Player Matchup

Set
Set
Edgey pika
Set
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
FunkBears
Thanatos
Level 97
God Stats
25W - 16L
1,603 SR
Queue Stats
159W - 166L
1,496 Elo+
Party 1
Horus
Horus
New Shotguns
Horus
Level 124
God Stats
20W - 8L
1,585 SR
Queue Stats
248W - 264L
1,529 Elo+
Party 1
Ra
Ra
codesterbeast
Ra
Level 97
God Stats
38W - 19L
1,704 SR
Queue Stats
70W - 69L
1,448 Elo+
Party 1
Shiva
Shiva
lm CIay
Shiva
Level 100
God Stats
3W - 0L
1,863 SR
Queue Stats
8W - 8L
1,490 Elo+
Party 1
Team Averages
Level 86
1,651 SR
1,493 Elo+

VS

Team Averages
Level 49
1,444 SR
1,442 Elo+
Lancelot
Lancelot
BlessLeo
Lancelot
Level 43
God Stats
2W - 9L
1,249 SR
Queue Stats
47W - 71L
1,361 Elo+
Solo
Hun Batz
Hun Batz
Detective_Cheeks
Hun Batz
Level 66
God Stats
7W - 9L
1,510 SR
Queue Stats
100W - 143L
1,399 Elo+
Party 3
Izanami
Izanami
Exion I
Izanami
Level 85
God Stats
3W - 4L
1,705 SR
Queue Stats
263W - 254L
1,526 Elo+
Party 2
Bacchus
Bacchus
InducedArcYT
Bacchus
Level 48
God Stats
0W - 2L
1,256 SR
Queue Stats
50W - 60L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
PipinHotZa
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,654
391
3,720
9,936
3,792
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
FunkBears
Thanatos
13
4 / 2 / 3
8,771
516
5,167
13,395
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 4
7,965
469
5,463
15,737
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 0 / 3
9,183
540
11,194
12,293
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
lm CIay
Shiva
14
2 / 0 / 3
8,788
517
9,316
16,959
10,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlessLeo
Lancelot
13
2 / 2 / 0
7,621
448
5,742
15,786
8,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 2 / 0
5,008
295
432
2,682
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Exion I
Izanami
15
4 / 2 / 5
9,241
544
19,632
11,971
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
InducedArcYT
Bacchus
12
4 / 0 / 2
8,157
480
8,122
13,292
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
PipinHotZa
Kukulkan
9
0 / 6 / 1
5,923
348
4,892
6,639
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
10
10
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlessLeo
Lancelot
2
2
0
1
L
0
2
0
0
W
0
7
2
0.14
L
Izanami
Exion I
Izanami
4
2
5
3.25
W
Thanatos
FunkBears
Thanatos
4
2
3
2.75
L
Bacchus
InducedArcYT
Bacchus
4
0
2
5
W
1
1
4
3
L
Kukulkan
PipinHotZa
Kukulkan
0
6
1
0.08
W
4
0
3
5.5
W
Shiva
lm CIay
Shiva
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,860
Damage
38,820
68,320
Taken
50,370
35,331
Mitigated
33,832
36,724
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlessLeo
Lancelot
5,742
530
0
4,078
15,786
8,516
0
1,973
13,813
0
42,275
L
432
106
0
540
2,682
743
0
468
2,214
0
7,934
W
3,720
1,955
0
256
9,936
3,792
0
1,914
8,022
0
18,374
L
Izanami
Exion I
Izanami
19,632
10,328
0
3,498
11,971
6,718
88
3,426
8,545
0
90,697
W
Thanatos
FunkBears
Thanatos
5,167
1,655
0
13,174
13,395
5,917
0
1,159
12,236
0
55,349
L
Bacchus
InducedArcYT
Bacchus
8,122
371
0
3,528
13,292
15,305
0
4,008
9,284
35,774
0
W
5,463
2,613
2,198
3,386
15,737
9,343
229
3,964
11,773
0
29,788
L
Kukulkan
PipinHotZa
Kukulkan
4,892
1,293
0
0
6,639
2,550
0
1,319
5,320
20,603
0
W
11,194
1,738
2,307
6,482
12,293
5,349
568
3,199
9,094
64,803
0
W
Shiva
lm CIay
Shiva
9,316
1,782
433
8,488
16,959
10,930
256
2,778
14,181
0
65,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
35,950
359
Minions Killed
287
0
Camps Cleared
0
1,823,222
Distance Traveled
1,303,131
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,621
448
67
4
0
345,707
3
L
Hun Batz
5,008
295
12
1
0
50,232
0
W
Set
6,654
391
27
2
0
369,554
1
L
Izanami
9,241
544
145
9
0
324,172
1
W
Thanatos
8,771
516
97
6
0
376,893
0
L
Bacchus
8,157
480
36
2
0
355,071
2
W
Horus
7,965
469
43
3
0
356,968
1
L
Kukulkan
5,923
348
27
2
0
227,949
0
W
Ra
9,183
540
101
6
0
372,448
1
W
Shiva
8,788
517
91
5
0
347,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role