Player Matchup

Ravana
Ravana
Akatsuki-6P
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
IzanamiOnlyfans
Heimdallr
Level 29
God Stats
14W - 12L
1,518 SR
Queue Stats
82W - 59L
1,681 Elo+
Party 1
Poseidon
Poseidon
Jose6083
Poseidon
Level 35
God Stats
0W - 1L
1,760 SR
Queue Stats
2W - 14L
1,345 Elo+
Party 3
Ymir
Ymir
Tony Chopper970
Ymir
Level 18
God Stats
0W - 3L
1,441 SR
Queue Stats
0W - 4L
1,257 Elo+
Party 3
Jormungandr
Jormungandr
wBloo-
Jormungandr
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
292W - 200L
1,664 Elo+
Party 1
Team Averages
Level 47
1,544 SR
1,490 Elo+

VS

Team Averages
Level 78
1,535 SR
1,560 Elo+
Tiamat
Tiamat
AvoidRockK007
Tiamat
Level 35
God Stats
3W - 1L
1,463 SR
Queue Stats
50W - 29L
1,576 Elo+
Solo
Nemesis
Nemesis
Checksterr
Nemesis
Level 127
God Stats
20W - 18L
1,675 SR
Queue Stats
461W - 374L
1,565 Elo+
Party 2
Ymir
Ymir
Trizzy TC
Ymir
Level 18
God Stats
27W - 3L
1,694 SR
Queue Stats
50W - 16L
1,577 Elo+
Party 2
Izanami
Izanami
X atom12
Izanami
Level 106
God Stats
8W - 8L
1,515 SR
Queue Stats
81W - 62L
1,475 Elo+
Party 2
Ravana
Ravana
ttvgudda704
Ravana
Level 104
God Stats
12W - 10L
1,331 SR
Queue Stats
587W - 489L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
0 / 1 / 0
6,980
411
1,907
6,961
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
IzanamiOnlyfans
Heimdallr
14
1 / 2 / 0
7,919
466
8,650
12,343
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jose6083
Poseidon
16
0 / 2 / 1
8,591
505
5,433
10,156
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 1
6,168
363
4,102
10,083
5,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
wBloo-
Jormungandr
12
1 / 4 / 0
7,771
457
10,968
14,013
11,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 0
9,652
568
4,526
7,782
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Checksterr
Nemesis
17
5 / 0 / 1
10,464
616
8,438
11,975
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
0 / 1 / 7
9,420
554
3,753
12,506
11,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
X atom12
Izanami
16
6 / 0 / 1
9,678
569
13,299
10,053
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ravana
16
2 / 1 / 2
10,313
607
9,453
14,232
10,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
1
0
0
W
0
0
0
0
W
Nemesis
Checksterr
Nemesis
5
0
1
5.5
L
Heimdallr
IzanamiOnlyfans
Heimdallr
1
2
0
0.5
L
Poseidon
Jose6083
Poseidon
0
2
1
0.25
L
0
4
1
0.13
W
Ymir
0
1
7
3.5
W
Izanami
X atom12
Izanami
6
0
1
6.5
W
Ravana
2
1
2
3
L
Jormungandr
wBloo-
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,060
Damage
39,469
53,556
Taken
56,548
30,940
Mitigated
36,479
14,984
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
1,907
210
0
2,069
6,961
5,498
0
3,620
3,341
0
43,168
W
4,526
326
0
5,282
7,782
4,567
515
1,859
5,923
81,850
0
W
Nemesis
Checksterr
Nemesis
8,438
4,646
0
8,076
11,975
5,637
0
3,577
8,398
0
100,069
L
Heimdallr
IzanamiOnlyfans
Heimdallr
8,650
3,878
0
6,077
12,343
4,408
0
1,223
11,120
0
78,709
L
Poseidon
Jose6083
Poseidon
5,433
938
0
3,777
10,156
3,594
0
1,723
8,433
82,567
0
L
4,102
239
0
1,471
10,083
5,782
0
1,713
8,370
23,122
0
W
Ymir
3,753
885
0
2,682
12,506
11,014
0
2,307
10,199
28,403
0
W
Izanami
X atom12
Izanami
13,299
10,121
0
5,564
10,053
4,385
399
3,193
6,860
0
111,630
W
Ravana
9,453
4,148
0
6,812
14,232
10,876
20
9,784
4,448
0
78,595
L
Jormungandr
wBloo-
Jormungandr
10,968
4,583
0
1,590
14,013
11,658
0
0
14,013
55,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
49,527
466
Minions Killed
667
0
Camps Cleared
0
1,572,360
Distance Traveled
1,793,025
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,980
411
79
5
0
346,703
0
W
Tiamat
9,652
568
133
8
0
299,773
3
W
Nemesis
10,464
616
167
10
0
434,636
2
L
Heimdallr
7,919
466
109
6
0
299,923
5
L
Poseidon
8,591
505
135
8
0
378,066
1
L
Ymir
6,168
363
47
3
0
274,510
0
W
Ymir
9,420
554
39
2
0
387,754
1
W
Izanami
9,678
569
173
10
0
327,975
6
W
Ravana
10,313
607
155
9
0
342,887
6
L
Jormungandr
7,771
457
96
6
0
273,158
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role