Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
EG Sombra7
Anubis
Level 67
God Stats
2W - 2L
1,567 SR
Queue Stats
18W - 10L
1,555 Elo+
Solo
Hercules
Hercules
ShanonSharpe303
Hercules
Level 87
God Stats
3W - 7L
1,215 SR
Queue Stats
269W - 289L
1,419 Elo+
Party 1
Team Averages
Level 91
1,427 SR
1,491 Elo+

VS

Team Averages
Level 107
1,597 SR
1,444 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
ILordAndSaviorI
Raijin
Level 88
God Stats
1W - 0L
1,791 SR
Queue Stats
171W - 212L
1,302 Elo+
Solo
Cerberus
Cerberus
ProjectSiva
Cerberus
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 38L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 6 / 4
11,392
633
16,823
17,208
6,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
EG Sombra7
Anubis
15
3 / 6 / 5
11,400
633
12,055
17,069
7,525
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
6 / 3 / 7
12,458
692
17,452
20,848
16,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 8 / 5
13,358
742
17,895
21,907
10,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 6
12,981
721
17,057
13,290
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
ProjectSiva
Cerberus
17
1 / 2 / 12
13,252
736
12,102
28,943
23,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
14
Kills
15
15
Deaths
14
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
6
4
1.17
W
Thanatos
 
Thanatos
9
8
5
1.44
L
Anubis
EG Sombra7
Anubis
3
6
5
0.92
W
5
4
6
2
W
Cerberus
ProjectSiva
Cerberus
1
2
12
3.5
L
Hercules
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,330
Damage
47,054
55,125
Taken
64,140
30,249
Mitigated
40,327
11,704
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
16,823
8,313
404
2,300
17,208
6,169
0
9,691
7,139
0
31,444
W
Thanatos
 
Thanatos
17,895
6,986
0
10,732
21,907
10,514
1,146
4,607
17,300
0
45,597
L
Anubis
EG Sombra7
Anubis
12,055
444
339
3,755
17,069
7,525
38
7,844
8,873
46,735
0
W
17,057
1,039
0
1,326
13,290
6,197
642
3,091
10,199
57,930
0
W
Cerberus
ProjectSiva
Cerberus
12,102
1,106
0
14,627
28,943
23,616
325
4,996
23,947
35,394
0
L
Hercules
17,452
6,912
315
4,591
20,848
16,555
0
10,655
9,659
0
37,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
39,591
155
Minions Killed
233
7
Camps Cleared
7
789,489
Distance Traveled
930,412
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,392
633
39
2
1
254,538
3
W
Thanatos
13,358
742
47
3
4
298,702
1
L
Anubis
11,400
633
71
4
6
227,080
4
W
Raijin
12,981
721
111
6
3
291,686
3
W
Cerberus
13,252
736
75
4
0
340,024
2
L
Hercules
12,458
692
45
3
0
307,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role