Player Matchup

Heimdallr
Heimdallr
Gold III
AbsoluteRED
Heimdallr
Gold III
Level 116
God Stats
9W - 3L
1,595 SR
Queue Stats
275W - 305L
1,543 MMR
Solo
Yu Huang
Yu Huang
Gold IV
KwisatzHaderach7
Yu Huang
Gold IV
Level 34
God Stats
4W - 2L
1,749 SR
Queue Stats
43W - 23L
1,600 MMR
Party 1
Ganesha
Ganesha
Silver I
kaiqueSnoow
Ganesha
Silver I
Level 138
God Stats
5W - 7L
1,657 SR
Queue Stats
29W - 35L
1,439 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,667 SR
1,527 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,482 SR
1,529 MMR
Kukulkan
Kukulkan
Gold IV
Josh388
Kukulkan
Gold IV
Level 148
God Stats
2W - 6L
1,398 SR
Queue Stats
169W - 190L
1,506 MMR
Solo
Izanami
Izanami
Bronze III
Zetriik
Izanami
Bronze III
Level 79
God Stats
2W - 2L
1,547 SR
Queue Stats
2W - 3L
1,579 MMR
Solo
Cthulhu
Cthulhu
Gold V
daniel_segcorp
Cthulhu
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbsoluteRED
Heimdallr
14
1 / 1 / 5
9,748
609
13,280
13,709
7,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 1 / 2
11,644
728
20,789
13,562
7,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
kaiqueSnoow
Ganesha
16
1 / 0 / 7
11,501
719
7,223
18,949
27,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesAh Muzen CabAtlasBacchusGeb

VS

Bans
Baron SamediCabrakanMulanKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Josh388
Kukulkan
14
0 / 2 / 1
9,126
570
19,252
10,225
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zetriik
Izanami
14
1 / 3 / 1
9,351
584
6,188
17,471
5,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 1
9,951
622
9,775
18,707
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbsoluteRED
Heimdallr
1
1
5
3.5
L
Kukulkan
Josh388
Kukulkan
0
2
1
0.25
W
7
1
2
8
L
Izanami
Zetriik
Izanami
1
3
1
0.5
L
1
4
1
0.38
W
Ganesha
kaiqueSnoow
Ganesha
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,292
Damage
35,215
46,220
Taken
46,403
41,572
Mitigated
24,237
12,982
Healing
6,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbsoluteRED
Heimdallr
13,280
8,830
0
4,115
13,709
7,049
2,326
9,751
3,958
0
43,243
L
Kukulkan
Josh388
Kukulkan
19,252
1,733
0
500
10,225
3,494
0
7,697
2,528
46,189
0
W
20,789
1,108
230
5,260
13,562
7,430
494
8,425
5,137
73,188
0
L
Izanami
Zetriik
Izanami
6,188
3,453
402
3,574
17,471
5,937
0
12,274
5,197
0
39,320
L
9,775
1,240
102
2,289
18,707
14,806
0
8,340
10,367
24,984
0
W
Ganesha
kaiqueSnoow
Ganesha
7,223
652
0
3,377
18,949
27,093
234
11,321
7,628
20,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,893
Gold Earned
28,428
184
Minions Killed
185
8
Camps Cleared
6
895,352
Distance Traveled
979,055
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,748
609
67
4
6
284,499
2
L
Kukulkan
9,126
570
58
4
2
290,248
4
W
Yu Huang
11,644
728
112
7
2
297,209
5
L
Izanami
9,351
584
90
6
3
363,629
3
L
Cthulhu
9,951
622
37
2
1
325,178
2
W
Ganesha
11,501
719
5
0
0
313,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role