Player Matchup

King Arthur
King Arthur
OrbitalVswerve
King Arthur
Level 69
God Stats
12W - 13L
1,559 SR
Queue Stats
392W - 404L
1,495 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SadIllMerkYou
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Atlas
Atlas
SpeeXD
Atlas
Level 155
God Stats
0W - 1L
1,278 SR
Queue Stats
86W - 92L
1,492 Elo+
Solo
Hun Batz
Hun Batz
Tryvelocity
Hun Batz
Level 108
God Stats
0W - 2L
1,243 SR
Queue Stats
225W - 209L
1,516 Elo+
Solo
Janus
Janus
cabid
Janus
Level 65
God Stats
0W - 1L
1,333 SR
Queue Stats
123W - 106L
1,484 Elo+
Solo
Team Averages
Level 81
1,383 SR
1,498 Elo+

VS

Team Averages
Level 76
1,405 SR
1,416 Elo+
Chang'e
Chang'e
Dave0102
Chang'e
Level 96
God Stats
3W - 0L
1,306 SR
Queue Stats
21W - 18L
1,397 Elo+
Solo
Danzaburou
Danzaburou
HungryMerican
Danzaburou
Level 25
God Stats
7W - 14L
1,280 SR
Queue Stats
17W - 35L
1,312 Elo+
Party 1
Hades
Hades
JBHRoger
Hades
Level 97
God Stats
1W - 2L
1,532 SR
Queue Stats
44W - 61L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
gimmieyourz
Cthulhu
Level 131
God Stats
2W - 0L
1,719 SR
Queue Stats
12W - 7L
1,577 Elo+
Party 1
Rama
Rama
kdt1999
Rama
Level 33
God Stats
1W - 4L
1,188 SR
Queue Stats
115W - 110L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
OrbitalVswerve
King Arthur
20
2 / 4 / 15
14,678
979
27,526
38,007
51,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
SadIllMerkYou
Ah Muzen Cab
20
1 / 7 / 13
14,236
949
14,673
18,633
8,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
SpeeXD
Atlas
20
3 / 7 / 16
15,024
1,002
28,986
27,331
13,625
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Tryvelocity
Hun Batz
20
10 / 6 / 11
16,395
1,093
21,055
37,370
17,717
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
cabid
Janus
20
9 / 5 / 11
16,869
1,125
37,266
17,085
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dave0102
Chang'e
20
7 / 5 / 13
16,103
1,074
26,080
30,674
18,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
HungryMerican
Danzaburou
20
1 / 6 / 10
14,597
973
21,649
28,191
14,526
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
JBHRoger
Hades
20
3 / 6 / 22
15,124
1,008
32,309
24,871
16,413
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
gimmieyourz
Cthulhu
20
9 / 3 / 17
16,637
1,109
25,931
26,988
38,790
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rama
kdt1999
Rama
20
9 / 5 / 14
16,309
1,087
24,084
24,647
12,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
105
25
Kills
29
29
Deaths
25
66
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dave0102
Chang'e
7
5
13
2.7
W
Danzaburou
HungryMerican
Danzaburou
1
6
10
1
W
Hades
JBHRoger
Hades
3
6
22
2.33
L
King Arthur
OrbitalVswerve
King Arthur
2
4
15
2.38
L
Ah Muzen Cab
SadIllMerkYou
Ah Muzen Cab
1
7
13
1.07
L
Atlas
SpeeXD
Atlas
3
7
16
1.57
L
Hun Batz
Tryvelocity
Hun Batz
10
6
11
2.58
L
Janus
cabid
Janus
9
5
11
2.9
W
Cthulhu
gimmieyourz
Cthulhu
9
3
17
5.83
W
Rama
kdt1999
Rama
9
5
14
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,506
Damage
130,053
138,426
Taken
135,371
100,305
Mitigated
100,376
3,893
Healing
40,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dave0102
Chang'e
26,080
1,698
10,547
10,127
30,674
18,563
0
18,480
12,194
58,733
0
W
Danzaburou
HungryMerican
Danzaburou
21,649
9,951
0
7,286
28,191
14,526
0
13,971
14,220
0
61,948
W
Hades
JBHRoger
Hades
32,309
2,171
1,001
7,346
24,871
16,413
0
11,458
13,413
53,314
0
L
King Arthur
OrbitalVswerve
King Arthur
27,526
1,832
0
0
38,007
51,114
0
16,800
20,493
5,454
39,976
L
Ah Muzen Cab
SadIllMerkYou
Ah Muzen Cab
14,673
8,557
0
1,077
18,633
8,790
0
13,735
4,442
0
30,013
L
Atlas
SpeeXD
Atlas
28,986
5,134
62
212
27,331
13,625
0
15,690
10,958
52,543
0
L
Hun Batz
Tryvelocity
Hun Batz
21,055
5,580
0
1,052
37,370
17,717
0
23,164
13,635
0
39,844
L
Janus
cabid
Janus
37,266
1,955
0
1,490
17,085
9,059
0
12,106
4,578
82,103
0
W
Cthulhu
gimmieyourz
Cthulhu
25,931
1,324
1,711
500
26,988
38,790
0
12,204
14,784
48,557
0
W
Rama
kdt1999
Rama
24,084
16,842
0
2,449
24,647
12,084
0
13,259
11,388
0
35,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,202
Gold Earned
78,770
253
Minions Killed
333
9
Camps Cleared
11
1,385,319
Distance Traveled
1,328,800
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,103
1,074
88
6
1
284,207
2
W
Danzaburou
14,597
973
93
6
3
255,625
0
W
Hades
15,124
1,008
64
4
3
234,840
6
L
King Arthur
14,678
979
49
3
2
289,843
0
L
Ah Muzen Cab
14,236
949
15
1
2
218,763
0
L
Atlas
15,024
1,002
46
3
0
294,396
3
L
Hun Batz
16,395
1,093
37
2
5
300,573
1
L
Janus
16,869
1,125
106
7
0
281,744
1
W
Cthulhu
16,637
1,109
54
4
2
292,515
0
W
Rama
16,309
1,087
34
2
2
261,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role