Player Matchup

Apollo
Apollo
Atarazza
Apollo
Level 115
God Stats
6W - 1L
1,772 SR
Queue Stats
138W - 143L
1,495 Elo+
Party 2
Sol
Sol
Frogmachina
Sol
Level 134
God Stats
12W - 2L
1,866 SR
Queue Stats
306W - 300L
1,591 Elo+
Party 2
Anubis
Anubis
Prakaitas3
Anubis
Level 145
God Stats
4W - 3L
1,279 SR
Queue Stats
71W - 82L
1,502 Elo+
Solo
Bakasura
Bakasura
Wa7chock
Bakasura
Level 100
God Stats
8W - 9L
1,517 SR
Queue Stats
253W - 229L
1,585 Elo+
Party 3
Horus
Horus
Zero_FMX
Horus
Level 159
God Stats
7W - 4L
1,758 SR
Queue Stats
154W - 139L
1,552 Elo+
Party 3
Team Averages
Level 131
1,638 SR
1,545 Elo+

VS

Team Averages
Level 116
1,559 SR
1,575 Elo+
Set
Set
Disku
Set
Level 129
God Stats
10W - 10L
1,610 SR
Queue Stats
13W - 11L
1,626 Elo+
Party 1
Horus
Horus
InventorRacc
Horus
Level 69
God Stats
1W - 3L
1,536 SR
Queue Stats
13W - 11L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
babbarue
Cabrakan
Level 141
God Stats
0W - 1L
1,525 SR
Queue Stats
69W - 63L
1,531 Elo+
Solo
Arachne
Arachne
thelonelydj
Arachne
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
xArMaGUeDoNx
Kukulkan
Level 124
God Stats
6W - 6L
1,625 SR
Queue Stats
68W - 103L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Atarazza
Apollo
17
2 / 5 / 13
11,410
496
9,644
14,412
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 3 / 13
11,848
515
17,025
18,711
6,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
Prakaitas3
Anubis
20
9 / 3 / 5
13,826
601
22,258
19,687
12,016
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Wa7chock
Bakasura
20
14 / 3 / 7
13,968
607
17,559
23,360
11,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Zero_FMX
Horus
15
1 / 7 / 13
10,831
471
9,962
27,895
22,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Disku
Set
16
7 / 5 / 2
10,887
473
20,691
20,928
11,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 5 / 12
10,554
459
10,700
25,391
28,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
babbarue
Cabrakan
16
0 / 9 / 3
10,204
444
9,851
20,425
12,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Arachne
thelonelydj
Arachne
17
7 / 3 / 4
11,085
482
12,640
25,754
11,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
xArMaGUeDoNx
Kukulkan
17
2 / 7 / 4
11,017
479
12,539
13,214
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
29
Kills
19
21
Deaths
29
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
Atarazza
Apollo
2
5
13
1.7
L
Set
Disku
Set
7
5
2
1.6
W
3
3
13
3.17
L
3
5
12
1.8
W
Anubis
Prakaitas3
Anubis
9
3
5
3.83
W
Bakasura
Wa7chock
Bakasura
14
3
7
5.83
W
Horus
Zero_FMX
Horus
1
7
13
1.07
L
Cabrakan
babbarue
Cabrakan
0
9
3
0.17
L
Arachne
thelonelydj
Arachne
7
3
4
3
L
Kukulkan
xArMaGUeDoNx
Kukulkan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,448
Damage
66,421
104,065
Taken
105,712
58,930
Mitigated
69,646
42,282
Healing
29,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Atarazza
Apollo
9,644
6,048
0
3,819
14,412
6,749
3,749
3,891
10,521
0
82,720
L
Set
Disku
Set
20,691
10,540
0
6,528
20,928
11,357
1,233
7,033
13,608
0
83,889
W
17,025
5,247
0
11,750
18,711
6,393
2,886
1,522
17,189
103,776
0
L
10,700
3,632
1,863
4,712
25,391
28,104
202
9,606
14,283
0
25,914
W
Anubis
Prakaitas3
Anubis
22,258
1,482
0
13,139
19,687
12,016
1,866
7,489
11,848
119,795
0
W
Bakasura
Wa7chock
Bakasura
17,559
12,737
0
5,215
23,360
11,294
660
2,607
20,677
0
102,262
W
Horus
Zero_FMX
Horus
9,962
4,982
2,434
5,925
27,895
22,478
981
6,602
21,227
120
36,290
L
Cabrakan
babbarue
Cabrakan
9,851
1,060
0
5,151
20,425
12,695
1,020
12,299
7,747
71,223
0
L
Arachne
thelonelydj
Arachne
12,640
7,640
0
10,948
25,754
11,779
393
6,750
18,927
0
84,525
L
Kukulkan
xArMaGUeDoNx
Kukulkan
12,539
1,163
0
496
13,214
5,711
112
4,511
8,325
106,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,883
Gold Earned
53,747
635
Minions Killed
562
0
Camps Cleared
0
2,202,393
Distance Traveled
2,080,182
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,410
496
135
6
0
438,961
8
L
Set
10,887
473
108
5
0
428,682
3
W
Sol
11,848
515
139
6
0
447,579
2
L
Horus
10,554
459
26
1
0
458,084
5
W
Anubis
13,826
601
185
8
0
375,704
5
W
Bakasura
13,968
607
145
6
0
504,780
3
W
Horus
10,831
471
31
1
0
435,369
4
L
Cabrakan
10,204
444
132
6
0
329,623
1
L
Arachne
11,085
482
101
4
0
486,604
1
L
Kukulkan
11,017
479
195
8
0
377,189
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role