Player Matchup

Awilix
Awilix
Facu_Visca_98
Awilix
Level 144
God Stats
2W - 1L
1,476 SR
Queue Stats
50W - 19L
1,702 Elo+
Party 2
Ra
Ra
TadeoKiller
Ra
Level 13
God Stats
2W - 0L
1,888 SR
Queue Stats
23W - 4L
1,737 Elo+
Party 2
Achilles
Achilles
francoooooo
Achilles
Level 82
God Stats
1W - 0L
1,679 SR
Queue Stats
26W - 14L
1,551 Elo+
Party 2
Team Averages
Level 80
1,681 SR
1,664 Elo+

VS

Team Averages
Level 85
1,514 SR
1,538 Elo+
Ymir
Ymir
Rika_Shime007
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,608 Elo+
Party 1
Hera
Hera
dexuan
Hera
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 80L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
kpettway007
Danzaburou
Level 127
God Stats
22W - 19L
1,542 SR
Queue Stats
153W - 115L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 4
9,910
901
17,921
10,920
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 1 / 9
8,384
762
7,150
9,080
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
francoooooo
Achilles
12
2 / 1 / 10
8,302
755
10,643
11,577
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
7,544
686
2,810
17,495
16,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
dexuan
Hera
11
3 / 3 / 0
7,585
690
9,921
10,131
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
kpettway007
Danzaburou
12
1 / 4 / 2
7,487
681
8,333
11,454
3,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
5
5
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
3
4
4.33
L
1
8
2
0.25
W
2
1
9
6.5
L
Hera
dexuan
Hera
3
3
0
1
W
Achilles
francoooooo
Achilles
2
1
10
7
L
Danzaburou
kpettway007
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,714
Damage
21,064
31,577
Taken
39,080
18,609
Mitigated
23,815
10,862
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,921
9,002
0
1,945
10,920
5,912
0
5,070
5,850
0
36,695
L
2,810
1,457
0
393
17,495
16,291
0
3,087
14,137
6,290
0
W
7,150
1,052
1,949
3,588
9,080
3,886
1,194
3,276
5,804
39,372
0
L
Hera
dexuan
Hera
9,921
2,625
74
1,360
10,131
3,622
0
1,560
8,381
24,117
0
W
Achilles
francoooooo
Achilles
10,643
4,887
0
3,380
11,577
8,811
618
5,036
6,541
0
28,616
L
Danzaburou
kpettway007
Danzaburou
8,333
2,412
0
511
11,454
3,902
0
2,547
8,685
0
27,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,596
Gold Earned
22,616
144
Minions Killed
97
12
Camps Cleared
0
627,747
Distance Traveled
544,039
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,910
901
41
4
3
207,893
0
L
Ymir
7,544
686
1
0
0
171,169
0
W
Ra
8,384
762
58
5
6
211,583
2
L
Hera
7,585
690
36
3
0
180,562
1
W
Achilles
8,302
755
45
4
3
208,271
1
L
Danzaburou
7,487
681
60
5
0
192,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role