Player Matchup

Merlin
Merlin
Capyboy99
Merlin
Level 139
God Stats
4W - 1L
1,728 SR
Queue Stats
77W - 57L
1,672 Elo+
Party 1
Thanatos
Thanatos
GrandmasterHamon
Thanatos
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,331 Elo+
Party 1
Bellona
Bellona
Vayzell
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,459 Elo+
Solo
Team Averages
Level 105
1,576 SR
1,487 Elo+

VS

Team Averages
Level 94
1,313 SR
1,268 Elo+
Sol
Sol
Lazy_King_Haze
Sol
Level 110
God Stats
0W - 2L
1,189 SR
Queue Stats
20W - 49L
1,290 Elo+
Party 2
Danzaburou
Danzaburou
dg2811
Danzaburou
Level 121
God Stats
2W - 3L
1,250 SR
Queue Stats
25W - 60L
1,269 Elo+
Party 2
Kuzenbo
Kuzenbo
r2u0n0e4
Kuzenbo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 63L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Capyboy99
Merlin
20
5 / 1 / 9
13,594
715
32,611
11,926
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 1 / 5
13,152
692
12,529
12,217
5,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Vayzell
Bellona
17
3 / 2 / 11
12,693
668
18,522
24,339
23,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 2
11,816
622
17,432
22,550
11,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
dg2811
Danzaburou
14
2 / 8 / 1
11,124
585
11,668
21,720
10,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
r2u0n0e4
Kuzenbo
15
0 / 3 / 4
11,848
624
6,648
26,962
45,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
4
4
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
Capyboy99
Merlin
5
1
9
9.5
W
6
1
5
8.5
L
2
3
2
1
W
Bellona
Vayzell
Bellona
3
2
11
4.25
L
Danzaburou
dg2811
Danzaburou
2
8
1
0.31
L
Kuzenbo
r2u0n0e4
Kuzenbo
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,662
Damage
35,748
48,482
Taken
71,232
34,646
Mitigated
66,841
17,023
Healing
12,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Capyboy99
Merlin
32,611
1,672
0
1,782
11,926
5,791
986
5,203
6,723
100,016
0
W
12,529
1,827
0
10,417
12,217
5,668
604
6,880
5,337
0
46,401
L
17,432
5,173
0
5,398
22,550
11,339
148
10,519
12,031
62,306
0
W
Bellona
Vayzell
Bellona
18,522
4,792
476
4,348
24,339
23,187
1,360
12,680
11,659
388
50,688
L
Danzaburou
dg2811
Danzaburou
11,668
4,306
0
3,950
21,720
10,435
1,392
10,229
11,491
0
32,171
L
Kuzenbo
r2u0n0e4
Kuzenbo
6,648
2,078
0
2,824
26,962
45,067
0
12,774
14,188
23,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
34,788
245
Minions Killed
176
12
Camps Cleared
6
1,073,655
Distance Traveled
920,231
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,594
715
124
7
1
344,606
3
W
Thanatos
13,152
692
65
3
8
398,685
4
L
Sol
11,816
622
103
5
4
311,444
4
W
Bellona
12,693
668
56
3
3
330,364
7
L
Danzaburou
11,124
585
41
2
1
291,182
4
L
Kuzenbo
11,848
624
32
2
1
317,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role