Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Mahezie
Chaac
Level 160
God Stats
29W - 26L
1,504 SR
Queue Stats
516W - 484L
1,574 Elo+
Solo
Janus
Janus
Popearoni
Janus
Level 158
God Stats
0W - 3L
1,342 SR
Queue Stats
149W - 138L
1,589 Elo+
Party 1
Nemesis
Nemesis
ZI R3LO4DZ ZI
Nemesis
Level 81
God Stats
4W - 9L
1,345 SR
Queue Stats
453W - 425L
1,579 Elo+
Solo
Cabrakan
Cabrakan
stonerboy07
Cabrakan
Level 123
God Stats
10W - 5L
1,785 SR
Queue Stats
776W - 709L
1,580 Elo+
Solo
Team Averages
Level 130
1,495 SR
1,564 Elo+

VS

Team Averages
Level 137
1,621 SR
1,592 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BluF1ame
Cupid
Level 159
God Stats
1W - 1L
1,320 SR
Queue Stats
148W - 144L
1,589 Elo+
Party 2
Ne Zha
Ne Zha
D00M_D00KIEBOI
Ne Zha
Level 143
God Stats
2W - 0L
1,805 SR
Queue Stats
45W - 41L
1,535 Elo+
Solo
Awilix
Awilix
DieDieDieDiec
Awilix
Level 129
God Stats
9W - 6L
1,747 SR
Queue Stats
110W - 91L
1,635 Elo+
Party 2
He Bo
He Bo
Dingusfart
He Bo
Level 126
God Stats
3W - 0L
1,732 SR
Queue Stats
50W - 30L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 1 / 0
6,900
575
4,227
6,663
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Mahezie
Chaac
12
3 / 3 / 0
7,476
623
9,118
12,100
10,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Popearoni
Janus
10
0 / 2 / 1
5,891
491
4,077
6,395
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
9
0 / 4 / 1
5,822
485
2,959
11,033
4,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
stonerboy07
Cabrakan
9
0 / 4 / 1
5,839
487
4,113
12,342
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 0 / 5
6,324
527
3,505
6,478
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
BluF1ame
Cupid
12
3 / 0 / 2
7,201
600
7,001
6,551
2,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 3
6,705
559
6,515
10,955
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
6 / 0 / 5
7,571
631
7,093
7,886
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
12
2 / 1 / 0
6,584
549
7,872
5,988
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
14
14
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
Khepri
 
Khepri
1
0
5
3.5
W
Cupid
BluF1ame
Cupid
3
0
2
4
W
2
3
3
1.17
W
6
0
5
8.5
W
He Bo
2
1
0
2
L
Chaac
Mahezie
Chaac
3
3
0
1
L
Janus
Popearoni
Janus
0
2
1
0.25
L
Nemesis
0
4
1
0.13
L
Cabrakan
stonerboy07
Cabrakan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
31,986
48,533
Taken
37,858
30,255
Mitigated
17,342
13,761
Healing
10,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,227
1,222
0
2,507
6,663
2,968
0
505
6,158
0
53,107
W
Khepri
 
Khepri
3,505
475
367
2,222
6,478
4,414
0
3,532
2,742
19,977
0
W
Cupid
BluF1ame
Cupid
7,001
5,667
242
3,534
6,551
2,500
0
823
5,728
0
56,354
W
6,515
2,312
0
3,118
10,955
4,869
0
0
10,955
0
44,271
W
7,093
3,202
0
345
7,886
3,019
0
922
6,864
0
47,172
W
He Bo
7,872
464
0
849
5,988
2,540
0
2,471
3,379
48,563
0
L
Chaac
Mahezie
Chaac
9,118
3,029
0
5,555
12,100
10,797
0
0
12,100
0
53,721
L
Janus
Popearoni
Janus
4,077
248
0
1,448
6,395
2,494
0
3,897
2,341
39,418
0
L
Nemesis
2,959
763
0
698
11,033
4,474
0
1,777
9,173
0
42,549
L
Cabrakan
stonerboy07
Cabrakan
4,113
578
0
3,553
12,342
9,522
0
4,824
7,384
17,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,928
Gold Earned
34,385
391
Minions Killed
397
0
Camps Cleared
0
1,159,589
Distance Traveled
1,186,773
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,900
575
107
9
0
227,670
5
W
Khepri
6,324
527
27
2
0
230,955
4
W
Cupid
7,201
600
110
9
0
214,844
1
W
Ne Zha
6,705
559
75
6
0
206,929
0
W
Awilix
7,571
631
91
8
0
298,294
3
W
He Bo
6,584
549
94
8
0
235,751
4
L
Chaac
7,476
623
105
9
0
228,451
1
L
Janus
5,891
491
82
7
0
229,808
2
L
Nemesis
5,822
485
83
7
0
267,924
1
L
Cabrakan
5,839
487
14
1
0
205,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role