Player Matchup

Heimdallr
Heimdallr
Clutchy_US
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,440 Elo+
Solo
Osiris
Osiris
ExterminatorCold
Osiris
Level 156
God Stats
1W - 6L
1,332 SR
Queue Stats
288W - 285L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
Turan8888
Kumbhakarna
Level 144
God Stats
14W - 25L
1,313 SR
Queue Stats
1,634W - 1,694L
1,400 Elo+
Solo
Olorun
Olorun
o_Scythe_UK_o
Olorun
Level 150
God Stats
4W - 5L
1,486 SR
Queue Stats
457W - 438L
1,510 Elo+
Solo
King Arthur
King Arthur
xXPepeLuceXx
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,279 Elo+
Solo
Team Averages
Level 125
1,426 SR
1,423 Elo+

VS

Team Averages
Level 93
1,534 SR
1,502 Elo+
Ah Puch
Ah Puch
A Moose Herd
Ah Puch
Level 89
God Stats
14W - 8L
1,755 SR
Queue Stats
326W - 306L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
CallOfTheSiren
Baron Samedi
Level 102
God Stats
1W - 1L
1,276 SR
Queue Stats
46W - 40L
1,641 Elo+
Solo
Camazotz
Camazotz
TheLastCaptain
Camazotz
Level 107
God Stats
4W - 5L
1,422 SR
Queue Stats
172W - 164L
1,554 Elo+
Party 1
Kali
Kali
bryson1sz
Kali
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo
Artio
Artio
kbrich27
Artio
Level 153
God Stats
13W - 9L
1,718 SR
Queue Stats
1,829W - 1,862L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clutchy_US
Heimdallr
15
2 / 6 / 5
9,823
546
17,869
17,764
8,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
5 / 2 / 8
13,241
736
10,919
16,728
23,617
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Turan8888
Kumbhakarna
19
1 / 3 / 11
11,335
630
7,549
25,093
31,146
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
6 / 7 / 8
12,098
672
24,702
26,393
15,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
xXPepeLuceXx
King Arthur
16
1 / 6 / 5
9,634
535
4,778
22,223
22,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A Moose Herd
Ah Puch
20
8 / 2 / 13
13,944
775
40,600
14,836
9,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
CallOfTheSiren
Baron Samedi
20
8 / 4 / 14
13,085
727
30,969
18,989
12,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
20
7 / 3 / 12
13,095
728
13,018
29,900
37,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
6
0 / 0 / 2
8,604
478
52
103
37
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
kbrich27
Artio
20
1 / 6 / 18
11,725
651
9,098
32,362
41,599
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
15
Kills
24
24
Deaths
15
37
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
A Moose Herd
Ah Puch
8
2
13
7.25
W
Baron Samedi
CallOfTheSiren
Baron Samedi
8
4
14
3.75
L
Heimdallr
Clutchy_US
Heimdallr
2
6
5
0.75
L
5
2
8
4.5
W
Camazotz
7
3
12
4.33
L
Kumbhakarna
Turan8888
Kumbhakarna
1
3
11
2.17
W
Kali
0
0
2
1
W
Artio
kbrich27
Artio
1
6
18
1.67
L
6
7
8
1.43
L
King Arthur
xXPepeLuceXx
King Arthur
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,817
Damage
93,737
108,201
Taken
96,190
100,776
Mitigated
101,159
35,151
Healing
51,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
A Moose Herd
Ah Puch
40,600
1,674
373
4,661
14,836
9,481
2,353
4,162
10,674
72,139
0
W
Baron Samedi
CallOfTheSiren
Baron Samedi
30,969
3,825
7,286
6,698
18,989
12,742
342
8,157
10,832
56,281
0
L
Heimdallr
Clutchy_US
Heimdallr
17,869
6,103
2,912
3,824
17,764
8,390
208
13,807
3,957
0
29,369
L
10,919
3,553
1,481
1,957
16,728
23,617
528
12,075
4,653
0
28,370
W
Camazotz
13,018
3,602
2,681
13,190
29,900
37,300
4,145
7,299
22,601
0
33,462
L
Kumbhakarna
Turan8888
Kumbhakarna
7,549
430
2,905
7,250
25,093
31,146
407
16,936
7,991
28,950
0
W
Kali
52
0
198
18
103
37
0
0
103
0
52
W
Artio
kbrich27
Artio
9,098
791
5,006
11,049
32,362
41,599
340
12,791
19,571
21,904
0
L
24,702
13,967
3,753
8,721
26,393
15,042
1,367
19,943
6,450
46,742
0
L
King Arthur
xXPepeLuceXx
King Arthur
4,778
345
1,289
1,059
22,223
22,581
0
17,906
4,317
179
8,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,131
Gold Earned
60,453
194
Minions Killed
165
0
Camps Cleared
0
1,520,693
Distance Traveled
1,445,773
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,944
775
73
4
0
326,237
0
W
Baron Samedi
13,085
727
41
2
0
312,797
0
L
Heimdallr
9,823
546
34
2
0
265,054
0
L
Osiris
13,241
736
32
2
0
384,892
5
W
Camazotz
13,095
728
31
2
0
398,531
0
L
Kumbhakarna
11,335
630
49
3
0
341,674
0
W
Kali
8,604
478
0
0
0
23,280
0
W
Artio
11,725
651
20
1
0
384,928
0
L
Olorun
12,098
672
70
4
0
242,595
1
L
King Arthur
9,634
535
9
1
0
286,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role