,410
5,413
6,381
2,421
784
801
5,580
26,307
0
W
Yu Huang
Classi
Yu Huang
16,366
3,475
0
1,100
6,627
2,701
862
336
6,291
31,949
0
L
Chronos
Continuezz
Chronos
1,990
777
0
945
10,567
4,263
0
8,845
1,722
12,939
1,105
W
Lancelot
Mymikuu
Lancelot
7,831
1,618
239
1,855
8,269
3,746
411
920
7,349
0
20,471
L
1,826
171
176
916
13,555
8,097
0
8,995
4,560
0
7,653
L
3,970
1,169
0
970
11,342
5,031
0
6,907
4,435
0
10,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,878
Gold Earned
16,803
103
Minions Killed
51
8
Camps Cleared
1
577,161
Distance Traveled
471,052
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,979
798
44
4
3
178,216
0
W
Yu Huang
8,803
880
30
3
2
181,324
5
L
Chronos
5,717
572
25
3
1
143,174
2
W
Lancelot
8,096
810
29
3
3
217,621
2
L
Tyr
5,457
546
11
1
0
160,515
4
L
Kali
5,629
563
15
2
0
167,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role